| 141 | } |
| 142 | |
| 143 | bool IsValidEntity(int Index) |
| 144 | { |
| 145 | Index -= ENTITY_OFFSET; |
| 146 | return ( |
| 147 | (Index >= ENTITY_SPAWN && Index <= ENTITY_LASER_O_FAST) || |
| 148 | (Index >= ENTITY_PLASMAE && Index <= ENTITY_ARMOR_LASER) || |
| 149 | (Index >= ENTITY_DRAGGER_WEAK && Index <= ENTITY_DRAGGER_STRONG_NW) || |
| 150 | Index == ENTITY_DOOR); |
| 151 | } |
| 152 | |
| 153 | bool IsRotatableTile(int Index) |
| 154 | { |
no outgoing calls
no test coverage detected