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Functions8,757 in github.com/ddnet/ddnet

↓ 16 callersFunctiondirection
src/base/vmath.h:151
↓ 16 callersFunctioninflateStateCheck
src/engine/external/zlib/inflate.c:94
↓ 16 callersMethodread
(&self)
src/mastersrv/src/config.rs:77
↓ 16 callersFunctionstr_isallnum
src/base/str.cpp:104
↓ 16 callersFunctionuint_to_bytes_be
src/base/bytes.cpp:40
↓ 15 callersMethodAllocate
src/engine/shared/memheap.cpp:75
↓ 15 callersMethodBegin
src/game/editor/editor_trackers.cpp:306
↓ 15 callersFunctionClampVel
src/game/collision.cpp:18
↓ 15 callersMethodClearDefines
src/engine/client/backend/glsl_shader_compiler.cpp:31
↓ 15 callersMethodClose
src/engine/client/ghost.cpp:474
↓ 15 callersMethodDerivative
f(t) = 3(1-t)²(b-a) + 6(1-t)t(c-b) + 3t²(d-c)
src/base/bezier.cpp:15
↓ 15 callersMethodDoEditBox
src/game/client/ui.cpp:904
↓ 15 callersMethodEditor
src/game/editor/map_object.cpp:21
↓ 15 callersMethodFinish
src/test/teehistorian_test.cpp:203
↓ 15 callersMethodGetSolo
src/game/teamscore.cpp:65
↓ 15 callersMethodInsertEntity
src/game/server/gameworld.cpp:80
↓ 15 callersMethodIsActive
src/game/client/components/touch_controls.cpp:411
↓ 15 callersMethodIsPlaying
src/game/server/player.cpp:892
↓ 15 callersMethodMatch
src/game/client/prediction/entities/door.cpp:73
↓ 15 callersMethodPrevGameTick
Tick of the second to most recently received snapshot (usually 2 less than `GameTick`).
src/engine/client.h:155
↓ 15 callersMethodQuadContainerAddQuads
src/engine/client/graphics_threaded.cpp:1552
↓ 15 callersMethodScrollToSelected
src/game/client/ui_listbox.h:51
↓ 15 callersMethodSetBuffer
src/game/client/lineinput.cpp:23
↓ 15 callersMethodSha256
src/engine/shared/map.cpp:172
↓ 15 callersMethodTeamFlock
src/game/server/teams.cpp:1382
↓ 15 callersMethodTick
src/game/server/player.cpp:165
↓ 15 callersMethod__init__
(self, value)
datasrc/seven/datatypes.py:136
↓ 15 callersFunctionstr_escape
src/base/str.cpp:834
↓ 15 callersFunctionstr_hex
src/base/str.cpp:581
↓ 15 callersFunctionstr_timestamp
src/base/time.cpp:161
↓ 15 callersFunctionwindows_format_system_message
src/base/windows.cpp:14
↓ 14 callersMethodActive
bool that indicates if the action is currently running only applies to actions that can be turned on or off like proof borders
src/game/editor/quick_action.h:50
↓ 14 callersMethodBeginObject
src/engine/shared/jsonwriter.cpp:28
↓ 14 callersMethodClipDisable
src/game/client/ui.cpp:482
↓ 14 callersMethodDrawRect
src/engine/client/graphics_threaded.cpp:1314
↓ 14 callersMethodEnd
src/game/editor/editor_trackers.cpp:418
↓ 14 callersMethodEndObject
src/engine/shared/jsonwriter.cpp:36
↓ 14 callersMethodGet
src/game/gamecore.cpp:30
↓ 14 callersMethodGetPlayer
src/game/server/teams.cpp:884
↓ 14 callersMethodListDirectory
src/engine/shared/storage.cpp:464
↓ 14 callersMethodLocalTime
src/game/client/component.cpp:124
↓ 14 callersFunctionNetworkClipped
src/game/server/entity.cpp:91
↓ 14 callersMethodPlayerData
src/game/server/score.h:44
↓ 14 callersMethodPlayerName
src/engine/client/client.cpp:1096
↓ 14 callersMethodReset
src/engine/shared/netban.cpp:178
↓ 14 callersMethodSendPackMsgActive
src/engine/client.h:275
↓ 14 callersMethodServerInfo
src/game/client/components/menus.h:428
↓ 14 callersMethodSetDefault
src/game/client/components/particles.h:13
↓ 14 callersMethodStorage
src/game/editor/map_object.cpp:61
↓ 14 callersMethodUnclampLighting
src/base/color.h:153
↓ 14 callersMethodWrapClamp
src/engine/client/graphics_threaded.cpp:180
↓ 14 callersMethodWrapNormal
src/engine/client/graphics_threaded.cpp:175
↓ 14 callersFunctioncrc32
========================================================================= */
src/engine/external/zlib/crc32.c:1015
↓ 14 callersFunctionstr_utf8_skip_whitespaces
src/base/str.cpp:1192
↓ 14 callersMethodto_str
Get the wrapped string reference. This does the same as the `Deref` implementation, differing only in the returned lifetime. `Deref`'s return type is
src/base/rust.rs:194
↓ 14 callersMethodwait_for_log_prefix
(self, prefix, timeout=1)
scripts/integration_test.py:401
↓ 14 callersFunctionwait_for_startup
(l)
scripts/integration_test.py:579
↓ 13 callersMethodAddPoints
src/engine/server/databases/mysql.cpp:661
↓ 13 callersMethodClipEnable
src/game/client/ui.cpp:463
↓ 13 callersMethodCore
src/game/server/entities/character.h:251
↓ 13 callersMethodCreateTextContainer
src/engine/client/text.cpp:1460
↓ 13 callersMethodDoEditBox
src/game/editor/editor_ui.cpp:174
↓ 13 callersMethodEnvelopeEval
src/game/map/envelope_manager.h:17
↓ 13 callersMethodGet
src/game/client/components/ghost.cpp:116
↓ 13 callersMethodGetFrontTileIndex
src/game/collision.cpp:973
↓ 13 callersMethodIsRconAuthed
src/engine/server/server.cpp:662
↓ 13 callersMethodIsValidTeamNumber
src/game/server/teams.cpp:1455
↓ 13 callersMethodMouseInside
src/game/client/ui.cpp:276
↓ 13 callersMethodReset
src/engine/server/server.cpp:211
↓ 13 callersMethodWrite
src/game/server/player.cpp:1024
↓ 13 callersFunctiondot
src/base/vmath.h:100
↓ 13 callersFunctionmd5
src/base/hash.cpp:53
↓ 13 callersFunctionnet_addr_from_url
src/base/net.cpp:359
↓ 13 callersFunctionnet_error_message
src/base/net.cpp:650
↓ 13 callersFunctionprint_key
(enum_name, readable_name, numeric_id=-1)
scripts/gen_keys.py:33
↓ 13 callersFunctionsend_bits
src/engine/external/zlib/trees.c:252
↓ 13 callersFunctionstr_delimiters_around_offset
src/base/str.cpp:532
↓ 13 callersFunctionstr_in_list
src/base/str.cpp:518
↓ 12 callersMethodAddCommandUnsafe
src/engine/client/graphics_threaded.h:601
↓ 12 callersMethodApply
src/game/client/render.h:90
↓ 12 callersMethodBindInt
src/engine/server/databases/mysql.cpp:376
↓ 12 callersMethodCore
src/game/client/prediction/entities/character.h:94
↓ 12 callersMethodCountryTypeFilterKey
src/engine/client/serverbrowser.h:247
↓ 12 callersMethodCreateQuadContainer
src/engine/client/graphics_threaded.cpp:1476
↓ 12 callersMethodDeleteQuadContainer
src/engine/client/graphics_threaded.cpp:1655
↓ 12 callersMethodDisableMouseLock
src/game/client/ui.h:522
↓ 12 callersMethodDoLabelStreamed
src/game/client/ui.cpp:840
↓ 12 callersMethodFileExists
src/engine/shared/storage.cpp:591
↓ 12 callersMethodFriends
src/game/client/gameclient.h:297
↓ 12 callersMethodGet
src/engine/client/smooth_time.cpp:27
↓ 12 callersMethodGetAccessLevel
src/engine/shared/console.h:38
↓ 12 callersMethodGetCollisionAt
src/game/collision.h:46
↓ 12 callersMethodGetFrontCollisionAt
src/game/collision.h:60
↓ 12 callersFunctionGetId
src/engine/shared/uuid_manager.cpp:115
↓ 12 callersMethodGlobalTuning
src/game/server/entity.h:65
↓ 12 callersMethodGraphics
src/engine/client/input.h:64
↓ 12 callersMethodInit
src/game/client/ui.cpp:21
↓ 12 callersMethodInit
src/engine/server/server.cpp:581
↓ 12 callersMethodIsRecording
src/engine/client/video.h:50
↓ 12 callersMethodLinesBegin
src/engine/client/graphics_threaded.cpp:226
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