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github.com/ddnet/ddnet
/ IsPlaying
Method
IsPlaying
src/game/server/player.cpp:892–895 ·
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Source
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890
}
891
892
bool CPlayer::IsPlaying() const
893
{
894
return m_pCharacter && m_pCharacter->IsAlive();
895
}
896
897
void CPlayer::SpectatePlayerName(const char *pName)
898
{
Callers
10
DoAudioPreview
Method · 0.45
DoToolbarSounds
Method · 0.45
OnClose
Method · 0.45
OnEditorClose
Method · 0.45
OnCharacterStart
Method · 0.45
OnCharacterFinish
Method · 0.45
CheckTeamFinished
Method · 0.45
OnFinish
Method · 0.45
ConTeam
Method · 0.45
ExtractDemoChat
Function · 0.45
Calls
1
IsAlive
Method · 0.80
Tested by
no test coverage detected