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hub / github.com/ddnet/ddnet / IsPlaying

Method IsPlaying

src/game/server/player.cpp:892–895  ·  view source on GitHub ↗

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890}
891
892bool CPlayer::IsPlaying() const
893{
894 return m_pCharacter && m_pCharacter->IsAlive();
895}
896
897void CPlayer::SpectatePlayerName(const char *pName)
898{

Callers 10

DoAudioPreviewMethod · 0.45
DoToolbarSoundsMethod · 0.45
OnCloseMethod · 0.45
OnEditorCloseMethod · 0.45
OnCharacterStartMethod · 0.45
OnCharacterFinishMethod · 0.45
CheckTeamFinishedMethod · 0.45
OnFinishMethod · 0.45
ConTeamMethod · 0.45
ExtractDemoChatFunction · 0.45

Calls 1

IsAliveMethod · 0.80

Tested by

no test coverage detected