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Functions8,757 in github.com/ddnet/ddnet

↓ 12 callersMethodLinesEnd
src/engine/client/graphics_threaded.cpp:233
↓ 12 callersMethodMap
src/game/server/gamecontext.h:201
↓ 12 callersMethodModifyWeapons
src/game/server/ddracecommands.cpp:388
↓ 12 callersMethodMouseButtonClicked
src/game/client/ui.h:510
↓ 12 callersMethodMultiply
src/base/color.h:187
↓ 12 callersFunctionNormalizeColorComponent
src/engine/client/graphics_threaded.cpp:812
↓ 12 callersMethodNumData
src/engine/shared/map.cpp:44
↓ 12 callersFunctionParseCrcOrDeadbeef
src/test/serverinfo_test.cpp:29
↓ 12 callersMethodQuadContainerUpload
src/engine/client/graphics_threaded.cpp:1500
↓ 12 callersMethodReset
src/game/editor/editor.cpp:6989
↓ 12 callersFunctionResizeImage
src/engine/gfx/image_manipulation.cpp:257
↓ 12 callersMethodSave
src/game/server/save.cpp:19
↓ 12 callersMethodSetTextureReplaceType
src/engine/client/backend/glsl_shader_compiler.h:44
↓ 12 callersMethodTimeout
src/engine/shared/http.h:161
↓ 12 callersMethodViewFile
src/engine/client/client.cpp:5248
↓ 12 callersFunction_glewStrLen
src/engine/external/glew/glew.c:208
↓ 12 callersFunctionangle
src/base/vmath.h:122
↓ 12 callersFunctiondeflateStateCheck
========================================================================= * Check for a valid deflate stream state. Return 0 if ok, 1 if not. */
src/engine/external/zlib/deflate.c:529
↓ 12 callersFunctionflush_pending
========================================================================= * Flush as much pending output as possible. All deflate() output, except fo
src/engine/external/zlib/deflate.c:915
↓ 12 callersFunctionfs_makedir
src/base/fs.cpp:38
↓ 12 callersFunctionmem_move
src/base/mem.cpp:11
↓ 12 callersFunctionnet_addr_comp
src/base/net.cpp:160
↓ 12 callersFunctionround_truncate
src/base/math.h:21
↓ 12 callersFunctionstr_endswith_nocase
src/base/str.cpp:409
↓ 12 callersFunctionstr_isspace
src/base/str.cpp:126
↓ 12 callersFunctionstr_utf8_stats
src/base/str.cpp:1253
↓ 12 callersFunctionstr_utf8_trim_right
src/base/str.cpp:1053
↓ 11 callersMethodAddWarning
src/engine/client/client.cpp:5144
↓ 11 callersMethodCreateOrAppendTextContainer
src/engine/client/text.cpp:2060
↓ 11 callersMethodDataSize
src/engine/gfx/image.cpp:55
↓ 11 callersMethodDoDropDown
src/game/client/ui.cpp:1972
↓ 11 callersMethodDoValueSelectorWithState
src/game/client/ui.cpp:1198
↓ 11 callersMethodDrop
src/engine/shared/network_server.cpp:97
↓ 11 callersMethodFilters
src/base/log.cpp:140
↓ 11 callersMethodGetBoundingBoxTextContainer
src/engine/client/text.cpp:2229
↓ 11 callersMethodGetTileIndex
src/game/collision.cpp:966
↓ 11 callersMethodGetVictim
src/engine/shared/console.cpp:1118
↓ 11 callersMethodGetWidth
src/game/collision.h:47
↓ 11 callersMethodInfo
src/engine/shared/demo.h:196
↓ 11 callersMethodIsActive
src/game/editor/prompt.cpp:29
↓ 11 callersMethodIsGamePaused
src/game/server/gamecontroller.cpp:496
↓ 11 callersMethodIsOtherTeam
src/game/client/gameclient.cpp:3907
↓ 11 callersMethodLoad
src/game/client/components/ghost.cpp:455
↓ 11 callersMethodLoad
src/game/server/save.cpp:139
↓ 11 callersMethodPrev
src/engine/shared/ringbuffer.cpp:167
↓ 11 callersMethodRemove
src/engine/shared/netban.cpp:119
↓ 11 callersMethodRenderQuadContainer
src/engine/client/graphics_threaded.cpp:1668
↓ 11 callersMethodRenderQuadContainerEx
src/engine/client/graphics_threaded.cpp:1730
↓ 11 callersMethodSelectAll
src/game/client/lineinput.h:149
↓ 11 callersMethodSetColor
src/engine/client/graphics_threaded.cpp:832
↓ 11 callersMethodSetEditingChanges
src/game/client/components/touch_controls.h:72
↓ 11 callersMethodSetState
src/game/client/components/skins.cpp:136
↓ 11 callersMethodSetUniformVec4
src/engine/client/backend/opengl/opengl_sl_program.cpp:106
↓ 11 callersMethodSignal
src/base/sphore.h:66
↓ 11 callersMethodTextRender
src/game/editor/map_object.cpp:71
↓ 11 callersFunctionToSecurityToken
src/engine/shared/network.cpp:16
↓ 11 callersMethodTypeName
(self)
datasrc/datatypes.py:55
↓ 11 callersMethodTypeName
(self)
datasrc/seven/datatypes.py:45
↓ 11 callersMethodTypeNext
src/game/client/prediction/entity.h:39
↓ 11 callersMethodUses2DTextureArrays
src/engine/client/graphics_threaded.h:722
↓ 11 callersMethodWasItemActivated
src/game/client/ui_listbox.h:61
↓ 11 callersMethodWriteLine
src/engine/shared/config.cpp:444
↓ 11 callersFunctionfs_rename
src/base/fs.cpp:586
↓ 11 callersFunctionrandom_angle
src/base/math.h:76
↓ 11 callersFunctionsphore_signal
src/base/sphore.cpp:34
↓ 11 callersFunctionstr_rchr
src/base/str.cpp:564
↓ 11 callersFunctionstr_timestamp_ex
src/base/time.cpp:173
↓ 11 callersFunctionstr_utf8_dist
src/base/str.cpp:1301
↓ 11 callersFunctionstr_utf8_isspace
src/base/str.cpp:1096
↓ 11 callersFunctionstr_utf8_tolower_codepoint
src/base/unicode/tolower.cpp:3
↓ 11 callersFunctionthread_init
src/base/thread.cpp:56
↓ 11 callersFunctionwindows_wide_to_utf8
src/base/windows.cpp:85
↓ 10 callersMethodActive
src/game/client/components/menus.h:756
↓ 10 callersMethodAddDataString
src/engine/shared/datafile.cpp:1123
↓ 10 callersMethodAddJob
src/engine/shared/engine.cpp:100
↓ 10 callersFunctionAddTile
src/game/map/render_layer.cpp:102
↓ 10 callersMethodBegin
src/game/client/ui_scrollregion.cpp:36
↓ 10 callersMethodContains
src/game/mapbugs.cpp:65
↓ 10 callersMethodDisconnect
src/engine/client/client.cpp:767
↓ 10 callersMethodDraw
src/game/map/render_layer.h:172
↓ 10 callersMethodDrawCircle
src/engine/client/graphics_threaded.cpp:1331
↓ 10 callersMethodDuplicate
src/game/editor/mapitems/layer_tiles.cpp:669
↓ 10 callersMethodDuplicate
src/game/editor/mapitems/layer_tele.cpp:411
↓ 10 callersMethodEnd
src/game/client/ui_scrollregion.cpp:76
↓ 10 callersFunctionEscapeJson
src/engine/shared/json.cpp:62
↓ 10 callersMethodGameServer
src/engine/server/server.h:89
↓ 10 callersMethodGetCore
src/game/client/prediction/entities/character.h:92
↓ 10 callersFunctionGetIndex
src/engine/shared/uuid_manager.cpp:110
↓ 10 callersMethodGetProximityRadius
src/game/server/entity.h:77
↓ 10 callersMethodGetPureMapIndex
src/game/collision.cpp:831
↓ 10 callersMethodGetRaw
src/engine/shared/packer.cpp:205
↓ 10 callersMethodGetString
src/game/client/lineinput.h:133
↓ 10 callersMethodGetTile
src/game/editor/mapitems/layer_game.cpp:17
↓ 10 callersFunctionHighestBit
src/engine/gfx/image_manipulation.cpp:288
↓ 10 callersMethodHookedPlayer
src/game/gamecore.h:195
↓ 10 callersMethodIndexBufferByteOffset
src/game/map/render_layer.h:177
↓ 10 callersFunctionIsValidSpeedupTile
src/game/mapitems.cpp:92
↓ 10 callersMethodLoadTextureRawMove
src/engine/client/graphics_threaded.cpp:438
↓ 10 callersMethodNetVersion
src/game/client/gameclient.cpp:86
↓ 10 callersMethodNumServers
src/engine/client/serverbrowser.h:264
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