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Method add

Processing/game2dai/World.java:620–631  ·  view source on GitHub ↗

This method must only be used before the main program starts. If it is called during a world update then the program is likely to crash, in this case use the birth() method instead. @param entity the entity to add.

(BaseEntity entity)

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Callers 15

updateMethod · 0.95
p5.min.jsFile · 0.45
mFunction · 0.45
aFunction · 0.45
processing.min.jsFile · 0.45
p5.jsFile · 0.45
deathMethod · 0.45
birthMethod · 0.45
ensureNoOverlapMethod · 0.45
checkPartitionMovesMethod · 0.45
makeDrawSetMethod · 0.45
removeNodeMethod · 0.45

Calls 15

existsMethod · 0.95
floorMethod · 0.95
addMethod · 0.95
box_boxMethod · 0.95
minMethod · 0.95
maxMethod · 0.95
line_box_xywhMethod · 0.95
getPartitionMethod · 0.95
posMethod · 0.80
contourMethod · 0.80
wallsMethod · 0.80
colRadiusMethod · 0.80

Tested by

no test coverage detected