MCPcopy Create free account
hub / github.com/dabing1022/Blog / box_box

Method box_box

Processing/game2dai/maths/Geometry2D.java:682–696  ·  view source on GitHub ↗

Determine whether two boxes intersect. The boxes are represented by the top-left and bottom-right corner coordinates. @param ax0 top-left corner of rectangle A @param ay0 top-left corner of rectangle A @param ax1 bottom-right corner of rectangle A @param ay1 bottom-right corner of rectangle A

(double ax0, double ay0, double ax1, double ay1, double bx0, double by0, double bx1, double by1)

Source from the content-addressed store, hash-verified

source not stored for this graph (policy: none)

Callers 4

addMethod · 0.95
isInDomainMethod · 0.95
isInDomainMethod · 0.95
isInDomainMethod · 0.95

Calls 2

minMethod · 0.95
maxMethod · 0.95

Tested by

no test coverage detected