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Functions
1,357 in github.com/d3dcoder/d3d12book
⨍
Functions
1,357
◇
Types & classes
278
Method
BuildTreeSpritesGeometry
Chapter 12 The Geometry Shader/TreeBillboards/TreeBillboardsApp.cpp:872
Method
BuildWavesGeometry
Chapter 12 The Geometry Shader/TreeBillboards/TreeBillboardsApp.cpp:767
Method
BuildWavesGeometry
Chapter 13 The Compute Shader/Blur/BlurApp.cpp:807
Method
BuildWavesGeometry
Chapter 13 The Compute Shader/WavesCS/WavesCSApp.cpp:792
Method
BuildWavesGeometry
Chapter 13 The Compute Shader/SobelFilter/SobelApp.cpp:942
Method
BuildWavesGeometry
Chapter 9 Texturing/TexWaves/TexWavesApp.cpp:707
Method
BuildWavesGeometry
Chapter 10 Blending/BlendDemo/BlendApp.cpp:730
Method
BuildWavesGeometryBuffers
Chapter 7 Drawing in Direct3D Part II/LandAndWaves/LandAndWavesApp.cpp:578
Method
BuildWavesGeometryBuffers
Chapter 8 Lighting/LitWaves/LitWavesApp.cpp:603
Method
BuildWavesRootSignature
Chapter 13 The Compute Shader/WavesCS/WavesCSApp.cpp:608
Method
BuildWavesRootSignature
Chapter 13 The Compute Shader/SobelFilter/SobelApp.cpp:683
Method
CD3DX12_BLEND_DESC
Common/d3dx12.h:171
Method
CD3DX12_BOX
Common/d3dx12.h:57
Method
CD3DX12_CLEAR_VALUE
Common/d3dx12.h:402
Method
CD3DX12_CPU_DESCRIPTOR_HANDLE
Common/d3dx12.h:1061
Method
CD3DX12_DEPTH_STENCIL_DESC
Common/d3dx12.h:115
Method
CD3DX12_DESCRIPTOR_RANGE
Common/d3dx12.h:666
Method
CD3DX12_GPU_DESCRIPTOR_HANDLE
Common/d3dx12.h:1122
Method
CD3DX12_HEAP_DESC
Common/d3dx12.h:315
Method
CD3DX12_HEAP_PROPERTIES
Common/d3dx12.h:267
Method
CD3DX12_PACKED_MIP_INFO
Common/d3dx12.h:587
Method
CD3DX12_RANGE
Common/d3dx12.h:430
Method
CD3DX12_RASTERIZER_DESC
Common/d3dx12.h:198
Method
CD3DX12_RECT
Common/d3dx12.h:34
Method
CD3DX12_RESOURCE_ALLOCATION_INFO
Common/d3dx12.h:249
Method
CD3DX12_RESOURCE_BARRIER
Common/d3dx12.h:536
Method
CD3DX12_RESOURCE_DESC
Common/d3dx12.h:1212
Method
CD3DX12_ROOT_CONSTANTS
Common/d3dx12.h:743
Method
CD3DX12_ROOT_DESCRIPTOR
Common/d3dx12.h:778
Method
CD3DX12_ROOT_DESCRIPTOR_TABLE
Common/d3dx12.h:712
Method
CD3DX12_ROOT_PARAMETER
Common/d3dx12.h:806
Method
CD3DX12_ROOT_SIGNATURE_DESC
Common/d3dx12.h:1014
Method
CD3DX12_STATIC_SAMPLER_DESC
Common/d3dx12.h:912
Method
CD3DX12_SUBRESOURCE_FOOTPRINT
Common/d3dx12.h:609
Method
CD3DX12_SUBRESOURCE_TILING
Common/d3dx12.h:494
Method
CD3DX12_TEXTURE_COPY_LOCATION
Common/d3dx12.h:643
Method
CD3DX12_TILED_RESOURCE_COORDINATE
Common/d3dx12.h:448
Method
CD3DX12_TILE_REGION_SIZE
Common/d3dx12.h:470
Method
CD3DX12_TILE_SHAPE
Common/d3dx12.h:516
Method
CalcConstantBufferByteSize
Common/d3dUtil.h:99
Method
CalcGaussWeights
Chapter 13 The Compute Shader/Blur/BlurFilter.cpp:131
Method
CalcSubresource
Common/d3dx12.h:1305
Method
CalculateFrameStats
Common/d3dApp.cpp:576
Method
Camera
Common/Camera.cpp:9
Method
CameraAndDynamicIndexingApp
Chapter 15 First Person Camera and Dynamic Indexing/CameraAndDynamicIndexing/CameraAndDynamicIndexingApp.cpp:60
Method
CameraAndDynamicIndexingApp
Chapter 15 First Person Camera and Dynamic Indexing/CameraAndDynamicIndexing/CameraAndDynamicIndexingApp.cpp:150
Method
Clamp
Common/MathHelper.h:52
Function
CommandListCast
------------------------------------------------------------------------------------------------
Common/d3dx12.h:1493
Method
CompileShader
Common/d3dUtil.cpp:90
Method
CrateApp
Chapter 9 Texturing/Crate/CrateApp.cpp:58
Method
CrateApp
Chapter 9 Texturing/Crate/CrateApp.cpp:156
Method
CreateCommandObjects
Common/d3dApp.cpp:481
Method
CreateDDSTextureFromFile
--------------------------------------------------------------------------------------
Common/DDSTextureLoader.cpp:2124
Method
CreateDDSTextureFromFile12
Common/DDSTextureLoader.cpp:2137
Method
CreateDDSTextureFromFileEx
Common/DDSTextureLoader.cpp:2245
Method
CreateDDSTextureFromMemory
--------------------------------------------------------------------------------------
Common/DDSTextureLoader.cpp:1906
Method
CreateDDSTextureFromMemory12
Common/DDSTextureLoader.cpp:1920
Method
CreateDDSTextureFromMemoryEx
Common/DDSTextureLoader.cpp:2009
Method
CreateDefaultBuffer
Common/d3dUtil.cpp:38
Method
CreateGeosphere
Common/GeometryGenerator.cpp:307
Method
CreateRtvAndDsvDescriptorHeaps
Chapter 23 Character Animation/SkinnedMesh/SkinnedMeshApp.cpp:305
Method
CreateRtvAndDsvDescriptorHeaps
Chapter 13 The Compute Shader/SobelFilter/SobelApp.cpp:252
Method
CreateRtvAndDsvDescriptorHeaps
Chapter 20 Shadow Mapping/Shadows/ShadowMapApp.cpp:239
Method
CreateRtvAndDsvDescriptorHeaps
Chapter 18 Cube Mapping/DynamicCube/DynamicCubeMapApp.cpp:225
Method
CreateRtvAndDsvDescriptorHeaps
Common/d3dApp.cpp:121
Method
CreateRtvAndDsvDescriptorHeaps
Chapter 21 Ambient Occlusion/Ssao/SsaoApp.cpp:262
Method
CreateSwapChain
Common/d3dApp.cpp:505
Method
CubeMapApp
Chapter 18 Cube Mapping/CubeMap/CubeMapApp.cpp:67
Method
CubeMapApp
Chapter 18 Cube Mapping/CubeMap/CubeMapApp.cpp:160
Method
CubeRenderTarget
Chapter 18 Cube Mapping/DynamicCube/CubeRenderTarget.cpp:7
Method
CubeRenderTarget
Chapter 18 Cube Mapping/DynamicCube/CubeRenderTarget.h:26
Method
CurrentBackBuffer
Common/d3dApp.cpp:558
Method
CurrentBackBufferView
Common/d3dApp.cpp:563
Function
D3D12DecomposeSubresource
Common/d3dx12.h:1188
Function
D3D12IsLayoutOpaque
------------------------------------------------------------------------------------------------
Common/d3dx12.h:1489
Method
D3DApp
Common/d3dApp.cpp:26
Method
D3DApp
Common/d3dApp.h:25
Method
DefineSkullAnimation
Chapter 22 Quaternions/QuatDemo/QuatApp.cpp:456
Method
Depth
Chapter 13 The Compute Shader/WavesCS/GpuWaves.cpp:61
Method
Depth
Chapter 13 The Compute Shader/SobelFilter/GpuWaves.cpp:61
Method
Depth
Chapter 7 Drawing in Direct3D Part II/LandAndWaves/Waves.cpp:83
Method
Depth
Common/d3dx12.h:1297
Method
Depth
Chapter 8 Lighting/LitWaves/Waves.cpp:83
Method
DepthStencilView
Common/d3dApp.cpp:571
Method
DescriptorCount
Chapter 13 The Compute Shader/SobelFilter/SobelFilter.cpp:25
Method
DisposeUploaders
We can free this memory after we finish upload to the GPU.
Common/d3dUtil.h:208
Method
DoComputeWork
Chapter 13 The Compute Shader/VecAdd/VecAddCSApp.cpp:337
Method
Draw
Chapter 11 Stenciling/StencilDemo/StencilApp.cpp:255
Method
Draw
Chapter 12 The Geometry Shader/TreeBillboards/TreeBillboardsApp.cpp:261
Method
Draw
Chapter 23 Character Animation/SkinnedMesh/SkinnedMeshApp.cpp:383
Method
Draw
Chapter 13 The Compute Shader/Blur/BlurApp.cpp:271
Method
Draw
Chapter 13 The Compute Shader/WavesCS/WavesCSApp.cpp:265
Method
Draw
Chapter 13 The Compute Shader/SobelFilter/SobelApp.cpp:316
Method
Draw
Chapter 13 The Compute Shader/VecAdd/VecAddCSApp.cpp:240
Method
Draw
Chapter 9 Texturing/TexWaves/TexWavesApp.cpp:255
Method
Draw
Chapter 9 Texturing/TexColumns/TexColumnsApp.cpp:235
Method
Draw
Chapter 9 Texturing/Crate/CrateApp.cpp:235
Method
Draw
Chapter 20 Shadow Mapping/Shadows/ShadowMapApp.cpp:307
Method
Draw
Chapter 7 Drawing in Direct3D Part II/LandAndWaves/LandAndWavesApp.cpp:235
Method
Draw
Chapter 7 Drawing in Direct3D Part II/Shapes/ShapesApp.cpp:218
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