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github.com/cvet/fonline
/ RequireCurrentSyncContext
Method
RequireCurrentSyncContext
Source/Server/Server.cpp:103–110 ·
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Source
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Callers
7
Server_Game_Sync
Function · 0.80
Server_Game_SyncEnsure
Function · 0.80
Server_Game_SyncRelease
Function · 0.80
vector<ptr<ServerEntity>> Server_Game_GetHeldSyncEntities
Function · 0.80
Server_Game_IsEntityLocked
Function · 0.80
Server_Game_Lock
Function · 0.80
Server_Game_Unlock
Function · 0.80
Calls
1
as_ptr
Method · 0.45
Tested by
no test coverage detected