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hub / github.com/cvet/fonline / Server_Game_IsEntityLocked

Function Server_Game_IsEntityLocked

Source/Scripting/ServerGlobalScriptMethods.cpp:1905–1910  ·  view source on GitHub ↗

SyncScope: sync-safe probe; returns whether entity is covered without emitting diagnostics. @ ExportMethod

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Callers

nothing calls this directly

Calls 3

ignore_unusedFunction · 0.85
IsEntityAccessValidFunction · 0.85

Tested by

no test coverage detected