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Functions2,450 in github.com/crazytuzi/UnrealCSharp

FunctionMultipliesImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterQuat.cpp:10
MethodMultipliesImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterTransform.cpp:9
MethodMultipliesImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterPlane.cpp:20
MethodMultipliesImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterTimespan.cpp:9
MethodMultipliesImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterRotator.cpp:10
MethodMultipliesImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterLinearColor.cpp:11
MethodMultipliesImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterFrameTime.cpp:9
MethodMultipliesImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterFrameNumber.cpp:9
MethodMultipliesImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterVector4.cpp:10
MethodMultipliesImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterMatrix.cpp:10
MethodMustImplementAttribute
(string InValue)
Script/UE/Dynamic/Property/MustImplementAttribute.cs:8
MethodNAME_NoneImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterName.cpp:50
MethodNeedsLatentFixupAttribute
(string InValue)
Script/UE/Dynamic/Property/NeedsLatentFixupAttribute.cs:8
MethodNewArray
(byte* InFullName, int InLength)
Script/Interop/Bridge/ArrayBridge.cs:8
MethodNewArray
Source/UnrealCSharpCore/Private/Reflection/FClassReflection.cpp:1101
MethodNewArray
Source/UnrealCSharpCore/Private/Domain/CoreCLR/FCoreCLRDomain.cpp:559
MethodNewComponentTemplate
Source/UnrealCSharpCore/Private/Dynamic/FDynamicClassGenerator.cpp:844
MethodNewNode
Source/UnrealCSharpCore/Private/Dynamic/FDynamicClassGenerator.cpp:901
MethodNewObject
(UObject Outer = null, UClass Class = null, FName Name = null, EObjectFlag
Script/UE/CoreUObject/Unreal.cs:10
MethodNewObject
(nint InHandle)
Script/Interop/Bridge/ObjectBridge.cs:9
MethodNewObject
Source/UnrealCSharpCore/Private/Reflection/FClassReflection.cpp:991
MethodNewObject
Source/UnrealCSharpCore/Private/Domain/CoreCLR/FCoreCLRDomain.cpp:249
MethodNewObjectImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterUnreal.cpp:45
MethodNewRef
Source/UnrealCSharp/Private/Reflection/Property/StructProperty/FStructPropertyDescriptor.cpp:56
MethodNewRef
Source/UnrealCSharp/Private/Reflection/Property/DelegateProperty/FMulticastDelegatePropertyDescriptor.cpp:45
MethodNewRef
Source/UnrealCSharp/Private/Reflection/Property/DelegateProperty/FDelegatePropertyDescriptor.cpp:34
MethodNewRef
Source/UnrealCSharp/Private/Reflection/Property/ContainerProperty/FSetPropertyDescriptor.cpp:32
MethodNewRef
Source/UnrealCSharp/Private/Reflection/Property/ContainerProperty/FMapPropertyDescriptor.cpp:32
MethodNewRef
Source/UnrealCSharp/Private/Reflection/Property/ContainerProperty/FArrayPropertyDescriptor.cpp:32
MethodNewRef
Source/UnrealCSharpCore/Private/Domain/CoreCLR/FCoreCLRDomain.cpp:494
MethodNewString
(byte* InText)
Script/Interop/Bridge/StringBridge.cs:8
MethodNewString
Source/UnrealCSharpCore/Private/Domain/CoreCLR/FCoreCLRDomain.cpp:454
MethodNewWeakRef
Source/UnrealCSharp/Private/Reflection/Property/DelegateProperty/FMulticastDelegatePropertyDescriptor.cpp:68
MethodNewWeakRef
Source/UnrealCSharp/Private/Reflection/Property/DelegateProperty/FDelegatePropertyDescriptor.cpp:56
MethodNewWeakRef
Source/UnrealCSharp/Private/Reflection/Property/ContainerProperty/FSetPropertyDescriptor.cpp:53
MethodNewWeakRef
Source/UnrealCSharp/Private/Reflection/Property/ContainerProperty/FMapPropertyDescriptor.cpp:53
MethodNewWeakRef
Source/UnrealCSharp/Private/Reflection/Property/ContainerProperty/FArrayPropertyDescriptor.cpp:53
MethodNewWeakRef
Source/UnrealCSharpCore/Private/Domain/CoreCLR/FCoreCLRDomain.cpp:513
MethodNewWeakRefGCHandle
Source/UnrealCSharpCore/Private/Reflection/FClassReflection.cpp:1052
MethodNoSpinboxAttribute
(string InValue)
Script/UE/Dynamic/Property/NoSpinboxAttribute.cs:8
MethodNotifyUObjectCreated
Source/UnrealCSharp/Private/Environment/FCSharpEnvironment.cpp:240
MethodNotifyUObjectCreated
Source/UnrealCSharp/Private/Listener/FUObjectListener.cpp:41
MethodNotifyUObjectDeleted
Source/UnrealCSharp/Private/Environment/FCSharpEnvironment.cpp:266
MethodNotifyUObjectDeleted
Source/UnrealCSharp/Private/Listener/FUObjectListener.cpp:46
MethodNum
()
Script/UE/CoreUObject/TSet.cs:38
MethodNum
Source/UnrealCSharp/Private/Reflection/Container/FSetHelper.cpp:63
MethodNumImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterArray.cpp:78
MethodNumImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterMap.cpp:44
MethodNumImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterSet.cpp:42
MethodObjectDeferredInitializer
Source/UnrealCSharpCore/Private/Dynamic/FDynamicClassGenerator.cpp:919
MethodObject_Constructor
Source/UnrealCSharpCore/Private/Domain/Mono/FMonoDomain.cpp:802
MethodObject_Init
Source/UnrealCSharpCore/Private/Domain/Mono/FMonoDomain.cpp:790
MethodObject_New
Source/UnrealCSharpCore/Private/Domain/Mono/FMonoDomain.cpp:525
MethodObject_Unbox
Source/UnrealCSharp/Private/Domain/FDomain.cpp:64
MethodObject_Unbox
Source/UnrealCSharpCore/Private/Domain/Mono/FMonoDomain.cpp:539
MethodOnAllClassItemDoubleClicked
Source/UnrealCSharpEditor/Private/NewClass/SDynamicNewClassDialog.cpp:581
MethodOnAllClassItemSelected
Source/UnrealCSharpEditor/Private/NewClass/SDynamicNewClassDialog.cpp:562
MethodOnAllClassVisibilityChanged
Source/UnrealCSharpEditor/Private/NewClass/SDynamicNewClassDialog.cpp:604
MethodOnAssetChanged
Source/UnrealCSharpEditor/Private/Listener/FEditorListener.cpp:373
MethodOnAsyncLoadingFlushUpdate
Source/UnrealCSharp/Private/Environment/FCSharpEnvironment.cpp:301
MethodOnBeginGenerator
Source/Compiler/Private/FCSharpCompilerRunnable.cpp:366
MethodOnBeginGenerator
Source/UnrealCSharpEditor/Private/Listener/FEditorListener.cpp:176
MethodOnCSharpEnvironmentInitialize
Source/UnrealCSharp/Private/Registry/FCSharpBind.cpp:520
MethodOnCSharpEnvironmentInitialize
Source/UnrealCSharp/Private/Registry/FDynamicRegistry.cpp:50
MethodOnCancelPIE
Source/UnrealCSharpCore/Private/Listener/FEngineListener.cpp:41
MethodOnCancelPIE
Source/UnrealCSharpEditor/Private/Listener/FEditorListener.cpp:169
MethodOnClassNameTextChanged
Source/UnrealCSharpEditor/Private/NewClass/SDynamicNewClassDialog.cpp:697
MethodOnClassNameTextCommitted
Source/UnrealCSharpEditor/Private/NewClass/SDynamicNewClassDialog.cpp:704
MethodOnClassPathTextChanged
Source/UnrealCSharpEditor/Private/NewClass/SDynamicNewClassDialog.cpp:720
MethodOnCommonClassItemDoubleClicked
Source/UnrealCSharpEditor/Private/NewClass/SDynamicNewClassDialog.cpp:552
MethodOnCommonClassItemSelected
Source/UnrealCSharpEditor/Private/NewClass/SDynamicNewClassDialog.cpp:538
MethodOnCompile
Source/UnrealCSharpEditor/Private/Listener/FEditorListener.cpp:228
MethodOnCompleted
Source/UnrealCSharpCore/Private/Dynamic/FDynamicGeneratorCore.cpp:72
MethodOnCompleted
Source/UnrealCSharpCore/Private/Dynamic/FDynamicDependencyGraph.cpp:54
MethodOnDirectoryChanged
Source/UnrealCSharpEditor/Private/Listener/FEditorListener.cpp:322
MethodOnDynamicClassUpdated
Source/UnrealCSharpEditor/Private/ContentBrowser/DynamicDataSource.cpp:729
MethodOnEndGenerator
Source/Compiler/Private/FCSharpCompilerRunnable.cpp:375
MethodOnEndGenerator
Source/UnrealCSharpEditor/Private/ToolBar/UnrealCSharpBlueprintToolBar.cpp:50
MethodOnEndGenerator
Source/UnrealCSharpEditor/Private/Listener/FEditorListener.cpp:221
MethodOnEndGenerator
Source/UnrealCSharpEditor/Private/ContentBrowser/DynamicDataSource.cpp:734
MethodOnGetClassNameText
Source/UnrealCSharpEditor/Private/NewClass/SDynamicNewClassDialog.cpp:692
MethodOnGetClassPathText
Source/UnrealCSharpEditor/Private/NewClass/SDynamicNewClassDialog.cpp:715
MethodOnGetDynamicFilePathText
Source/UnrealCSharpEditor/Private/NewClass/SDynamicNewClassDialog.cpp:745
MethodOnGetParentClassNameText
Source/UnrealCSharpEditor/Private/NewClass/SDynamicNewClassDialog.cpp:739
MethodOnKeyDown
Source/UnrealCSharpEditor/Private/NewClass/SDynamicNewClassDialog.cpp:981
MethodOnNamePageEntered
Source/UnrealCSharpEditor/Private/NewClass/SDynamicNewClassDialog.cpp:646
MethodOnNewClassRequested
Source/UnrealCSharpEditor/Private/ContentBrowser/DynamicDataSource.cpp:690
MethodOnNewClassTypeChanged
Source/UnrealCSharpEditor/Private/NewClass/SDynamicNewClassDialog.cpp:624
MethodOnNodeDoubleClicked
Source/UnrealCSharpEditor/Private/NewClass/SDynamicClassViewer.cpp:118
MethodOnPickDirectory
Source/UnrealCSharpEditor/Private/DetailCustomization/DirectoryPathCustomization.cpp:81
MethodOnPostEngineInit
Source/UnrealCSharpEditor/Private/UnrealCSharpEditor.cpp:188
MethodOnPostEngineInit
Source/UnrealCSharpEditor/Private/Listener/FEditorListener.cpp:137
MethodOnPreBeginPIE
Source/UnrealCSharpCore/Private/Listener/FEngineListener.cpp:36
MethodOnPreBeginPIE
Source/UnrealCSharpEditor/Private/Listener/FEditorListener.cpp:144
MethodOnPreExit
Source/UnrealCSharpCore/Private/Listener/FEngineListener.cpp:58
MethodOnPrePIEEnded
Source/UnrealCSharpCore/Private/Dynamic/FDynamicGenerator.cpp:183
MethodOnPrePIEEnded
Source/UnrealCSharpCore/Private/Dynamic/FDynamicClassGenerator.cpp:114
MethodOnPrePIEEnded
Source/UnrealCSharpEditor/Private/Listener/FEditorListener.cpp:164
MethodOnReloadComplete
Source/UnrealCSharpEditor/Private/NewClass/ClassCollector.cpp:301
MethodOnSearchTextChanged
Source/UnrealCSharpEditor/Private/NewClass/SDynamicClassViewer.cpp:128
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