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Functions2,450 in github.com/crazytuzi/UnrealCSharp

MethodIsGameField
Source/UnrealCSharpCore/Private/Common/FUnrealCSharpFunctionLibrary.cpp:948
MethodIsGenerateFunctionComment
Source/UnrealCSharpCore/Private/Common/FUnrealCSharpFunctionLibrary.cpp:1114
MethodIsGenerateFunctionComment
Source/UnrealCSharpCore/Private/Setting/UnrealCSharpEditorSetting.cpp:294
MethodIsInitialized
Source/UnrealCSharpCore/Private/Domain/CoreCLR/FCoreCLRDomain.cpp:766
MethodIsLoadSucceed
Source/UnrealCSharp/Private/Domain/FDomain.cpp:112
MethodIsMonoDomain
Source/UnrealCSharpCore/Private/Common/FUnrealCSharpFunctionLibrary.cpp:1553
MethodIsNativeFunction
Source/UnrealCSharpCore/Private/Common/FUnrealCSharpFunctionLibrary.cpp:1410
MethodIsOverride
Source/UnrealCSharpCore/Private/Reflection/FMethodReflection.cpp:66
MethodIsPrimitiveProperty
Source/ScriptCodeGenerator/Private/FGeneratorCore.cpp:576
MethodIsProjectClass
Source/UnrealCSharpCore/Private/Binding/FBinding.cpp:88
MethodIsProjectClass
Source/UnrealCSharpCore/Private/Binding/Class/FBindingClass.cpp:78
MethodIsProjectEnum
Source/UnrealCSharpCore/Private/Binding/FBinding.cpp:101
MethodIsProjectEnum
Source/UnrealCSharpCore/Private/Binding/Enum/FBindingEnum.cpp:26
MethodIsRef
Source/UnrealCSharpCore/Public/Binding/TypeInfo/FBindingTypeInfo.h:34
MethodIsReflectionClass
Source/UnrealCSharpCore/Private/Binding/Class/FBindingClassRegister.cpp:65
MethodIsRootInternalPath
Source/UnrealCSharpEditor/Private/ContentBrowser/DynamicDataSource.cpp:762
MethodIsRootPath
Source/UnrealCSharpCore/Private/Common/FUnrealCSharpFunctionLibrary.cpp:819
MethodIsRootedImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterObject.cpp:103
MethodIsSet
()
Script/UE/CoreUObject/TOptional.cs:41
MethodIsSetImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterOptional.cpp:99
MethodIsShowFullClassTree
Source/UnrealCSharpEditor/Private/NewClass/SDynamicNewClassDialog.cpp:599
MethodIsSkip
Source/ScriptCodeGenerator/Private/FGeneratorCore.cpp:718
MethodIsSpecialClass
Source/UnrealCSharpCore/Private/Common/FUnrealCSharpFunctionLibrary.cpp:1355
MethodIsSpecialEnum
Source/UnrealCSharpCore/Private/Common/FUnrealCSharpFunctionLibrary.cpp:1387
MethodIsSpecialStruct
Source/UnrealCSharpCore/Private/Common/FUnrealCSharpFunctionLibrary.cpp:1372
MethodIsStatic
Source/UnrealCSharpCore/Public/Binding/Function/FBindingFunction.h:42
MethodIsStatic
Source/UnrealCSharpCore/Public/Binding/TypeInfo/FBindingTypeInfo.h:39
MethodIsSupported
Source/ScriptCodeGenerator/Private/FGeneratorCore.cpp:723
MethodIsTickable
Source/UnrealCSharp/Private/Domain/FDomain.cpp:54
MethodIsValidImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterObject.cpp:63
MethodIsValidIndex
(int InIndex)
Script/UE/CoreUObject/TSet.cs:113
MethodIsValidIndexImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterArray.cpp:67
MethodIsValidIndexImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterMap.cpp:154
MethodIsValidIndexImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterSet.cpp:109
MethodIsValidParentClass
Source/UnrealCSharpEditor/Private/NewClass/ClassCollector.cpp:263
MethodIsValidPath
Source/UnrealCSharpEditor/Private/DetailCustomization/DirectoryPathCustomization.cpp:142
FunctionIteratorObject
Source/UnrealCSharpCore/Public/Dynamic/FDynamicGeneratorCore.h:75
MethodKeywordsAttribute
(string InValue)
Script/UE/Dynamic/Function/KeywordsAttribute.cs:8
MethodKismetHideOverridesAttribute
(string InValue)
Script/UE/Dynamic/Class/KismetHideOverridesAttribute.cs:8
MethodLatentInfoAttribute
(string InValue)
Script/UE/Dynamic/Function/LatentInfoAttribute.cs:8
MethodLegacy_TryConvertPackagePathToVirtualPath
Source/UnrealCSharpEditor/Private/ContentBrowser/DynamicDataSource.cpp:666
MethodLegacy_TryGetAssetData
Source/UnrealCSharpEditor/Private/ContentBrowser/DynamicDataSource.cpp:654
MethodLegacy_TryGetPackagePath
Source/UnrealCSharpEditor/Private/ContentBrowser/DynamicDataSource.cpp:642
MethodLexToStringImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterGuid.cpp:42
MethodLinearDeltaSensitivityAttribute
(string InValue)
Script/UE/Dynamic/Property/LinearDeltaSensitivityAttribute.cs:8
MethodLoad
(AssemblyName InAssemblyName)
Script/Interop/AssemblyLoader/UnrealAssemblyLoadContext.cs:10
MethodLoadAssembly
Source/UnrealCSharpCore/Private/Domain/CoreCLR/FCoreCLRDomain.cpp:832
MethodLoadAssembly
Source/UnrealCSharpCore/Private/Domain/Mono/FMonoDomain.cpp:887
MethodLoadAssemblyAndGetFunctionPointer
Source/UnrealCSharpCore/Private/Domain/CoreCLR/FCoreCLRDomain.cpp:1119
MethodLoadBehaviorAttribute
(string InValue)
Script/UE/Dynamic/Generic/LoadBehaviorAttribute.cs:8
MethodLoadClass
(UObject Outer, FString Name, FString Filename = null, ELoadFlags LoadFlag
Script/UE/CoreUObject/Unreal.cs:45
MethodLoadClassImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterUnreal.cpp:111
MethodLoadFileToArray
Source/UnrealCSharpCore/Private/Common/FUnrealCSharpFunctionLibrary.cpp:1152
MethodLoadFileToString
Source/UnrealCSharpCore/Private/Common/FUnrealCSharpFunctionLibrary.cpp:1188
MethodLoadFromStream
(byte* InData, int InLength, char* InInPublishDirectory)
Script/Interop/AssemblyLoader/AssemblyLoader.cs:13
MethodLoadFromStream
(string InAssemblyPath)
Script/Interop/AssemblyLoader/UnrealAssemblyLoadContext.cs:32
MethodLoadObject
(UObject Outer = null, FString Name = null, FString Filename = null, ELoad
Script/UE/CoreUObject/Unreal.cs:32
MethodLoadObjectImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterUnreal.cpp:87
MethodLoadSynchronous
()
Script/UE/CoreUObject/TSoftObjectPtr.cs:46
MethodLoadSynchronousImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterSoftClassPtr.cpp:56
MethodLoadSynchronousImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterSoftObjectPtr.cpp:56
MethodLog
(bool InIsError)
Script/UE/Log/Log.cs:95
MethodLog
Source/UnrealCSharpCore/Private/Domain/CoreCLR/FCoreCLRLog.cpp:16
MethodLog
* https://github.com/mono-ue/UnrealEngine/blob/monoue/Engine/Plugins/MonoUE/Source/MonoRuntime/Private/MonoRuntime.cpp#L97 */
Source/UnrealCSharpCore/Private/Domain/Mono/FMonoLog.cpp:41
MethodLogBridge
(bool InIsError)
Script/Interop/Bridge/LogBridge.cs:21
MethodLogImplementation
* https://github.com/mono-ue/UnrealEngine/blob/monoue/Engine/Plugins/MonoUE/Source/MonoRuntime/Private/MonoLogTextWriter.cpp#L14 */
Source/UnrealCSharp/Private/Domain/Interop/FRegisterLog.cpp:12
MethodLongToField
(long InValue, Type InField)
Script/Interop/Bridge/FieldBridge.cs:49
MethodMain
(string[] args)
Script/CodeAnalysis/CodeAnalysis.cs:10
MethodMainWizardShowNextPage
Source/UnrealCSharpEditor/Private/NewClass/SDynamicNewClassDialog.cpp:591
MethodMakeContextMenu
Source/UnrealCSharpEditor/Private/ContentBrowser/DynamicNewClassContextMenu.cpp:7
MethodMakeEditWidgetAttribute
(string InValue)
Script/UE/Dynamic/Property/MakeEditWidgetAttribute.cs:8
MethodMakeGenericType
Source/UnrealCSharpCore/Private/Domain/CoreCLR/FCoreCLRDomain.cpp:713
MethodMakeGenericType2
(nint InGeneric, nint InKeyType, nint InValueType)
Script/Interop/Bridge/TypeBridge.cs:183
MethodMakeGenericTypeInstance
(Type InGenericTypeDefinition, Type[] InTypeArguments)
Script/UE/CoreUObject/Utils.cs:15
MethodMakeGenericTypeInstance
Source/UnrealCSharpCore/Private/Bridge/FTypeBridge.cpp:167
MethodMakeInstance
Source/UnrealCSharpEditor/Private/DetailCustomization/ProjectDirectoryPathCustomization.cpp:3
MethodMakeInstance
Source/UnrealCSharpEditor/Private/DetailCustomization/GameContentDirectoryPathCustomization.cpp:3
MethodMakeWidgetForSelectedModuleCombo
Source/UnrealCSharpEditor/Private/NewClass/SDynamicNewClassDialog.cpp:854
MethodMapKeyParamAttribute
(string InValue)
Script/UE/Dynamic/Function/MapKeyParamAttribute.cs:8
MethodMapParamAttribute
(string InValue)
Script/UE/Dynamic/Function/MapParamAttribute.cs:8
MethodMapValueParamAttribute
(string InValue)
Script/UE/Dynamic/Function/MapValueParamAttribute.cs:8
MethodMatches
Source/UnrealCSharpEditor/Public/NewClass/ClassCollector.h:17
MethodMaterialParameterCollectionFunctionAttribute
(string InValue)
Script/UE/Dynamic/Function/MaterialParameterCollectionFunctionAttribute.cs:8
FunctionMax
()
Script/UE/CoreUObject/TArray.cs:69
MethodMaxImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterArray.cpp:100
MethodMergeUsing
(List<string> UsingListA, List<string> UsingListB)
Script/SourceGenerator/UnrealTypeSourceGenerator.cs:739
MethodMetaClassAttribute
(string InValue)
Script/UE/Dynamic/Property/MetaClassAttribute.cs:8
MethodMethod_Enter
Source/UnrealCSharpCore/Private/Domain/Mono/FMonoProfiler.cpp:31
MethodMethod_Exception_Leave
Source/UnrealCSharpCore/Private/Domain/Mono/FMonoProfiler.cpp:56
MethodMethod_Get_Unmanaged_Thunk
Source/UnrealCSharpCore/Private/Reflection/FMethodReflection.cpp:107
MethodMethod_Leave
Source/UnrealCSharpCore/Private/Domain/Mono/FMonoProfiler.cpp:50
MethodMethod_Tail_Call
Source/UnrealCSharpCore/Private/Domain/Mono/FMonoProfiler.cpp:62
FunctionMinusImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterVector.cpp:14
FunctionMinusImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterVector2D.cpp:41
FunctionMinusImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterDateTime.cpp:66
MethodModifyRpcMethod
(TypeDefinition Type, MethodDefinition Method)
Script/Weavers/UnrealTypeWeaver.cs:887
MethodMonoGCHandleToHandle
Source/UnrealCSharpCore/Private/Domain/Mono/FMonoDomain.cpp:1190
MethodMultiLineAttribute
(string InValue)
Script/UE/Dynamic/Property/MultiLineAttribute.cs:8
FunctionMultipliesImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterVector.cpp:44
FunctionMultipliesImplementation
Source/UnrealCSharp/Private/Domain/Interop/FRegisterVector2D.cpp:11
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