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Functions17,100 in github.com/crawl/crawl

↓ 13 callersFunction_is_wall
crawl-ref/source/dgn-layouts.cc:672
↓ 13 callersFunction_player_hurt_monster
* Handle the application of damage from a player spell that doesn't apply these * through struct bolt. This can apply god conducts and handles any ne
crawl-ref/source/spl-damage.cc:510
↓ 13 callersFunction_record_item_stat
crawl-ref/source/dbg-objstat.cc:630
↓ 13 callersFunction_seekspell
jmf: Simplified; moved init code to top function, init_spell_descs().
crawl-ref/source/spl-util.cc:1009
↓ 13 callersFunctiona
(b,c)
crawl-ref/source/webserver/static/scripts/contrib/jquery.js:2
↓ 13 callersFunctionactor_is_susceptible_to_vampirism
Is the actor susceptible to vampirism? * * Undead actors and summoned, temporary, or ghostified monsters are all not * susceptible. * @param act T
crawl-ref/source/mon-util.cc:911
↓ 13 callersMethodadd_feat
crawl-ref/source/flood-find.h:56
↓ 13 callersFunctionblood_spray
crawl-ref/source/bloodspatter.cc:185
↓ 13 callersMethodcan_safely_mutate
* Can the player be mutated without max HP drain instead? * * @param temp Whether to consider temporary modifiers (lichform) * @return Whether
crawl-ref/source/player.cc:7897
↓ 13 callersMethodcancel_cmd_all
crawl-ref/source/state.cc:165
↓ 13 callersMethodcheck_redraw
crawl-ref/source/monster.cc:5367
↓ 13 callersMethodclose
crawl-ref/source/catch2-tests/catch_amalgamated.cc:6198
↓ 13 callersFunctioncontaminate_player
Controlled is true if the player actively did something to cause contamination.
crawl-ref/source/player.cc:4357
↓ 13 callersFunctiondestroy_wall
crawl-ref/source/terrain.cc:1984
↓ 13 callersFunctiondo_mon_str_replacements
Replaces the "@foo@" strings in monster shout and monster speak definitions.
crawl-ref/source/mon-util.cc:4247
↓ 13 callersFunctiondungeon_feature_by_name
Find the feature with this name. * * @param name The name (not the user-visible one) to be matched. * @returns DNGN_UNSEEN if name is "", DNGN_FL
crawl-ref/source/terrain.cc:1915
↓ 13 callersFunctionescape
crawl-ref/source/catch2-tests/catch_amalgamated.cc:10069
↓ 13 callersFunctionfailure_rate_to_string
* Convert the given failure rate into a percent, and return it as a string. * * @param fail A raw failure rate (not a percent!) * @return
crawl-ref/source/spl-cast.cc:3005
↓ 13 callersFunctionfeat_is_reachable_past
Is this feature non-solid enough that you can reach past it? */
crawl-ref/source/terrain.cc:713
↓ 13 callersFunctionfeat_is_stone_stair
Is this feature one of the main stone stairs of a level? */
crawl-ref/source/terrain.cc:106
↓ 13 callersFunctionfind_map_by_name
crawl-ref/source/maps.cc:740
↓ 13 callersFunctionform_changes_anatomy
Used to mark forms which have a significantly different body plan and thus suppress most anatomy-based mutations.
crawl-ref/source/transform.cc:1524
↓ 13 callersMethodget
crawl-ref/source/database.cc:40
↓ 13 callersFunctionget_number_of_cols
crawl-ref/source/libgui.cc:171
↓ 13 callersFunctionget_trap_type
crawl-ref/source/traps.cc:791
↓ 13 callersFunctionglyph_to_tagstr
crawl-ref/source/showsymb.cc:620
↓ 13 callersMethodgo_lobby
(self, message=None)
crawl-ref/source/webserver/webtiles/ws_handler.py:1235
↓ 13 callersMethodgo_to
crawl-ref/source/files.cc:3454
↓ 13 callersFunctionhepliaklqana_ally_name
* What's the name of the ally Hepliaklqana granted the player? * * @return The ally's name. */
crawl-ref/source/religion.cc:1708
↓ 13 callersFunctionhepliaklqana_ancestor
* Returns the mid of the current ancestor granted by Hepliaklqana, if any. If none * exists, returns MID_NOBODY. * * The ancestor is *not* guarante
crawl-ref/source/god-companions.cc:231
↓ 13 callersFunctionhtole
crawl-ref/source/package.cc:47
↓ 13 callersMethodinit_pathfind
The main method in the monster_pathfind class. Returns true if a path was found, else false.
crawl-ref/source/mon-pathfind.cc:88
↓ 13 callersFunctioninventory_category_for
crawl-ref/source/items.cc:3553
↓ 13 callersFunctionis_hell_subbranch
crawl-ref/source/branch.cc:208
↓ 13 callersMethodis_named
* Does this monster have a proper name? * * @return Whether the monster has a proper name, e.g. "Rupert" or * "Bogric the orc warlord". S
crawl-ref/source/monster.cc:2055
↓ 13 callersFunctionis_notable_terrain
crawl-ref/source/feature.h:65
↓ 13 callersFunctionkey_to_command
crawl-ref/source/macro.cc:2167
↓ 13 callersMethodlevel_visited
* Has the player visited the level currently stored in the save under the id * `level`, if there is one? Returns false if there isn't one. This store
crawl-ref/source/files.cc:1586
↓ 13 callersFunctionmenu_colour_item_name
* Return an item's name surrounded by colour tags, using menu colouring * * @param item The item being queried * @param desc The description level
crawl-ref/source/item-name.cc:3626
↓ 13 callersFunctionmons_is_slime
crawl-ref/source/mon-util.cc:876
↓ 13 callersFunctionmons_is_zombified
crawl-ref/source/mon-util.cc:1551
↓ 13 callersFunctionmonster_los_is_valid
Check whether the player has line of sight to both the attacker and defender, if this is a monster that requires that to attack. Returns true if the
crawl-ref/source/mon-behv.cc:1526
↓ 13 callersFunctionmpr_comma_separated_list
mpr() an arbitrarily long list of strings without truncation or risk of overflow.
crawl-ref/source/message.cc:1740
↓ 13 callersFunctionnoise
2D simplex noise
crawl-ref/source/perlin.cc:135
↓ 13 callersFunctionpaneset_cycle
($el, next)
crawl-ref/source/webserver/game_data/static/ui-layouts.js:83
↓ 13 callersFunctionparse_num
(s, min, max)
crawl-ref/source/util/form-gen.py:148
↓ 13 callersMethodplain
crawl-ref/source/options.h:291
↓ 13 callersFunctionplayer_speed
This function differs from the above in that it's used to set the initial time_taken value for the turn. Everything else (movement, spellcasting, comb
crawl-ref/source/player.cc:1921
↓ 13 callersMethodread
crawl-ref/source/tags.cc:201
↓ 13 callersMethodresist_margin_phrase
crawl-ref/source/actor.cc:906
↓ 13 callersMethodrun
crawl-ref/source/dlua.cc:182
↓ 13 callersFunctionrun_if_needed
(generated_files, input_files, command)
crawl-ref/source/util/gen-all.py:29
↓ 13 callersMethodset_col
crawl-ref/source/glwrapper.h:88
↓ 13 callersMethodset_need_redraw
crawl-ref/source/tileweb.cc:2413
↓ 13 callersMethodset_scroll
crawl-ref/source/menu.cc:2924
↓ 13 callersFunctionsgn
crawl-ref/source/coord-def.h:17
↓ 13 callersFunctionshow
()
crawl-ref/source/webserver/game_data/static/messages.js:15
↓ 13 callersFunctionshow_description
crawl-ref/source/describe.cc:119
↓ 13 callersFunctionspell_levels_required
crawl-ref/source/spl-util.cc:582
↓ 13 callersMethodsymbol
What symbol should be used for this feature? * * @returns The symbol from the 'feature' option if given, otherwise the * character corre
crawl-ref/source/feature.cc:22
↓ 13 callersFunctiont
(b,c)
crawl-ref/source/webserver/static/scripts/contrib/require.js:7
↓ 13 callersFunctiontileidx_enchant_equ
crawl-ref/source/tilepick.cc:4949
↓ 13 callersFunctiontype_is_identified
crawl-ref/source/item-name.cc:2085
↓ 13 callersFunctionunmarshallItem
crawl-ref/source/tags.cc:5762
↓ 13 callersFunctionweapon_reach
Reaching functions:
crawl-ref/source/item-prop.cc:2323
↓ 13 callersMethodwidth
crawl-ref/source/rltiles/tool/tile.cc:75
↓ 12 callersFunction_build_secondary_vault
Places a vault somewhere in an already built level if possible. Returns true if the vault was successfully placed.
crawl-ref/source/dungeon.cc:4622
↓ 12 callersFunction_exploration_estimate
Picks 100 random grids from the level and checks whether they've been marked as seen (explored) or known (mapped). If seen_only is true, grids only "s
crawl-ref/source/xom.cc:439
↓ 12 callersFunction_is_random_monster
crawl-ref/source/mon-place.cc:331
↓ 12 callersFunction_lua_boolean
crawl-ref/source/l-dgn.cc:34
↓ 12 callersFunction_record_monster_stat
crawl-ref/source/dbg-objstat.cc:884
↓ 12 callersMethodadd_button
crawl-ref/source/outer-menu.cc:281
↓ 12 callersMethodarmour_class
crawl-ref/source/player.cc:6533
↓ 12 callersFunctionash_check_bondage
Checks bondage and sets ash piety
crawl-ref/source/god-passive.cc:409
↓ 12 callersFunctionbane_name
crawl-ref/source/mutation.cc:3322
↓ 12 callersFunctionbind_item_tile
crawl-ref/source/tilepick.cc:5071
↓ 12 callersFunctioncloud_type_at
crawl-ref/source/cloud.cc:856
↓ 12 callersMethodcloudinfo
crawl-ref/source/map-cell.h:277
↓ 12 callersFunctionclrscr
crawl-ref/source/libgui.cc:189
↓ 12 callersFunctionclua_push_item
crawl-ref/source/l-item.cc:57
↓ 12 callersFunctiondamage_flavour
crawl-ref/source/util/monster/monster-main.cc:595
↓ 12 callersFunctiondebug_dump_item
crawl-ref/source/dbg-util.cc:390
↓ 12 callersFunctiondec_inv_item_quantity
* Reduce quantity of an inventory item, do cleanup if item goes away. * @return True if stack of items no longer exists, false otherwise. */
crawl-ref/source/items.cc:376
↓ 12 callersFunctiondot
crawl-ref/source/perlin.cc:120
↓ 12 callersMethoddraw
crawl-ref/source/tiledgnbuf.cc:218
↓ 12 callersFunctiondur_expiring
Is a given duration about to expire?
crawl-ref/source/player.cc:3414
↓ 12 callersFunctionenchant_actor_with_flavour
crawl-ref/source/beam.cc:6069
↓ 12 callersFunctionequip_slot_name
crawl-ref/source/invent.cc:1198
↓ 12 callersMethodevasion
* What is the player's actual, current EV, possibly relative to an attacker, * including various temporary penalties? * * @param ignore_temporary W
crawl-ref/source/player.cc:6635
↓ 12 callersMethodexecfile
crawl-ref/source/clua.cc:341
↓ 12 callersFunctionfeat_eliminates_items
Does this feature make items that fall into it permanently inaccessible? */
crawl-ref/source/terrain.cc:1024
↓ 12 callersFunctionfeat_is_gate
Is this feature a gate? * XXX: Why does this matter?? */
crawl-ref/source/terrain.cc:288
↓ 12 callersFunctionfeat_is_runed
Is this feature a type of runed door? */
crawl-ref/source/terrain.cc:467
↓ 12 callersFunctionfeat_type_name
crawl-ref/source/terrain.cc:1998
↓ 12 callersFunctionfedhas_passthrough
Fedhas allows worshipers to walk on top of stationary plants and fungi.
crawl-ref/source/god-abil.cc:1846
↓ 12 callersFunctionfmt_body_txt
(txt)
crawl-ref/source/webserver/game_data/static/ui-layouts.js:9
↓ 12 callersMethodget
(cls, path)
crawl-ref/source/webserver/webtiles/util.py:251
↓ 12 callersMethodget_item_region
crawl-ref/source/menu.cc:311
↓ 12 callersFunctionget_los_radius
crawl-ref/source/los.cc:125
↓ 12 callersMethodget_map_display
crawl-ref/source/tilesdl.cc:257
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