Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/crawl/crawl
/ functions
Functions
17,100 in github.com/crawl/crawl
⨍
Functions
17,100
◇
Types & classes
2,250
↳
Endpoints
3
↓ 15 callers
Method
has_blood
crawl-ref/source/player.cc:7917
↓ 15 callers
Function
inc_hp
Note that "max_too" refers to the base potential, the actual resulting max value is subject to penalties, bonuses, and scalings. To avoid message spam
crawl-ref/source/player.cc:4067
↓ 15 callers
Method
incapacitated
crawl-ref/source/mon-info.cc:1789
↓ 15 callers
Method
isOk
Result was a success, or failure is suppressed
crawl-ref/source/catch2-tests/catch_amalgamated.cc:442
↓ 15 callers
Function
is_invalid_skill
crawl-ref/source/skills.h:188
↓ 15 callers
Function
kbhit
crawl-ref/source/libgui.cc:232
↓ 15 callers
Function
log
(s)
crawl-ref/source/webserver/static/scripts/contrib/jquery.tablesorter.js:15
↓ 15 callers
Function
mons_power_for_hd
* What spellpower does a monster with the given spell_hd cast the given spell * at? * * @param spell The spell in question. * @param hd
crawl-ref/source/mon-cast.cc:2158
↓ 15 callers
Function
msgwin_get_line
crawl-ref/source/message.cc:1643
↓ 15 callers
Function
pad_more_with
crawl-ref/source/menu.cc:1297
↓ 15 callers
Function
player_can_hear
crawl-ref/source/player.cc:1156
↓ 15 callers
Function
player_in_a_dangerous_place
crawl-ref/source/nearby-danger.cc:365
↓ 15 callers
Function
player_movement_speed
Even a slight speed advantage is very good... and we certainly don't want to go past 6 (see below). -- bwr
crawl-ref/source/player.cc:1843
↓ 15 callers
Function
pump_events
crawl-ref/source/ui.cc:3167
↓ 15 callers
Function
random_in_bounds
crawl-ref/source/coord.cc:47
↓ 15 callers
Method
res_torment
crawl-ref/source/player.cc:7035
↓ 15 callers
Method
reset
crawl-ref/source/dungeon.cc:7404
↓ 15 callers
Method
reset_lobby_timeout
(self)
crawl-ref/source/webserver/webtiles/ws_handler.py:659
↓ 15 callers
Function
runes_in_pack
crawl-ref/source/items.cc:4895
↓ 15 callers
Method
set_ghost
crawl-ref/source/monster.cc:4497
↓ 15 callers
Function
set_hp
crawl-ref/source/player.cc:4131
↓ 15 callers
Method
set_tag
crawl-ref/source/ui.cc:2110
↓ 15 callers
Method
set_title
crawl-ref/source/menu.cc:1464
↓ 15 callers
Function
show_dialog
(id)
crawl-ref/source/webserver/static/scripts/client.js:657
↓ 15 callers
Method
stop_constricting_all
* Stop constricting all defenders, regardless of type of constriction. * * @param intentional True if this was intentional, which affects the langua
crawl-ref/source/actor.cc:516
↓ 15 callers
Method
string_width
crawl-ref/source/fontwrapper-ft.cc:507
↓ 15 callers
Method
templated
(self, key, username=None, default="")
crawl-ref/source/webserver/webtiles/config.py:257
↓ 15 callers
Method
top
crawl-ref/source/ui-scissor.h:44
↓ 15 callers
Function
translate_colour
see declaration
crawl-ref/source/libunix.cc:347
↓ 15 callers
Function
unmarshallString4
crawl-ref/source/tags.cc:964
↓ 15 callers
Method
weaken
crawl-ref/source/player.cc:8463
↓ 15 callers
Method
wearing
crawl-ref/source/player.cc:1116
↓ 15 callers
Function
you_can_memorise
* Is the player ever allowed to memorise the given spell? (Based on race, not * spell slot restrictions, etc) * * @param spell The type of spel
crawl-ref/source/spl-book.cc:285
↓ 14 callers
Function
_get_power_level
crawl-ref/source/decks.cc:1004
↓ 14 callers
Function
_lookup_duration
crawl-ref/source/status.cc:50
↓ 14 callers
Function
_val_char
crawl-ref/source/hiscores.cc:628
↓ 14 callers
Method
add
crawl-ref/source/skill-menu.cc:481
↓ 14 callers
Method
allocate_region
crawl-ref/source/ui.cc:237
↓ 14 callers
Method
apply_game_scale
* Apply the game scale to some dimension n. This is necessary for things * like mouse movements, which are expressed in raw logical pixels.
crawl-ref/source/tilesdl.h:134
↓ 14 callers
Function
cancel_harmful_move
crawl-ref/source/movement.cc:196
↓ 14 callers
Method
clear
crawl-ref/source/travel.cc:4835
↓ 14 callers
Method
contains_point
crawl-ref/source/ui.h:93
↓ 14 callers
Function
down_stairs
crawl-ref/source/stairs.cc:1345
↓ 14 callers
Function
fail
crawl-ref/source/errors.cc:17
↓ 14 callers
Function
feat_has_dry_floor
Is there enough dry floor on this feature to stand without penalty? */
crawl-ref/source/terrain.cc:422
↓ 14 callers
Function
feat_is_stair
Is this feature a kind of level exit? */
crawl-ref/source/terrain.cc:262
↓ 14 callers
Function
feature_description
crawl-ref/source/directn.cc:3117
↓ 14 callers
Method
find
crawl-ref/source/catch2-tests/catch_amalgamated.cc:5875
↓ 14 callers
Method
fire_position_event
crawl-ref/source/dgn-event.cc:64
↓ 14 callers
Method
getContext
()
crawl-ref/source/android-project/app/src/main/java/org/libsdl/app/SDL.java:32
↓ 14 callers
Method
get_colour
* What colour is this item? * * @return The colour that the item should be displayed as. * Used for console glyphs. */
crawl-ref/source/items.cc:4351
↓ 14 callers
Function
get_equip_desc
Equipment description:
crawl-ref/source/item-prop.cc:1189
↓ 14 callers
Method
get_float
crawl-ref/source/store.cc:895
↓ 14 callers
Method
get_markers_at
crawl-ref/source/mapmark.cc:1209
↓ 14 callers
Function
get_potion_effect
crawl-ref/source/potion.cc:917
↓ 14 callers
Function
get_secondary_action
* Return the quivered action. Simply a convenience wrapper around * you.quiver_action. * * @return the resulting action. May be invalid
crawl-ref/source/quiver.cc:2313
↓ 14 callers
Function
get_unique_item_status
crawl-ref/source/artefact.cc:282
↓ 14 callers
Function
getch_ck
crawl-ref/source/libgui.cc:184
↓ 14 callers
Function
grid2view
crawl-ref/source/viewgeom.h:178
↓ 14 callers
Method
hands_reqd
Give hands required to wield weapon.
crawl-ref/source/actor.cc:54
↓ 14 callers
Method
has_spells
crawl-ref/source/ghost.cc:1107
↓ 14 callers
Function
inv_count
Count how many items (of a given inventory category) are in the player's inventory.
crawl-ref/source/items.cc:3508
↓ 14 callers
Method
invisible
crawl-ref/source/player.cc:7823
↓ 14 callers
Function
is_evil_god
crawl-ref/source/religion.cc:508
↓ 14 callers
Function
is_player_book_spell
crawl-ref/source/spl-book.cc:223
↓ 14 callers
Function
is_shield
crawl-ref/source/item-prop.cc:3098
↓ 14 callers
Function
is_temp_terrain
crawl-ref/source/terrain.cc:2312
↓ 14 callers
Function
is_vowel
crawl-ref/source/english.cc:22
↓ 14 callers
Function
item_base_name
crawl-ref/source/item-prop.cc:3243
↓ 14 callers
Function
known_map_bounds
* Find the known map bounds as a pair of coordinates. This is a minimal * bounding box containing all areas of the map known by the player. * @retur
crawl-ref/source/map-knowledge.cc:341
↓ 14 callers
Method
launch_attack_set
* Launches a set of melee attacks. If the player is using two weapons, this * launches attacks with the primary and off-hand weapon in a random order
crawl-ref/source/melee-attack.cc:1550
↓ 14 callers
Function
map
crawl-ref/source/catch2-tests/catch_amalgamated.hpp:7847
↓ 14 callers
Function
marshallString4
string -- 4 byte length, non-terminated string data.
crawl-ref/source/tags.cc:955
↓ 14 callers
Method
min
crawl-ref/source/pcg.h:21
↓ 14 callers
Function
mons_add_blame
TODO: make mon a reference
crawl-ref/source/mon-place.cc:848
↓ 14 callers
Function
mons_attack_spec
Get the attack type, attack flavour and damage for a monster attack. * * @param mon The monster to look at. * @param attk_number Which attack numbe
crawl-ref/source/mon-util.cc:1868
↓ 14 callers
Function
mons_is_god_gift
crawl-ref/source/religion.cc:1655
↓ 14 callers
Function
mons_is_seeker
crawl-ref/source/mon-util.cc:811
↓ 14 callers
Function
need_expiration_warning
* Check if the player is about to die from flight/form expiration. * * Check whether the player is on a cell which would be deadly if not for some
crawl-ref/source/player.cc:8558
↓ 14 callers
Function
parse_int
crawl-ref/source/libutil.cc:229
↓ 14 callers
Function
prompt_invent_item
* Prompts the user for an item. * * Prompts the user for an item, and returns the inventory slot to the caller * (which if must_exist is true (the
crawl-ref/source/invent.cc:1790
↓ 14 callers
Method
pronoun_plurality
crawl-ref/source/monster.cc:2211
↓ 14 callers
Function
set_attack_conducts
crawl-ref/source/god-conduct.cc:1023
↓ 14 callers
Method
set_position
crawl-ref/source/actor.cc:135
↓ 14 callers
Method
set_text
crawl-ref/source/newgame.cc:784
↓ 14 callers
Function
spell_removed
crawl-ref/source/spl-util.cc:2138
↓ 14 callers
Method
stop
(self)
crawl-ref/source/webserver/webtiles/util.py:305
↓ 14 callers
Function
store_tilename_get_index
crawl-ref/source/mapdef.cc:192
↓ 14 callers
Function
str_to_god
crawl-ref/source/religion.cc:2206
↓ 14 callers
Function
tolower_safe
crawl-ref/source/libutil.h:85
↓ 14 callers
Method
undead_state
* What is the player's (current) place on the Undead Spectrum? * (alive, semi-undead (vampire), or very dead (revenant, poltergeist, mummy, * lich)
crawl-ref/source/player.cc:7268
↓ 14 callers
Function
update_title
()
crawl-ref/source/webserver/game_data/static/menu.js:661
↓ 14 callers
Function
user_passwd_match
Returns whether the check succeeded, the correctly cased username and a reason for failure.
crawl-ref/source/webserver/webtiles/userdb.py:284
↓ 14 callers
Function
vmake_stringf
crawl-ref/source/stringutil.cc:277
↓ 14 callers
Method
write_message
crawl-ref/source/tileweb.cc:173
↓ 14 callers
Function
your_spells
* Targets and fires player-cast spells & spell-like effects. * * Not all of these are actually real spells; invocations, decks or misc. * effects m
crawl-ref/source/spl-cast.cc:2129
↓ 14 callers
Method
zero
crawl-ref/source/coord-def.h:180
↓ 13 callers
Function
_add_menu_sub_item
crawl-ref/source/newgame.cc:533
↓ 13 callers
Function
_fixup_species_mutations
crawl-ref/source/tags.cc:2934
↓ 13 callers
Function
_get_speak_string
crawl-ref/source/mon-speak.cc:276
← previous
next →
801–900 of 17,100, ranked by callers