* Absolute move (mount-frame degrees + raw zoom units). Fire-and-forget: * the implementation queues/throttles; the latest call wins. Optional * per-axis speeds (deg/s) — used by "carrot" pursuit to glide: a goal * slightly ahead, at a speed matched to arrive exactly when the next goal *
(pose: CameraPose, speeds?: { panDps?: number; tiltDps?: number })
| 18 | * lands, never decelerates. |
| 19 | */ |
| 20 | gotoAbsolute(pose: CameraPose, speeds?: { panDps?: number; tiltDps?: number }): void; |
| 21 | |
| 22 | /** Continuous jog. Components in [-1, 1] of max speed; 0 = stop that axis. */ |
| 23 | jog(pan: number, tilt: number, zoom: number): void; |
no outgoing calls
no test coverage detected