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Functions6,352 in github.com/clementgallet/libTAS

↓ 2 callersFunctionstbtt__GetGlyphClass
src/external/imgui/imstb_truetype.h:2452
↓ 2 callersFunctionstbtt__GetGlyphInfoT2
src/external/imgui/imstb_truetype.h:2291
↓ 2 callersFunctionstbtt__buf_peek8
src/external/imgui/imstb_truetype.h:1145
↓ 2 callersFunctionstbtt__close_shape
src/external/imgui/imstb_truetype.h:1663
↓ 2 callersFunctionstbtt__csctx_close_shape
src/external/imgui/imstb_truetype.h:1941
↓ 2 callersFunctionstbtt__cuberoot
src/external/imgui/imstb_truetype.h:4543
↓ 2 callersFunctionstbtt__get_subrs
src/external/imgui/imstb_truetype.h:1359
↓ 2 callersFunctionstbtt__h_prefilter
src/external/imgui/imstb_truetype.h:4020
↓ 2 callersFunctionstbtt__hheap_alloc
src/external/imgui/imstb_truetype.h:2775
↓ 2 callersFunctionstbtt__hheap_cleanup
src/external/imgui/imstb_truetype.h:2802
↓ 2 callersFunctionstbtt__hheap_free
src/external/imgui/imstb_truetype.h:2796
↓ 2 callersFunctionstbtt__new_active
src/external/imgui/imstb_truetype.h:2840
↓ 2 callersFunctionstbtt__position_trapezoid_area
src/external/imgui/imstb_truetype.h:3077
↓ 2 callersFunctionstbtt__v_prefilter
src/external/imgui/imstb_truetype.h:4082
↓ 2 callersFunctionstore_orig_and_return_my_symbol
src/library/rendering/vulkanwrappers.cpp:165
↓ 2 callersFunctionsyncGameConnectionsAfterRestore
src/library/checkpoint/SaveStateManager.cpp:120
↓ 2 callersFunctionsyncGameDisplays
src/library/checkpoint/SaveStateManager.cpp:104
↓ 2 callersMethodsyspath
src/library/inputs/udevwrappers.cpp:664
↓ 2 callersFunctiontoHex
src/external/qhexview/src/model/qhexutils.cpp:293
↓ 2 callersMethodtotalSize
src/program/ramsearch/MemLayout.cpp:54
↓ 2 callersFunctionttLONG
src/external/imgui/imstb_truetype.h:1294
↓ 2 callersMethodundo
src/program/movie/MovieActionPaint.cpp:65
↓ 2 callersFunctionunlockGameDisplays
src/library/checkpoint/SaveStateManager.cpp:112
↓ 2 callersMethodupdate
src/program/ui/RamWatchView.cpp:72
↓ 2 callersFunctionupdateAllFiles
src/library/fileio/FileHandleList.cpp:130
↓ 2 callersFunctionurandom_create_file
src/library/fileio/URandom.cpp:111
↓ 2 callersFunctionurandom_disable_handler
src/library/fileio/URandom.cpp:124
↓ 2 callersFunctionurandom_enable_handler
src/library/fileio/URandom.cpp:132
↓ 2 callersFunctionurandom_rand
src/library/fileio/URandom.cpp:38
↓ 2 callersFunctionvariantToByteArray
src/external/qhexview/src/model/qhexutils.cpp:197
↓ 2 callersMethodwillEnd
src/library/audio/AudioSource.cpp:160
↓ 2 callersMethodwrite
src/external/qhexview/src/model/buffer/qmemorybuffer.cpp:31
↓ 2 callersFunctionwriteAllAreas
src/library/checkpoint/Checkpoint.cpp:1150
↓ 2 callersMethodwriteAudioFrame
src/library/encoding/NutMuxer.cpp:311
↓ 2 callersFunctionxcb_connect
src/library/xcb/xcbconnection.cpp:34
↓ 2 callersFunctionxkeyboardToSDLMod
src/library/inputs/keyboard_helper.cpp:377
↓ 1 callersFunctionAdd
src/external/imgui/imgui_internal.h:544
↓ 1 callersMethodAddBezierCubic
Cubic Bezier takes 4 controls points
src/external/imgui/imgui_draw.cpp:1590
↓ 1 callersMethodAddBezierQuadratic
Quadratic Bezier takes 3 controls points
src/external/imgui/imgui_draw.cpp:1601
↓ 1 callersFunctionAddColormap
src/external/imgui/implot.cpp:4486
↓ 1 callersMethodAddConvexPolyFilled
- We intentionally avoid using ImVec2 and its math operators here to reduce cost to a minimum for debug/non-inlined builds. - Filled shapes must alway
src/external/imgui/imgui_draw.cpp:967
↓ 1 callersMethodAddInputCharacter
Pass in translated ASCII characters for text input. - with glfw you can get those from the callback set in glfwSetCharCallback() - on Windows you can
src/external/imgui/imgui.cpp:1333
↓ 1 callersMethodAddNgon
Guaranteed to honor 'num_segments'
src/external/imgui/imgui_draw.cpp:1537
↓ 1 callersMethodAddNgonFilled
Guaranteed to honor 'num_segments'
src/external/imgui/imgui_draw.cpp:1549
↓ 1 callersMethodAddQuad
src/external/imgui/imgui_draw.cpp:1442
↓ 1 callersFunctionAddTicksCustom
src/external/imgui/implot.cpp:834
↓ 1 callersFunctionAddWindowToDrawData
src/external/imgui/imgui.cpp:4839
↓ 1 callersFunctionAddWindowToSortBuffer
src/external/imgui/imgui.cpp:4823
↓ 1 callersFunctionAnnotationV
src/external/imgui/implot.cpp:3812
↓ 1 callersFunctionApiCallResultIsOutputAvailable
src/library/steam/CCallbackManager.cpp:235
↓ 1 callersFunctionApplyNextPlotData
src/external/imgui/implot.cpp:2099
↓ 1 callersFunctionAxisPrecision
src/external/imgui/implot.cpp:1590
↓ 1 callersMethodBuildLookupTable
src/external/imgui/imgui_draw.cpp:3294
↓ 1 callersFunctionBustPlotCache
src/external/imgui/implot.cpp:538
↓ 1 callersMethodCalcCustomRectUV
src/external/imgui/imgui_draw.cpp:2329
↓ 1 callersFunctionCalcDelayFromHoveredFlags
src/external/imgui/imgui.cpp:3971
↓ 1 callersFunctionCalcRoutingScore
Current score encoding (lower is highest priority): - 0: ImGuiInputFlags_RouteGlobalHigh - 1: ImGuiInputFlags_RouteFocused (if item active) - 2:
src/external/imgui/imgui.cpp:8285
↓ 1 callersFunctionCalcScrollEdgeSnap
Helper to snap on edges when aiming at an item very close to the edge, So the difference between WindowPadding and ItemSpacing will be in the visible
src/external/imgui/imgui.cpp:10101
↓ 1 callersMethodCanInitFit
src/external/imgui/implot_internal.h:880
↓ 1 callersFunctionCeilTime
src/external/imgui/implot.cpp:1042
↓ 1 callersMethodChannelsSplit
Advanced: Channels - Use to split render into layers. By switching channels to can render out-of-order (e.g. submit FG primitives before BG primitives
src/external/imgui/imgui.h:2783
↓ 1 callersFunctionCheckProgram
If you get an error please report on GitHub. You may try different GL context version or GLSL version.
src/external/imgui/imgui_impl_opengl3.cpp:724
↓ 1 callersFunctionClamp
src/external/imgui/implot.h:489
↓ 1 callersFunctionClampLabelPos
Clamps a label position so that it fits a rect defined by Min/Max
src/external/imgui/implot_internal.h:1469
↓ 1 callersFunctionClampWindowPos
src/external/imgui/imgui.cpp:6070
↓ 1 callersFunctionClearFreeMemory
src/external/imgui/imgui_internal.h:1098
↓ 1 callersMethodClearInputKeys
Clear current keyboard/mouse/gamepad state + current frame text input buffer. Equivalent to releasing all keys/buttons.
src/external/imgui/imgui.cpp:1405
↓ 1 callersMethodClearOutputData
src/external/imgui/imgui_draw.cpp:3272
↓ 1 callersMethodClearSelection
src/external/imgui/imgui.h:2275
↓ 1 callersMethodClearTexData
src/external/imgui/imgui_draw.cpp:2106
↓ 1 callersMethodClearTextBuffer
src/external/imgui/implot_internal.h:1071
↓ 1 callersFunctionColorEditRestoreH
src/external/imgui/imgui_widgets.cpp:5090
↓ 1 callersFunctionColormapButton
src/external/imgui/implot.cpp:4747
↓ 1 callersFunctionColormapSlider
src/external/imgui/implot.cpp:4713
↓ 1 callersMethodCompareWithContextState
Compare to detect usage errors
src/external/imgui/imgui.cpp:9555
↓ 1 callersMethodConstrain
src/external/imgui/implot_internal.h:785
↓ 1 callersFunctionContains
src/external/imgui/implot.h:487
↓ 1 callersFunctionCreateNewWindow
src/external/imgui/imgui.cpp:5638
↓ 1 callersFunctionCursorAnimReset
Cursor & Selection
src/external/imgui/imgui_internal.h:1128
↓ 1 callersFunctionCursorClamp
After a user-input the cursor stays on for a while without blinking
src/external/imgui/imgui_internal.h:1129
↓ 1 callersFunctionDebugNodeTableGetSizingPolicyDesc
src/external/imgui/imgui_tables.cpp:3793
↓ 1 callersFunctionDebugPrintInputEvent
src/external/imgui/imgui.cpp:9022
↓ 1 callersFunctionDebugStartItemPicker
src/external/imgui/imgui_internal.h:3390
↓ 1 callersFunctionDecode85
src/external/imgui/imgui_draw.cpp:2208
↓ 1 callersFunctionDispatchCallbackOutput
src/library/steam/CCallbackManager.cpp:117
↓ 1 callersMethodDoOpen
src/external/imgui/imgui_demo.cpp:8200
↓ 1 callersFunctionEditTableColumnsFlags
src/external/imgui/imgui_demo.cpp:3989
↓ 1 callersMethodEnabledAxesX
src/external/imgui/implot_internal.h:1090
↓ 1 callersMethodEnabledAxesY
src/external/imgui/implot_internal.h:1097
↓ 1 callersFunctionExecCommand
src/external/imgui/imgui_demo.cpp:7111
↓ 1 callersFunctionFillRange
src/external/imgui/implot_internal.h:1511
↓ 1 callersFunctionFindBestWheelingWindow
src/external/imgui/imgui.cpp:8869
↓ 1 callersFunctionFindHoveredWindow
Find window given position, search front-to-back FIXME: Note that we have an inconsequential lag here: OuterRectClipped is updated in Begin(), so wind
src/external/imgui/imgui.cpp:5199
↓ 1 callersMethodFit
src/external/imgui/implot_items.cpp:654
↓ 1 callersFunctionFitPointX
Extends the current plot's axes so that it encompasses a vertical line at x
src/external/imgui/implot_internal.h:1382
↓ 1 callersFunctionFitPointY
Extends the current plot's axes so that it encompasses a horizontal line at y
src/external/imgui/implot_internal.h:1389
↓ 1 callersFunctionFlattenDrawDataIntoSingleLayer
src/external/imgui/imgui.cpp:4863
↓ 1 callersFunctionFormatDate
src/external/imgui/implot.cpp:1115
↓ 1 callersFunctionFormatTextureIDForDebugDisplay
src/external/imgui/imgui.cpp:14475
↓ 1 callersFunctionFormatTime
src/external/imgui/implot.cpp:1075
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