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Types & classes2,318 in github.com/clementgallet/libTAS

↓ 265 callersClassImVec4
ImVec4: 4D vector used to store clipping rectangles, colors etc. [Compile-time configurable type]
src/external/imgui/imgui.h:273
↓ 32 callersClassImPlotDateTimeSpec
Combined date/time format spec
src/external/imgui/implot_internal.h:278
↓ 17 callersClassIndexerLin
src/external/imgui/implot_items.cpp:539
↓ 14 callersClassIndexerConst
src/external/imgui/implot_items.cpp:548
↓ 6 callersClassImGuiStoragePair
src/external/imgui/imgui.h:2390
↓ 6 callersClassImGuiStyleMod
Storage of stack sizes for debugging/asserting
src/external/imgui/imgui_internal.h:143
↓ 6 callersClassImVec2ih
Helper: ImVec2ih (2D vector, half-size integer, for long-term packed storage)
src/external/imgui/imgui_internal.h:511
↓ 6 callersClassMyDocument
Simplified structure to mimic a Document model
src/external/imgui/imgui_demo.cpp:8183
↓ 5 callersClassImPlotTime
Two part timestamp struct.
src/external/imgui/implot_internal.h:293
↓ 5 callersClassstat
src/library/checkpoint/Checkpoint.cpp:230
↓ 4 callersClassFitterRect
src/external/imgui/implot_items.cpp:753
↓ 4 callersClassImFontConfig
Opaque interface to a font builder (stb_truetype or FreeType).
src/external/imgui/imgui.h:148
↓ 4 callersClassconst_iterator
src/library/inputs/udevwrappers.cpp:431
↓ 4 callersClassiterator
src/library/inputs/udevwrappers.cpp:387
↓ 3 callersClassString
src/library/inputs/udevwrappers.cpp:50
↓ 2 callersClassImColor
Helper to build glyph ranges from text/string data
src/external/imgui/imgui.h:151
↓ 2 callersClassImGuiPtrOrIndex
src/external/imgui/imgui_internal.h:1273
↓ 2 callersClassImGuiTextRange
src/external/imgui/imgui.h:2343
↓ 2 callersClassImGuiWindowSettings
Temporary storage for one window (that's the data which in theory we could ditch at the end of the frame, in practice we currently keep it for each wi
src/external/imgui/imgui_internal.h:156
↓ 2 callersClassImPlotRect
Combination of two range limits for X and Y axes. Also an AABB defined by Min()/Max().
src/external/imgui/implot.h:493
↓ 2 callersClassMyItem
src/external/imgui/imgui_demo.cpp:3878
↓ 2 callersClasssigaction
src/library/checkpoint/SaveStateManager.cpp:238
↓ 2 callersClassstat
src/library/general/dlhook.cpp:191
↓ 1 callersClassImDrawChannel
Forward declarations
src/external/imgui/imgui.h:138
↓ 1 callersClassImDrawCmd
Temporary storage to output draw commands out of order, used by ImDrawListSplitter and ImDrawList::ChannelsSplit()
src/external/imgui/imgui.h:139
↓ 1 callersClassImDrawList
All draw command lists required to render the frame + pos/size coordinates to use for the projection matrix.
src/external/imgui/imgui.h:141
↓ 1 callersClassImDrawListSharedData
Helper to build a ImDrawData instance
src/external/imgui/imgui_internal.h:121
↓ 1 callersClassImGuiKeyRoutingData
Routing table entry (sizeof() == 16 bytes)
src/external/imgui/imgui_internal.h:1368
↓ 1 callersClassImGuiListClipperData
Temporary clipper data, buffers shared/reused between instances
src/external/imgui/imgui_internal.h:1469
↓ 1 callersClassImGuiOldColumns
Storage data for a single column for legacy Columns() api
src/external/imgui/imgui_internal.h:139
↓ 1 callersClassImGuiStackLevelInfo
src/external/imgui/imgui_internal.h:1817
↓ 1 callersClassImGuiTabBar
Stacked style modifier, backup of modified data so we can restore it
src/external/imgui/imgui_internal.h:144
↓ 1 callersClassImGuiTabItem
Storage for a tab bar
src/external/imgui/imgui_internal.h:145
↓ 1 callersClassImGuiTableColumn
Storage for a table
src/external/imgui/imgui_internal.h:147
↓ 1 callersClassImGuiTableColumnSettings
sizeof() ~ 12
src/external/imgui/imgui_internal.h:2849
↓ 1 callersClassImGuiTableInstanceData
Storage for one column of a table
src/external/imgui/imgui_internal.h:148
↓ 1 callersClassImGuiTableSettings
Temporary storage for one table (one per table in the stack), shared between tables.
src/external/imgui/imgui_internal.h:150
↓ 1 callersClassImGuiWindow
Storage for GetTypingSelectRequest() (aimed to be public)
src/external/imgui/imgui_internal.h:154
↓ 1 callersClassImGui_ImplVulkanH_Window
src/external/imgui/imgui_impl_vulkan.h:137
↓ 1 callersClassImPlotPointError
ImPlotPoint with positive/negative error values
src/external/imgui/implot_internal.h:421
↓ 1 callersClassMovieFile
Forward declaration */
src/program/AutoSave.h:27
↓ 1 callersClassScrollingBuffer
From ImPlot
src/library/renderhud/UnityDebug.h:34
↓ 1 callersClasssigaction
src/library/fileio/URandom.cpp:96
↓ 1 callersClassstat
src/library/fileio/SaveFileStream.cpp:150
↓ 1 callersClassstat
src/library/fileio/SaveFileList.cpp:121
↓ 1 callersClassstat
src/library/fileio/SaveFile.cpp:336
↓ 1 callersClassstat
src/shared/sockethelpers.cpp:118
↓ 1 callersClassstat
src/program/ui/MainWindow.cpp:1461
↓ 1 callersClassstatvfs
src/library/checkpoint/Checkpoint.cpp:215
EnumACodec
src/shared/SharedConfig.h:104
EnumAPStatus
src/library/audio/AudioPlayerAlsa.h:36
EnumAPStatus
src/library/audio/AudioPlayerCoreAudio.h:56
EnumAVChannel
src/external/channel_layout.h:47
EnumAVChannel
src/external/channel_layout.h:164
ClassAVChannelCustom
src/external/channel_layout.h:163
ClassAVChannelLayout
src/external/channel_layout.h:199
EnumAVChannelOrder
src/external/channel_layout.h:107
EnumAVChannelOrder
src/external/channel_layout.h:204
ClassAVEncoder
src/library/encoding/AVEncoder.h:33
ClassAVParams
src/library/encoding/NutMuxer.h:71
EnumAVSampleFormat
src/library/audio/AudioConverterSwr.cpp:35
EnumAddresses
src/library/checkpoint/ReservedMemory.h:40
EnumAkAudioAPILinux
src/library/audio/akaudio/akaudio.h:27
ClassAllInputs
Input structure that is filled by libTAS and send to the game every frame * Structure is inspired by SDL. */
src/shared/inputs/AllInputs.h:38
ClassAllInputs
src/program/GameLoop.h:32
ClassAllInputs
src/program/KeyMapping.h:32
ClassAllInputs
src/program/KeyMappingXcb.h:30
ClassAllInputs
src/program/KeyMappingQuartz.h:28
ClassAllInputs
src/program/movie/MovieFileEditor.h:30
ClassAllInputs
src/program/movie/MovieFile.h:33
ClassAllInputs
src/program/ui/MarkerModel.h:32
ClassAllInputs
src/program/ui/InputEditorModel.h:37
ClassAllInputs
src/program/ui/InputEventWindow.h:30
ClassAllInputs
src/program/lua/Input.h:27
ClassAllInputsFlat
Input structure identical to AllInputs except that it has only all members. * Used by the game. See AllInputs and other classes for details of the m
src/shared/inputs/AllInputsFlat.h:35
ClassAnalogInputsModel
src/program/ui/AnalogInputsWindow.h:28
ClassAnalogInputsModel
src/program/ui/AnalogInputsModel.h:29
ClassAnalogInputsWindow
src/program/ui/InputEditorWindow.h:35
ClassAnalogInputsWindow
src/program/ui/AnalogInputsWindow.h:30
ClassAnnotationsWindow
src/program/ui/WindowManager.h:38
ClassAnnotationsWindow
src/program/ui/MainWindow.h:58
ClassAnnotationsWindow
src/program/ui/AnnotationsWindow.h:30
ClassArea
src/library/checkpoint/MemArea.h:46
ClassArea
src/library/checkpoint/ProcSelfMaps.h:30
EnumAreaFlag
src/library/checkpoint/MemArea.h:65
EnumAsyncType
src/shared/SharedConfig.h:187
ClassAudioBuffer
src/library/audio/AudioSource.h:30
ClassAudioBuffer
src/library/audio/AudioContext.h:38
ClassAudioBuffer
Class storing samples of an audio buffer, and all the related information * like sample format, frequency, channels, etc. */
src/library/audio/AudioBuffer.h:32
ClassAudioContext
src/library/audio/AudioPlayerAlsa.h:29
ClassAudioContext
src/library/audio/AudioContext.h:41
ClassAudioContext
src/library/audio/AudioPlayerCoreAudio.h:29
ClassAudioConverter
Interface class to resample audio buffers */
src/library/audio/AudioConverter.h:27
ClassAudioConverterCoreAudio
Resampler implementation using Core Audio library */
src/library/audio/AudioConverterCoreAudio.h:31
ClassAudioConverterSwr
Resampler implementation using libswresample library */
src/library/audio/AudioConverterSwr.h:32
ClassAudioPane
src/program/ui/settings/AudioPane.h:32
ClassAudioPane
src/program/ui/settings/SettingsWindow.h:32
ClassAudioPlayerAlsa
Class in charge of sending the mixed samples to the audio device */
src/library/audio/AudioPlayerAlsa.h:32
ClassAudioPlayerCoreAudio
Class in charge of sending the mixed samples to the audio device */
src/library/audio/AudioPlayerCoreAudio.h:32
ClassAudioSource
Class storing an audio source, whose role is to control the playback * of an audio buffer or a queue of audio buffers. * It is also in charge of eve
src/library/audio/AudioSource.h:37
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