MCPcopy Create free account

hub / github.com/buraksenyurt/game-dev-with-rust / functions

Functions830 in github.com/buraksenyurt/game-dev-with-rust

↓ 1 callersMethoddraw_info_bar
(&self)
macroquad/wing-pilot-2042/src/game/game.rs:135
↓ 1 callersFunctiondraw_launcher
(origin: Vec2, muzzle: Vec2)
macroquad/fire-and-forget/src/main.rs:82
↓ 1 callersFunctiondraw_main_menu
()
macroquad/wing-pilot-2042/src/menu/builder.rs:4
↓ 1 callersFunctiondraw_main_menu
(stage: &Stage)
macroquad/missile-commander/src/menu/draw.rs:5
↓ 1 callersFunctiondraw_mesh
(ctx: &mut Context, canvas: &mut graphics::Canvas, start: Point2<f32>)
ggez/ggez_101/src/game.rs:147
↓ 1 callersFunctiondraw_score_box
(ctx: &mut Context, canvas: &mut graphics::Canvas, main_state: &MainState)
ggez/ping_pong/src/main_state.rs:210
↓ 1 callersFunctiondraw_score_box
(game_score: &mut i32, player_lives: &mut i32)
macroquad/walls_coming/src/texturer.rs:17
↓ 1 callersFunctiondraw_textbox
(canvas: &mut graphics::Canvas, mouse: &Mouse)
ggez/ggez_101/src/game.rs:118
↓ 1 callersFunctiondraw_win_menu
(game: &Game)
macroquad/wing-pilot-2042/src/menu/builder.rs:27
↓ 1 callersFunctiondraw_win_menu
(game: &Game)
macroquad/missile-commander/src/menu/draw.rs:28
↓ 1 callersMethoddrop
(&mut self, noun: &str)
misc/mystery/src/game_world.rs:123
↓ 1 callersMethodenemy_shot
(&mut self)
macroquad/wing-pilot-2042/src/game/game.rs:158
↓ 1 callersMethodevent
Klavye hareketlerini kontrol ettiğimiz fonksiyon
piston/pacman/src/engine/controller.rs:29
↓ 1 callersFunctionfighter_vs_bomber
(game: &mut Game)
macroquad/wing-pilot-2042/src/game/collider.rs:67
↓ 1 callersFunctionfighter_vs_fighter
(game: &mut Game)
macroquad/wing-pilot-2042/src/game/collider.rs:33
↓ 1 callersFunctionfighter_vs_warship
(game: &mut Game)
macroquad/wing-pilot-2042/src/game/collider.rs:101
↓ 1 callersFunctionfighter_vs_warship_missile
(game: &mut Game)
macroquad/wing-pilot-2042/src/game/collider.rs:135
↓ 1 callersFunctionfind_aim_direction
(raw_direction: Vec2)
macroquad/fire-and-forget/src/main.rs:115
↓ 1 callersFunctionfind_right_angle
(unit_vector: Vec2)
macroquad/missile-commander/src/entity/turret.rs:60
↓ 1 callersFunctionfind_screen_coordinates
( screen_width: f32, screen_height: f32, point: Point2<f32>, )
ggez/rockstroid/src/main_state.rs:230
↓ 1 callersFunctionfire_at_will
(main_state: &mut MainState)
ggez/rockstroid/src/player.rs:29
↓ 1 callersMethodfree_fall
(&mut self, y_speed: f32)
misc/falling_colors/src/main.rs:116
↓ 1 callersFunctiongame_over_menu_container_node
()
bevy/on-my-way/src/game/ui/game_over_menu/styles.rs:17
↓ 1 callersFunctiongame_over_menu_node
()
bevy/on-my-way/src/game/ui/game_over_menu/styles.rs:5
↓ 1 callersFunctiongenerate_teams
()
misc/slam-dunk-manager/src/data/teams.rs:6
↓ 1 callersMethodget
Hayaletlere ait diziyi verir. Referans olarak
piston/pacman/src/entities/ghosts.rs:200
↓ 1 callersFunctionget_colors
()
ggez/ggez_101/src/color_factory.rs:19
↓ 1 callersFunctionget_final_score_text_font
(asset_server: &Res<AssetServer>)
bevy/on-my-way/src/game/ui/game_over_menu/styles.rs:49
↓ 1 callersFunctionget_formation
()
macroquad/wing-pilot-2042/src/entity/formation.rs:33
↓ 1 callersMethodget_ghosts
(&self)
piston/pacman/src/engine/controller.rs:59
↓ 1 callersFunctionget_league_name
()
misc/slam-dunk-manager/src/game_mngr/league.rs:67
↓ 1 callersFunctionget_level_data
(level: Level)
bevy/fly/src/level_manager.rs:30
↓ 1 callersMethodget_location
(&self)
piston/pacman/src/entities/pacman.rs:80
↓ 1 callersMethodget_map
(&self)
piston/pacman/src/engine/controller.rs:51
↓ 1 callersMethodget_muzzle_point
(&self)
macroquad/wing-pilot-2042/src/entity/fighter.rs:207
↓ 1 callersMethodget_object_idx
(&self, noun: &String)
misc/mystery/src/game_world.rs:165
↓ 1 callersMethodget_pacman
(&self)
piston/pacman/src/engine/controller.rs:55
↓ 1 callersFunctionget_pellet_coordinates
Yemişlerin(noktalar) olduğu yerlerin koordinatlarını bulmak için kullanılan yardımcı fonksiyon. TILES_MAP'in tüm satırları ve satırlardaki karakter
piston/pacman/src/entities/map.rs:110
↓ 1 callersFunctionget_random_direction
()
macroquad/wing-pilot-2042/src/entity/formation.rs:24
↓ 1 callersFunctionget_random_fuel_station
( window_query: Query<&Window, With<PrimaryWindow>>, )
bevy/on-my-way/src/game/station/systems.rs:14
↓ 1 callersFunctionget_random_meteor
(window_query: Query<&Window, With<PrimaryWindow>>)
bevy/on-my-way/src/game/meteor/systems.rs:16
↓ 1 callersMethodget_sprite_image
(&self, sprite: &Sprite)
ggez/rockstroid/src/game_assets.rs:25
↓ 1 callersFunctionget_title_text_font
(asset_server: &Res<AssetServer>)
bevy/on-my-way/src/main_menu/styles.rs:50
↓ 1 callersFunctionget_title_text_style
(asset_server: &Res<AssetServer>)
bevy/baller-game/src/main_menu/styles.rs:53
↓ 1 callersMethodget_top_edge
(&self)
sdl2/lunar_landing/src/entity/landing_platform.rs:32
↓ 1 callersMethodget_type
(&self)
sdl2/mathventure/src/entity/block.rs:49
↓ 1 callersMethodget_visible
Nesnelerin o an görünür olup olmadığını ve oyuncu tarafından kullanılıp kullanılamayacağını tespit etmek için kullanılan fonksiyon. Bakarak yazarken b
misc/mystery/src/game_world.rs:183
↓ 1 callersMethodgive
(&mut self, noun: &str)
misc/mystery/src/game_world.rs:119
↓ 1 callersMethodgo
Pacman karakterini hareket ettiren fonksiyon
piston/pacman/src/entities/pacman.rs:90
↓ 1 callersFunctionhandle_collisions
Kayalar ile oyuncunun ve kayalara gelen atışların çarpışma hallerini ele ala fonksiyon
ggez/rockstroid/src/collider.rs:6
↓ 1 callersFunctionhandle_input
(sprite: &mut Sprite, input: &InputState, delta_time: f32)
ggez/rockstroid/src/player.rs:22
↓ 1 callersFunctionhud_node
()
bevy/on-my-way/src/game/ui/hud/styles.rs:3
↓ 1 callersMethodincrease_level
(&mut self, add_bomber: i16, add_fighter: i16, add_warship: i16)
macroquad/wing-pilot-2042/src/entity/win_criteria.rs:37
↓ 1 callersFunctioninterpolate_height
(points: &[Point], x: i32)
sdl2/lunar_landing/src/utility.rs:14
↓ 1 callersMethodinventory
Oyuncu bir takım eşyaları alabilir. Bunları alet çantasında tuttuğunu düşünelim. Herhangibi andan 'araçlarımı listele' veya 'aletlerimi listele' yazar
misc/mystery/src/game_world.rs:95
↓ 1 callersMethodis_fire_suitable
Uçaksavar açısı 30 ile 150 derece açısında mı bilgisini döndürür
macroquad/missile-commander/src/entity/turret.rs:23
↓ 1 callersMethodis_fuel_critical
(&self)
sdl2/lunar_landing/src/entity/shuttle.rs:111
↓ 1 callersFunctionis_it_over
(engine: &mut Engine, game_state: &mut GameState)
rusty-engine/pod-race/src/main.rs:66
↓ 1 callersMethodis_landed
(&self, game: &Game)
sdl2/lunar_landing/src/entity/shuttle.rs:100
↓ 1 callersMethodis_low_altitude
(&self)
sdl2/lunar_landing/src/entity/shuttle.rs:115
↓ 1 callersMethodis_mission_accomplished
(&self)
macroquad/wing-pilot-2042/src/entity/win_criteria.rs:33
↓ 1 callersMethodis_out_of_border
(&self)
sdl2/mono-bird/src/entity/flappy.rs:25
↓ 1 callersMethodis_out_of_screen
(&self, window_height: f32)
misc/falling_colors/src/main.rs:120
↓ 1 callersMethodjump
Oyuncunun mekanlar arasında sıçramasını gerçekleştiren fonksiyon
misc/mystery/src/game_world.rs:128
↓ 1 callersFunctionkeycode_from_string
(key: &str)
sdl2/lunar_landing/src/setup/mod.rs:36
↓ 1 callersFunctionlhs_node
Left Side
bevy/on-my-way/src/game/ui/hud/styles.rs:15
↓ 1 callersFunctionload_config
(path: P)
sdl2/lunar_landing/src/setup/mod.rs:16
↓ 1 callersFunctionload_level
(level: Level, commands: &mut Commands, asset_server: &Res<AssetServer>)
bevy/fly/src/systems.rs:105
↓ 1 callersFunctionload_players
()
misc/slam-dunk-manager/src/data/players.rs:4
↓ 1 callersFunctionload_stages
()
macroquad/missile-commander/src/stage/builder.rs:3
↓ 1 callersFunctionmain_menu_container_node
()
bevy/on-my-way/src/main_menu/styles.rs:28
↓ 1 callersFunctionmain_menu_node
()
bevy/on-my-way/src/main_menu/styles.rs:15
↓ 1 callersMethodmark_range
(&mut self)
sdl2/lunar_landing/src/entity/meteor.rs:40
↓ 1 callersMethodmove_meteors
(&mut self, delta_time: f32)
sdl2/lunar_landing/src/game.rs:148
↓ 1 callersFunctionmove_road_objects
(engine: &mut Engine)
rusty-engine/pod-race/src/main.rs:120
↓ 1 callersMethodnext_rand
(&mut self)
piston/pacman/src/entities/ghosts.rs:63
↓ 1 callersMethodobject_has_name
(&self, object: &Object, noun: &String)
misc/mystery/src/game_world.rs:162
↓ 1 callersMethodout_of_ammo
(&self)
macroquad/wing-pilot-2042/src/entity/fighter.rs:203
↓ 1 callersFunctionprint_coach_team
(team: &Team)
misc/slam-dunk-manager/src/ui/view.rs:86
↓ 1 callersFunctionprint_fixture_by_paging
(match_days: &[MatchDay])
misc/slam-dunk-manager/src/ui/view.rs:109
↓ 1 callersFunctionprint_main_menu
()
misc/slam-dunk-manager/src/ui/view.rs:57
↓ 1 callersFunctionprint_transfer_market
(market: &TransferMarket)
misc/slam-dunk-manager/src/ui/view.rs:7
↓ 1 callersMethodrecalc_distance
(&mut self)
macroquad/wing-pilot-2042/src/game/game.rs:199
↓ 1 callersFunctionregister_plugins
(a)
macroquad/wing-pilot-2042/static/gl.js:1
↓ 1 callersMethodrespawn_meteors
(&mut self)
sdl2/lunar_landing/src/game.rs:182
↓ 1 callersFunctionrhs_node
Right Side
bevy/on-my-way/src/game/ui/hud/styles.rs:43
↓ 1 callersMethodrun
(&mut self)
sdl2/mathventure/src/factory/engine.rs:15
↓ 1 callersFunctionscancode_from_string
(key: &str)
sdl2/lunar_landing/src/setup/mod.rs:22
↓ 1 callersFunctionset_texts_position
(engine: &mut Engine)
rusty-engine/racer-ferris/src/main.rs:176
↓ 1 callersFunctionsetup_commands
()
sdl2/lunar_landing/src/setup/mod.rs:64
↓ 1 callersMethodsetup_screen
(mut self, screen: Screen)
sdl2/mono-bird/src/factory/engine_builder.rs:26
↓ 1 callersMethodsetup_screen
(mut self, screen: Screen)
sdl2/mathventure/src/factory/engine_builder.rs:25
↓ 1 callersMethodshift
(&mut self)
macroquad/wing-pilot-2042/src/entity/fighter.rs:116
↓ 1 callersMethodshift_down
(&mut self)
macroquad/wing-pilot-2042/src/entity/fighter.rs:170
↓ 1 callersMethodshift_left
(&mut self)
macroquad/wing-pilot-2042/src/entity/fighter.rs:152
↓ 1 callersMethodshift_right
(&mut self)
macroquad/wing-pilot-2042/src/entity/fighter.rs:158
↓ 1 callersMethodshift_up
(&mut self)
macroquad/wing-pilot-2042/src/entity/fighter.rs:164
↓ 1 callersMethodshoot
(&mut self)
macroquad/wing-pilot-2042/src/entity/fighter.rs:61
↓ 1 callersMethodshot
(&mut self, time: f64)
bevy/crayz-invaders/src/player.rs:27
↓ 1 callersMethodshow_fuel_warning
( &mut self, game: &Game, canvas: &mut Canvas<Window>, )
sdl2/lunar_landing/src/ui/hud.rs:67
← previousnext →201–300 of 830, ranked by callers