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github.com/bubble2k16/snes9x_3ds
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Functions
3,708 in github.com/bubble2k16/snes9x_3ds
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Functions
3,708
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Types & classes
235
↓ 1 callers
Function
explode_lit8
(tb, tl, td, bb, bl, bd)
source/unzip/explode.c:213
↓ 1 callers
Function
explode_nolit4
(tl, td, bl, bd)
source/unzip/explode.c:570
↓ 1 callers
Function
explode_nolit8
(tl, td, bl, bd)
source/unzip/explode.c:457
↓ 1 callers
Method
extract_file
Extracts the file with a given name found in the archive to the given buffer
source/jma/jma.cpp:414
↓ 1 callers
Function
file3dsCountDirectoryDepth
---------------------------------------------------------------------- Count the directory depth. 1 = root folder ------------------------------------
source/3dsfiles.cpp:66
↓ 1 callers
Function
file3dsGetExtension
---------------------------------------------------------------------- Gets the extension of a given file. -------------------------------------------
source/3dsfiles.cpp:109
↓ 1 callers
Function
file3dsGetFiles
---------------------------------------------------------------------- Fetch all file names with any of the given extensions -------------------------
source/3dsfiles.cpp:136
↓ 1 callers
Function
file3dsGoToChildDirectory
---------------------------------------------------------------------- Go up to the child directory. -------------------------------------------------
source/3dsfiles.cpp:99
↓ 1 callers
Function
file3dsGoToParentDirectory
---------------------------------------------------------------------- Go up to the parent directory. ------------------------------------------------
source/3dsfiles.cpp:78
↓ 1 callers
Function
flog2
log2 approximation. A slight bit faster than std::log. */
source/lodepng.cpp:5127
↓ 1 callers
Function
fx_backupCache
source/fxemu.cpp:154
↓ 1 callers
Function
fx_dirtySCBR
source/fxemu.cpp:319
↓ 1 callers
Function
fx_flushCache
source/fxemu.cpp:226
↓ 1 callers
Function
fx_setCache
source/fxemu.cpp:103
↓ 1 callers
Function
fx_updateRamBank
source/fxemu.cpp:234
↓ 1 callers
Function
getPaletteTranslucency
palette must have 4 * palettesize bytes allocated, and given in format RGBARGBARGBARGBA... returns 0 if the palette is opaque, returns 1 if the palett
source/lodepng.cpp:5532
↓ 1 callers
Function
getTreeInflateDynamic
get the tree of a deflated block with dynamic tree, the tree itself is also Huffman compressed with a known tree*/
source/lodepng.cpp:958
↓ 1 callers
Function
getTreeInflateFixed
get the tree of a deflated block with fixed tree, as specified in the deflate specification*/
source/lodepng.cpp:950
↓ 1 callers
Function
getValueRequiredBits
Returns how many bits needed to represent given value (max 8 bit)*/
source/lodepng.cpp:3523
↓ 1 callers
Method
get_files_info
Return a vector containing useful info about the files in the JMA
source/jma/jma.cpp:251
↓ 1 callers
Function
gpu3dsAddQuadVertexes
source/3dsimpl_gpu.h:114
↓ 1 callers
Function
gpu3dsAlignTo0x80
source/3dsgpu.cpp:368
↓ 1 callers
Function
gpu3dsBindTextureMainScreen
source/3dsimpl_gpu.cpp:362
↓ 1 callers
Function
gpu3dsBindTextureSnesMode7Tile0CacheRepeat
source/3dsimpl_gpu.cpp:319
↓ 1 callers
Function
gpu3dsBindTextureSnesMode7TileCache
source/3dsimpl_gpu.cpp:314
↓ 1 callers
Function
gpu3dsDisableAlphaBlendingKeepDestAlpha
source/3dsgpu.cpp:925
↓ 1 callers
Function
gpu3dsDrawRectangle
source/3dsimpl_gpu.cpp:135
↓ 1 callers
Function
gpu3dsFinalize
source/3dsgpu.cpp:630
↓ 1 callers
Function
gpu3dsIncrementMode7UpdateFrameCount
source/3dsimpl_gpu.cpp:275
↓ 1 callers
Function
gpu3dsInitialize
source/3dsgpu.cpp:507
↓ 1 callers
Function
gpu3dsInitializeMode7Vertex
source/3dsimpl_gpu.cpp:16
↓ 1 callers
Function
gpu3dsInitializeShaderRegistersForRenderTarget
source/3dsgpu.cpp:860
↓ 1 callers
Function
gpu3dsInitializeShaderRegistersForTexture
source/3dsgpu.cpp:867
↓ 1 callers
Function
gpu3dsInitializeShaderRegistersForTextureOffset
source/3dsgpu.cpp:874
↓ 1 callers
Function
gpu3dsResetState
source/3dsgpu.cpp:978
↓ 1 callers
Function
gpu3dsSetMode7TexturesPixelFormatToRGB4444
source/3dsimpl_gpu.cpp:218
↓ 1 callers
Function
gpu3dsSetMode7TexturesPixelFormatToRGB5551
Changes the texture pixel format (but it must be the same size as the original pixel format). No errors will be thrown if the format is incorrect.
source/3dsimpl_gpu.cpp:211
↓ 1 callers
Function
gpu3dsSetRenderTargetToDepthTexture
source/3dsimpl_gpu.cpp:235
↓ 1 callers
Function
gpu3dsSetRenderTargetToMode7FullTexture
source/3dsimpl_gpu.cpp:240
↓ 1 callers
Function
gpu3dsSetRenderTargetToMode7Tile0Texture
source/3dsimpl_gpu.cpp:246
↓ 1 callers
Function
gpu3dsSetRenderTargetToTextureSpecific
source/3dsgpu.cpp:1075
↓ 1 callers
Function
gpu3dsSetRenderTargetToTopFrameBuffer
source/3dsgpu.cpp:1026
↓ 1 callers
Function
gpu3dsStartNewFrame
source/3dsgpu.cpp:808
↓ 1 callers
Function
gpu3dsSwapScreenBuffers
source/3dsgpu.cpp:1210
↓ 1 callers
Function
hash_cleanup
source/lodepng.cpp:1387
↓ 1 callers
Function
hash_init
source/lodepng.cpp:1360
↓ 1 callers
Function
impl3dsFinalize
--------------------------------------------------------- Finalizes and frees up any resources. ------------------------------------------------------
source/3dsimpl.cpp:295
↓ 1 callers
Function
impl3dsGenerateSoundSamples
--------------------------------------------------------- Mix sound samples into a temporary buffer. This gives time for the sound generation to exec
source/3dsimpl.cpp:350
↓ 1 callers
Function
impl3dsInitializeCore
--------------------------------------------------------- Initializes the emulator core. You must call snd3dsSetSampleRate here to set the CSND's sam
source/3dsimpl.cpp:107
↓ 1 callers
Function
impl3dsLoadROM
--------------------------------------------------------- This is called when a ROM needs to be loaded and the emulator engine initialized. ----------
source/3dsimpl.cpp:390
↓ 1 callers
Function
impl3dsLoadStateAuto
source/3dsimpl.cpp:621
↓ 1 callers
Function
impl3dsLoadStateSlot
--------------------------------------------------------- This is called when the user chooses to load the state. This function should save the state
source/3dsimpl.cpp:614
↓ 1 callers
Function
impl3dsOutputSoundSamples
--------------------------------------------------------- Mix sound samples into a temporary buffer. This gives time for the sound generation to exec
source/3dsimpl.cpp:372
↓ 1 callers
Function
impl3dsPrepareForNewFrame
--------------------------------------------------------- This is called when preparing to start emulating a new frame. Use this to do any preparation
source/3dsimpl.cpp:423
↓ 1 callers
Function
impl3dsResetConsole
--------------------------------------------------------- This is called when the user chooses to reset the console ----------------------------------
source/3dsimpl.cpp:407
↓ 1 callers
Function
impl3dsRunOneFrame
--------------------------------------------------------- Executes one frame. ---------------------------------------------------------
source/3dsimpl.cpp:435
↓ 1 callers
Function
impl3dsSaveStateSlot
--------------------------------------------------------- This is called when the user chooses to save the state. This function should save the state
source/3dsimpl.cpp:591
↓ 1 callers
Function
impl3dsTouchScreenPressed
--------------------------------------------------------- This is called when the bottom screen is touched during emulation, and the emulation engine
source/3dsimpl.cpp:573
↓ 1 callers
Function
inflateHuffmanBlock
inflate a block with dynamic of fixed Huffman tree*/
source/lodepng.cpp:1106
↓ 1 callers
Function
inflateNoCompression
source/lodepng.cpp:1200
↓ 1 callers
Function
input3dsScanInputForEmulation
--------------------------------------------------------- Reads and processes Joy Pad buttons. This should be called only once every frame only in th
source/3dsinput.cpp:21
↓ 1 callers
Function
load_file
source/lodepng.cpp:5942
↓ 1 callers
Function
load_jma_file
source/jma/s9x-jma.cpp:100
↓ 1 callers
Function
lodepng_auto_choose_color
Automatically chooses color type that gives smallest amount of bits in the output image, e.g. grey if there are only greyscale pixels, palette if ther
source/lodepng.cpp:3696
↓ 1 callers
Function
lodepng_can_have_alpha
source/lodepng.cpp:2678
↓ 1 callers
Function
lodepng_chunk_ancillary
source/lodepng.cpp:2416
↓ 1 callers
Function
lodepng_chunk_check_crc
source/lodepng.cpp:2441
↓ 1 callers
Function
lodepng_chunk_create
source/lodepng.cpp:2489
↓ 1 callers
Function
lodepng_chunk_data_const
source/lodepng.cpp:2436
↓ 1 callers
Function
lodepng_chunk_generate_crc
source/lodepng.cpp:2451
↓ 1 callers
Function
lodepng_chunk_next
source/lodepng.cpp:2458
↓ 1 callers
Function
lodepng_chunk_next_const
source/lodepng.cpp:2464
↓ 1 callers
Function
lodepng_color_profile_init
source/lodepng.cpp:3499
↓ 1 callers
Function
lodepng_compress_settings_init
source/lodepng.cpp:2252
↓ 1 callers
Function
lodepng_decode32_file
source/lodepng.cpp:4730
↓ 1 callers
Function
lodepng_decoder_settings_init
source/lodepng.cpp:4741
↓ 1 callers
Function
lodepng_decompress_settings_init
source/lodepng.cpp:2274
↓ 1 callers
Function
lodepng_deflate
source/lodepng.cpp:2037
↓ 1 callers
Function
lodepng_deflatev
source/lodepng.cpp:1996
↓ 1 callers
Function
lodepng_encoder_settings_init
source/lodepng.cpp:5808
↓ 1 callers
Function
lodepng_get_color_profile
profile must already have been inited with mode. It's ok to set some parameters of profile to done already.*/
source/lodepng.cpp:3533
↓ 1 callers
Function
lodepng_has_palette_alpha
source/lodepng.cpp:2668
↓ 1 callers
Function
lodepng_huffman_code_lengths
source/lodepng.cpp:764
↓ 1 callers
Function
lodepng_inflate
source/lodepng.cpp:1258
↓ 1 callers
Function
lodepng_inflatev
source/lodepng.cpp:1228
↓ 1 callers
Function
lodepng_inspect
read the information from the header and store it in the LodePNGInfo. return value is error*/
source/lodepng.cpp:3836
↓ 1 callers
Function
lodepng_is_alpha_type
source/lodepng.cpp:2658
↓ 1 callers
Function
lodepng_is_greyscale_type
source/lodepng.cpp:2653
↓ 1 callers
Function
lodepng_load_file
source/lodepng.cpp:364
↓ 1 callers
Function
lodepng_palette_add
source/lodepng.cpp:2621
↓ 1 callers
Function
lodepng_save_file
write given buffer to the file, overwriting the file, it doesn't append to it.*/
source/lodepng.cpp:392
↓ 1 callers
Function
lodepng_zlib_compress
source/lodepng.cpp:2167
↓ 1 callers
Function
lodepng_zlib_decompress
source/lodepng.cpp:2105
↓ 1 callers
Function
main
--------------------------------------------------------- Main entrypoint. ---------------------------------------------------------
source/3dsmain.cpp:1684
↓ 1 callers
Function
makeCheatMenu
source/3dsmain.cpp:619
↓ 1 callers
Function
makeControlsMenu
source/3dsmain.cpp:502
↓ 1 callers
Function
makeEmulatorMenu
source/3dsmain.cpp:189
↓ 1 callers
Function
makeEmulatorNewMenu
source/3dsmain.cpp:421
↓ 1 callers
Function
makeOptionMenu
source/3dsmain.cpp:427
↓ 1 callers
Function
makeOptionsForAutoSaveSRAMDelay
source/3dsmain.cpp:397
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