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Functions3,708 in github.com/bubble2k16/snes9x_3ds

↓ 1 callersFunctionmakeOptionsForButtonMapping
source/3dsmain.cpp:331
↓ 1 callersFunctionmakeOptionsForDSPCore
source/3dsmain.cpp:414
↓ 1 callersFunctionmakeOptionsForFont
source/3dsmain.cpp:310
↓ 1 callersFunctionmakeOptionsForFrameRate
source/3dsmain.cpp:388
↓ 1 callersFunctionmakeOptionsForFrameskip
source/3dsmain.cpp:378
↓ 1 callersFunctionmakeOptionsForInFramePaletteChanges
source/3dsmain.cpp:406
↓ 1 callersFunctionmakeOptionsForStretch
source/3dsmain.cpp:318
↓ 1 callersFunctionmatrix3dsSetZRotation
source/3dsmatrix.cpp:38
↓ 1 callersFunctionmatrix3dsSwapXY
source/3dsmatrix.cpp:67
↓ 1 callersFunctionmenu3dsDrawBlackScreen
Draw a black screen.
source/3dsmenu.cpp:52
↓ 1 callersFunctionmenu3dsDrawDialog
source/3dsmenu.cpp:410
↓ 1 callersFunctionmenu3dsTakeScreenshot
source/3dsmenu.cpp:877
↓ 1 callersFunctionmenuPause
source/3dsmain.cpp:1233
↓ 1 callersFunctionmenuSelectFile
source/3dsmain.cpp:1155
↓ 1 callersFunctionmenuSetupCheats
source/3dsmain.cpp:1339
↓ 1 callersMethodoverflow_get
source/jma/iiostrm.h:44
↓ 1 callersFunctionpartial_clear
source/unzip/unshrink.c:151
↓ 1 callersFunctionpostProcessScanlines
out must be buffer big enough to contain full image, and in must contain the full decompressed data from the IDAT chunks (with filter index bytes and
source/lodepng.cpp:4094
↓ 1 callersFunctionreadChunk_PLTE
source/lodepng.cpp:4144
↓ 1 callersFunctionreadChunk_bKGD
background color chunk (bKGD)*/
source/lodepng.cpp:4204
↓ 1 callersFunctionreadChunk_iTXt
international text chunk (iTXt)*/
source/lodepng.cpp:4329
↓ 1 callersFunctionreadChunk_pHYs
source/lodepng.cpp:4437
↓ 1 callersFunctionreadChunk_tEXt
text chunk (tEXt)*/
source/lodepng.cpp:4237
↓ 1 callersFunctionreadChunk_tIME
source/lodepng.cpp:4422
↓ 1 callersFunctionreadChunk_tRNS
source/lodepng.cpp:4168
↓ 1 callersFunctionreadChunk_zTXt
compressed text chunk (zTXt)*/
source/lodepng.cpp:4280
↓ 1 callersMethodreset
source/spc7110dec.cpp:497
↓ 1 callersFunctionrgba16ToPixel
put a pixel, given its RGBA16 color, into image of any color 16-bitdepth type*/
source/lodepng.cpp:3108
↓ 1 callersFunctionrgba8ToPixel
put a pixel, given its RGBA color, into image of any color type*/
source/lodepng.cpp:3034
↓ 1 callersFunctionsave_file
write given buffer to the file, overwriting the file, it doesn't append to it.*/
source/lodepng.cpp:5960
↓ 1 callersFunctionsetBitOfReversedStream0
source/lodepng.cpp:2374
↓ 1 callersMethodsize_get
source/jma/iiostrm.h:45
↓ 1 callersFunctionsnd3dsComputeSampleRate
--------------------------------------------------------- Computes the final sample rate by taking the samples generate per loop multiplying by the nu
source/3dssound.cpp:50
↓ 1 callersFunctionsnd3dsComputeSamplesPerLoop
--------------------------------------------------------- Computes the truncated number of samples per loop by dividing the the ideal sample rate by t
source/3dssound.cpp:39
↓ 1 callersFunctionsnd3dsInitialize
--------------------------------------------------------- Initialize the CSND library. ---------------------------------------------------------
source/3dssound.cpp:338
↓ 1 callersFunctionsnd3dsMixSamples
--------------------------------------------------------- Mix the samples. This is usually called from within 3dssound.cpp. It should only be called
source/3dssound.cpp:86
↓ 1 callersFunctionsnd3dsSetSampleRate
--------------------------------------------------------- Set the sampling rate. This function should be called by the impl3dsInitializeCore function
source/3dssound.cpp:316
↓ 1 callersFunctionsnd3dsStartPlaying
--------------------------------------------------------- Start playing the samples. ---------------------------------------------------------
source/3dssound.cpp:255
↓ 1 callersFunctiont3dsResetTimings
source/3dsopt.cpp:25
↓ 1 callersFunctiont3dsShowTotalTiming
source/3dsopt.cpp:51
↓ 1 callersFunctionucvector_resizev
resize and give all new elements the value*/
source/lodepng.cpp:257
↓ 1 callersFunctionui3dsDrawChar
--------------------------------------------------------------- Draws a single character to the screen -----------------------------------------------
source/3dsui.cpp:247
↓ 1 callersFunctionui3dsDrawStringWithWrapping
--------------------------------------------------------------- Draws a string with the forecolor, with wrapping -------------------------------------
source/3dsui.cpp:411
↓ 1 callersFunctionui3dsInitialize
--------------------------------------------------------------- Initialize this library --------------------------------------------------------------
source/3dsui.cpp:52
↓ 1 callersFunctionuint_to_time
Convert DOS/zip/JMA integer time to to time_t
source/jma/jma.cpp:109
↓ 1 callersFunctionuivector_reserve
returns 1 if success, 0 if failure ==> nothing done*/
source/lodepng.cpp:155
↓ 1 callersFunctionunReduce
source/unzip/unreduce.c:76
↓ 1 callersFunctionunShrink
source/unzip/unshrink.c:35
↓ 1 callersFunctionunfilterScanline
source/lodepng.cpp:3898
↓ 1 callersFunctionunzReadCurrentFile
source/unzip/unzip.c:900
↓ 1 callersFunctionunzStringFileNameCompare
* Compare two filename (fileName1,fileName2). If iCaseSenisivity = 1, * comparision is case sensitivity (like strcmp) If iCaseSenisivity = 2, * comp
source/unzip/unzip.c:157
↓ 1 callersFunctionunzlocal_CheckCurrentFileCoherencyHeader
* Read the local header of the current zipfile Check the coherency of the * local header and info in the end of central directory about this file *
source/unzip/unzip.c:694
↓ 1 callersFunctionunzlocal_DosDateToTmuDate
* Translate date/time from Dos format to tm_unz (readable more easilty) */
source/unzip/unzip.c:377
↓ 1 callersFunctionunzlocal_SearchCentralDir
* Locate the Central directory of a zipfile (at the end, just before the * global comment) */
source/unzip/unzip.c:175
↓ 1 callersFunctionupdateFrameCount
source/3dsmain.cpp:1480
↓ 1 callersFunctionupdate_adler32
source/lodepng.cpp:2070
↓ 1 callersFunctionvalid_normal_bank
source/bsx.cpp:1859
↓ 1 callersFunctionwriteSignature
source/lodepng.cpp:4801
FunctionAbsoluteFastWrite
source/cpuexec-ops.cpp:746
FunctionAbsoluteFastWrite
source/sa1cpuaddr.h:259
FunctionAbsoluteIndexedIndirectFast
source/cpuexec-ops.cpp:594
FunctionAbsoluteIndirectFast
source/cpuexec-ops.cpp:679
FunctionAbsoluteIndirectLongFast
source/cpuexec-ops.cpp:636
FunctionAbsoluteLongFast
source/cpuexec-ops.cpp:780
FunctionAbsoluteLongIndexedXFast
source/cpuexec-ops.cpp:1121
FunctionAddMenuAction
source/3dsmain.cpp:136
MethodAllASCII
source/memmap.cpp:271
MethodAlphaROMMap
source/memmap.cpp:2496
MethodApplyROMFixes
source/memmap.cpp:3843
FunctionApu00
source/spc700.cpp:408
FunctionApu02
source/spc700.cpp:467
FunctionApu03
source/spc700.cpp:562
FunctionApu04
source/spc700.cpp:653
FunctionApu05
source/spc700.cpp:661
FunctionApu06
source/spc700.cpp:672
FunctionApu07
source/spc700.cpp:680
FunctionApu08
source/spc700.cpp:691
FunctionApu09
source/spc700.cpp:699
FunctionApu0A
source/spc700.cpp:769
FunctionApu0B
source/spc700.cpp:884
FunctionApu0C
source/spc700.cpp:893
FunctionApu0D
source/spc700.cpp:921
FunctionApu0E
source/spc700.cpp:983
FunctionApu0F
source/spc700.cpp:1009
FunctionApu10
source/spc700.cpp:1044
FunctionApu12
source/spc700.cpp:511
FunctionApu13
source/spc700.cpp:613
FunctionApu14
source/spc700.cpp:709
FunctionApu15
source/spc700.cpp:717
FunctionApu16
source/spc700.cpp:728
FunctionApu17
source/spc700.cpp:739
FunctionApu18
source/spc700.cpp:750
FunctionApu19
source/spc700.cpp:760
FunctionApu1A
source/spc700.cpp:1183
FunctionApu1B
source/spc700.cpp:905
FunctionApu1C
source/spc700.cpp:914
FunctionApu1D
source/spc700.cpp:1690
FunctionApu1E
source/spc700.cpp:1384
FunctionApu1F
source/spc700.cpp:1437
FunctionApu20
source/spc700.cpp:1456
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