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Types & classes2,702 in github.com/blendogames/quadrilateralcowboy

↓ 476 callersClassidVec3
idlib/Lib.h:84
↓ 162 callersClassidStr
idlib/Str.h:116
↓ 138 callersClassidVec4
idlib/Str.h:75
↓ 78 callersClassidAngles
idlib/math/Quat.h:42
↓ 75 callersClassidBounds
idlib/bv/Bounds.h:40
↓ 72 callersClassidVec3
idlib/math/Simd.h:67
↓ 39 callersClassidVec6
idlib/math/Simd.h:70
↓ 38 callersClassidVec2
idlib/math/Simd.h:66
↓ 37 callersClassidVec5
idlib/math/Simd.h:69
↓ 36 callersClassidPlane
renderer/tr_render.cpp:758
↓ 31 callersClassidTraceModel
idlib/geometry/TraceModel.h:83
↓ 25 callersClassidComplex
idlib/math/Complex.h:40
↓ 24 callersClassidMiniDrawVert
//////////////////////////////////////////////////////////////////////// idGLWidget
tools/radiant/GLWidget.cpp:46
↓ 21 callersClassidVec3
idlib/geometry/TraceModel.h:44
↓ 20 callersClassidBox
idlib/bv/Box.h:40
↓ 18 callersClassidRotation
idlib/math/Quat.h:43
↓ 17 callersClassidCompileError
game/script/Script_Program.h:278
↓ 17 callersClassidCompileError
d3xp/script/Script_Program.h:292
↓ 13 callersClassidVec4
idlib/math/Simd.h:68
↓ 12 callersClassidException
idlib/Lib.h:150
↓ 12 callersClassidMat3
idlib/math/Simd.h:73
↓ 11 callersClassidCmdArgs
idlib/Heap.h:59
↓ 11 callersClassidRectangle
ui/Rectangle.h:34
↓ 9 callersClassidQuat
idlib/math/Quat.h:48
↓ 8 callersClassidMat3
idlib/math/Matrix.h:333
↓ 8 callersClassidRectangle
tools/guied/GEOptions.h:36
↓ 8 callersClassidVec3
idlib/math/Vector.h:316
↓ 7 callersClassidPolynomial
idlib/math/Polynomial.h:41
↓ 7 callersClassmouse_poll_t
sys/events.cpp:69
↓ 6 callersClassidAngles
idlib/math/Angles.h:51
↓ 6 callersClassidMat2
idlib/math/Matrix.h:55
↓ 6 callersClassidPluecker
idlib/math/Pluecker.h:40
↓ 6 callersClassidVec2
idlib/math/Vector.h:52
↓ 6 callersClassidVec4
idlib/math/Vector.h:808
↓ 5 callersClassidPolar3
idlib/math/Vector.h:43
↓ 5 callersClassidVec6
idlib/math/Vector.h:1158
↓ 4 callersClassidCQuat
idlib/math/Quat.h:46
↓ 4 callersClassidMat4
idlib/math/Matrix.h:47
↓ 4 callersClassidPlane
idlib/math/Simd.h:78
↓ 4 callersClassidPlane
idlib/math/Plane.h:71
↓ 4 callersClassidSphere
idlib/bv/Sphere.h:40
↓ 4 callersClassstat
curl/src/main.c:1996
↓ 3 callersClassidMat4
idlib/math/Simd.h:74
↓ 3 callersClassidMat5
idlib/math/Matrix.h:1152
↓ 3 callersClassidMat6
idlib/math/Matrix.h:1449
↓ 3 callersClassidRotation
idlib/math/Rotation.h:46
↓ 3 callersClasssigaction
sys/posix/posix_signal.cpp:73
↓ 3 callersClasssigaction
curl/lib/url.c:1994
↓ 3 callersClassstat
sys/linux/main.cpp:164
↓ 2 callersClassCComBSTR
sys/win32/win_nanoafx.h:6
↓ 2 callersClassidTimer
idlib/Timer.h:40
↓ 2 callersClassjoystick_poll_t
sys/events.cpp:82
↓ 2 callersClasssigaction
sys/posix/posix_net.cpp:754
↓ 1 callersClassCPropTree
tools/common/PropTree/PropTree.h:68
↓ 1 callersClass_stat
tools/radiant/QE3.CPP:116
↓ 1 callersClassdoomClientProtocol
sys/linux/runner/runner_lib.py:25
↓ 1 callersClassidBuffering
sys/scons/scons_utils.py:6
↓ 1 callersClassidGameLocal
d3xp/Game_local.h:285
↓ 1 callersClassidGamePaks
sys/scons/scons_utils.py:139
↓ 1 callersClassidLedge
tools/compilers/aas/AASBuild_local.h:53
↓ 1 callersClassidMat3
idlib/geometry/TraceModel.h:45
↓ 1 callersClassidSurface_Patch
idlib/geometry/Surface_Patch.h:40
↓ 1 callersClassidVec3
idlib/math/Quat.h:41
↓ 1 callersClasskbd_poll_t
sys/events.cpp:56
↓ 1 callersClasspolyhedron
renderer/tr_shadowbounds.cpp:152
↓ 1 callersClassstat
framework/FileSystem.cpp:604
↓ 1 callersClassstat
sys/posix/posix_main.cpp:203
↓ 1 callersClassstat
sys/stub/sys_stub.cpp:154
↓ 1 callersClassstat
curl/tests/libtest/lib505.c:43
ClassAFBodyPState_s
game/physics/Physics_AF.h:649
ClassAFBodyPState_s
d3xp/physics/Physics_AF.h:653
ClassAFCollision_s
game/physics/Physics_AF.h:806
ClassAFCollision_s
d3xp/physics/Physics_AF.h:810
ClassAFPState_s
game/physics/Physics_AF.h:798
ClassAFPState_s
d3xp/physics/Physics_AF.h:802
ClassALCcontext_struct
openal/include/alc.h:36
ClassALCdevice_struct
openal/include/alc.h:34
ClassANativeWindow
sdl2/include/SDL_syswm.h:104
ClassANativeWindow
sdl2/include/SDL_egl.h:426
ClassAddMaterialFolderModifier
* Undo/Redo operation for adding material folders */
tools/materialeditor/MaterialModifier.h:219
ClassAddMaterialModifier
* Undo/Redo operation for adding materials */
tools/materialeditor/MaterialModifier.h:158
ClassAttributeMaterialModifier
* Base class for Undo/Redo operations for attribute changes */
tools/materialeditor/MaterialModifier.h:55
ClassAttributeMaterialModifierBool
* Undo/Redo operation for boolean attribute changes */
tools/materialeditor/MaterialModifier.h:90
ClassAttributeMaterialModifierString
* Undo/Redo operation for string attribute changes */
tools/materialeditor/MaterialModifier.h:72
ClassBOBrick
ui/GameBustOutWindow.h:83
ClassBOEntity
ui/GameBustOutWindow.h:39
ClassBSEntity
ui/GameBearShootWindow.h:33
EnumBitmapType
tools/comafx/CDIB.h:37
ClassCAboutDlg
* Simple about box for the material editor. */
tools/materialeditor/MaterialEditor.cpp:148
ClassCCamWnd
tools/radiant/CamWnd.h:64
ClassCCameraTargetDlg
tools/radiant/CameraTargetDlg.h:40
ClassCCapDialog
tools/radiant/CapDialog.h:40
ClassCClipPoint
as i didn't really encapsulate anything this should really be a struct..
tools/radiant/XYWnd.h:52
ClassCComPtr
sys/win32/win_nanoafx.h:23
ClassCComVariant
sys/win32/win_nanoafx.h:18
ClassCCommandsDlg
tools/radiant/CommandsDlg.h:40
ClassCCommentsDlg
tools/radiant/CommentsDlg.h:34
ClassCConsoleDlg
tools/radiant/ConsoleDlg.h:34
ClassCCurveDlg
tools/radiant/CurveDlg.h:33
ClassCDIB
tools/comafx/CDIB.h:35
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