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Method Update

src/SB/Game/zUI.cpp:147–158  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

145}
146
147void zUIMgr::Update(zScene* s, F32 dt)
148{
149 for (U32 i = 0; i < m_updateMax; i++)
150 {
151 if (xBaseIsEnabled(m_update[i]))
152 {
153 m_update[i]->update(m_update[i], s, dt);
154 }
155 }
156
157 debug_update(*s, dt);
158}
159
160void zUIMgr::Setup(zScene* s)
161{

Callers 2

ShieldFXMethod · 0.45
zSceneUpdateFunction · 0.45

Calls 3

xBaseIsEnabledFunction · 0.85
debug_updateFunction · 0.85
updateMethod · 0.45

Tested by

no test coverage detected