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github.com/bfbbdecomp/bfbb
/ ShieldFX
Method
ShieldFX
src/SB/Game/zNPCTypeRobot.cpp:999–1006 ·
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Source
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997
}
998
999
void zNPCSlick::ShieldFX(F32 dt)
1000
{
1001
if (g_needuvincr_slickshield)
1002
{
1003
g_uvaShield.Update(dt, NULL);
1004
g_needuvincr_slickshield = 0;
1005
}
1006
}
1007
1008
S32 zNPCSleepy::RepelMissile(F32 dt)
1009
{
Callers
nothing calls this directly
Calls
1
Update
Method · 0.45
Tested by
no test coverage detected