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hub / github.com/bfbbdecomp/bfbb / Kill

Method Kill

src/SB/Game/zNPCHazard.cpp:241–251  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

239}
240
241void NPCHazard::Kill()
242{
243 if ((flg_hazard & 1) != 0)
244 {
245 if (cb_notify != NULL)
246 {
247 cb_notify->Notify(HAZ_NOTE_ABORT, this);
248 }
249 Discard();
250 }
251}
252
253void NPCHazard::Start(const xVec3* pos, F32 tym)
254{

Callers 1

zNPCHazard_SceneResetFunction · 0.45

Calls 1

NotifyMethod · 0.45

Tested by

no test coverage detected