| 81 | } |
| 82 | |
| 83 | void zNPCHazard_SceneReset() |
| 84 | { |
| 85 | for (S32 i = 0; i < 64; i++) |
| 86 | { |
| 87 | if (g_hazards[i].flg_hazard) |
| 88 | { |
| 89 | g_hazards[i].Kill(); |
| 90 | } |
| 91 | } |
| 92 | g_cnt_activehaz = 0; |
| 93 | } |
| 94 | |
| 95 | void zNPCHazard_ScenePostInit() |
| 96 | { |
no test coverage detected