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hub / github.com/bfbbdecomp/bfbb / apply_damage_hazards

Method apply_damage_hazards

src/SB/Game/zEntCruiseBubble.cpp:3273–3276  ·  view source on GitHub ↗

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3271 }
3272
3273 void cruise_bubble::state_missle_explode::apply_damage_hazards(F32 param)
3274 {
3275 HAZ_Iterate(&hazard_check, *(void**)&param, 0x208000);
3276 }
3277
3278 cruise_bubble::state_missle_explode::cb_damage_ent::cb_damage_ent(F32 radius)
3279 {

Callers

nothing calls this directly

Calls 1

HAZ_IterateFunction · 0.85

Tested by

no test coverage detected