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hub / github.com/bfbbdecomp/bfbb / HAZ_Iterate

Function HAZ_Iterate

dwarf/SB/Game/zNPCHazard.cpp:4599–4606  ·  view source on GitHub ↗

Compile unit: C:\SB\Game\zNPCHazard.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x003CCAC0 -> 0x003CCB60 */ Range: 0x3CCAC0 -> 0x3CCB60

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4597*/
4598// Range: 0x3CCAC0 -> 0x3CCB60
4599void HAZ_Iterate(unsigned char (* fp)(class NPCHazard &, void *) /* r20 */, void * context /* r19 */, signed int flag_filter /* r18 */) {
4600 // Blocks
4601 /* anonymous block */ {
4602 // Range: 0x3CCAC0 -> 0x3CCB60
4603 class NPCHazard * haz; // r17
4604 class NPCHazard * end; // r16
4605 }
4606}
4607
4608/*
4609 Compile unit: C:\SB\Game\zNPCHazard.cpp

Callers 3

collide_hazardsMethod · 0.85
apply_damage_hazardsMethod · 0.85
lock_hazard_targetsMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected