MCPcopy Create free account
hub / github.com/bfbbdecomp/bfbb / zFrag_ProjectileRenderer

Function zFrag_ProjectileRenderer

src/SB/Game/zShrapnel.cpp:877–880  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

875}
876
877void zFrag_ProjectileRenderer()
878{
879 // TODO
880}
881
882static void zShrapnel_DestructObjInit(zShrapnelAsset* shrap, xModelInstance* parent, xVec3* initVel,
883 void (*cb)(zFrag*, zFragAsset*))

Callers 1

zShrapnel_RenderFunction · 0.70

Calls

no outgoing calls

Tested by

no test coverage detected