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Function NCIN_WaterSplash

src/SB/Game/zNPCFXCinematic.cpp:615–626  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

613}
614
615void NCIN_WaterSplash(const zCutsceneMgr*, NCINEntry* fxrec, S32 killit)
616{
617 if (killit != 0)
618 {
619 fxrec->flg_stat |= 4;
620 }
621 else if (fxrec->flg_stat & 2)
622 {
623 NPCC_MakeASplash(&fxrec->pos_A[0], -1.0f);
624 fxrec->flg_stat |= 4;
625 }
626}
627
628void NCIN_HazProjShoot(const zCutsceneMgr* mgr, NCINEntry* fxrec, S32 param)
629{

Callers

nothing calls this directly

Calls 1

NPCC_MakeASplashFunction · 0.85

Tested by

no test coverage detected