| 29 | } |
| 30 | |
| 31 | S32 zGooAdd(xEnt* obj, F32 depth, S32 freezeGroup) |
| 32 | { |
| 33 | S32 i; |
| 34 | zGooParams* gp; |
| 35 | |
| 36 | for (i = 0; i < zgoo_nused; i++) |
| 37 | { |
| 38 | gp = &zgoo_gps[i]; |
| 39 | |
| 40 | if (gp->goo_ent == obj) |
| 41 | { |
| 42 | return 1; |
| 43 | } |
| 44 | } |
| 45 | |
| 46 | if (zgoo_nused >= zgoo_ngps) |
| 47 | { |
| 48 | return 0; |
| 49 | } |
| 50 | |
| 51 | gp = &zgoo_gps[zgoo_nused]; |
| 52 | |
| 53 | gp->orig_depth = depth; |
| 54 | gp->depth = depth; |
| 55 | gp->goo_ent = obj; |
| 56 | |
| 57 | zgoo_nused++; |
| 58 | |
| 59 | if (obj->model->Data) |
| 60 | { |
| 61 | zFXGooEnable(obj->model->Data, freezeGroup); |
| 62 | } |
| 63 | |
| 64 | return 1; |
| 65 | } |
| 66 | |
| 67 | S32 zGooIs(xEnt* obj, F32& depth, U32 playerCheck) |
| 68 | { |
no test coverage detected