Compile unit: C:\SB\Game\zFX.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x00179FD0 -> 0x0017A150 */ Range: 0x179FD0 -> 0x17A150
| 3217 | */ |
| 3218 | // Range: 0x179FD0 -> 0x17A150 |
| 3219 | void zFXGooEnable(class RpAtomic * atomic /* r17 */, signed int freezeGroup /* r2 */) { |
| 3220 | // Blocks |
| 3221 | /* anonymous block */ { |
| 3222 | // Range: 0x179FD0 -> 0x17A150 |
| 3223 | signed int i; // r6 |
| 3224 | class zFXGooInstance * goo; // r16 |
| 3225 | class xVec3 * orig_verts; // r18 |
| 3226 | class RwRGBA * orig_colors; // r2 |
| 3227 | } |
| 3228 | } |
| 3229 | |
| 3230 | /* |
| 3231 | Compile unit: C:\SB\Game\zFX.cpp |