| 5924 | } |
| 5925 | |
| 5926 | xAnimTable* zSandy_AnimTable() |
| 5927 | { |
| 5928 | xAnimTable* animTable = xAnimTableNew("Sandy", NULL, 0); |
| 5929 | |
| 5930 | xAnimTableNewState(animTable, "Idle01", 0x10, 0x0001, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5931 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5932 | xAnimTableNewState(animTable, "Idle01b", 0x10, 0x0001, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5933 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5934 | xAnimTableNewState(animTable, "Idle01c", 0x10, 0x0001, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5935 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5936 | xAnimTableNewState(animTable, "Idle02", 0x10, 0x0001, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5937 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5938 | xAnimTableNewState(animTable, "Idle04", 0x10, 0x0001, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5939 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5940 | xAnimTableNewState(animTable, "Idle05", 0x10, 0x0001, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5941 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5942 | xAnimTableNewState(animTable, "Inactive_sleep", 0x20, 0x0001, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5943 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5944 | xAnimTableNewState(animTable, "SlipIdle01", 0x10, 0x0001, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5945 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5946 | xAnimTableNewState(animTable, "Inactive01", 0x20, 0x0001, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5947 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5948 | xAnimTableNewState(animTable, "Inactive02", 0x20, 0x0001, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5949 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5950 | xAnimTableNewState(animTable, "Hit01", 0x20, 0x0001, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5951 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5952 | xAnimTableNewState(animTable, "Defeat01", 0x00, 0x0480, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5953 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5954 | xAnimTableNewState(animTable, "Defeat02", 0x00, 0x0480, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5955 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5956 | xAnimTableNewState(animTable, "Defeat03", 0x00, 0x0480, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5957 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5958 | xAnimTableNewState(animTable, "Defeat04", 0x00, 0x0480, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5959 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5960 | xAnimTableNewState(animTable, "DefeatGoo", 0x00, 0x0480, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5961 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5962 | xAnimTableNewState(animTable, "Walk01", 0x10, 0x0044, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5963 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5964 | xAnimTableNewState(animTable, "Run01", 0x10, 0x0046, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5965 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5966 | xAnimTableNewState(animTable, "RunOutOfWorld01", 0x10, 0x0046, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5967 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5968 | xAnimTableNewState(animTable, "SlipRun01", 0x10, 0x0046, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5969 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5970 | xAnimTableNewState(animTable, "JumpStart01", 0x20, 0x000A, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5971 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5972 | xAnimTableNewState(animTable, "JumpLift01", 0x20, 0x000A, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5973 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5974 | xAnimTableNewState(animTable, "JumpApex01", 0x20, 0x000A, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5975 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5976 | xAnimTableNewState(animTable, "Fall01", 0x10, 0x000A, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5977 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5978 | xAnimTableNewState(animTable, "Land01", 0x20, 0x0000, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5979 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5980 | xAnimTableNewState(animTable, "LandRun01", 0x20, 0x0006, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5981 | xAnimDefaultBeforeEnter, NULL, NULL); |
| 5982 | xAnimTableNewState(animTable, "BounceStart01", 0x20, 0x000A, 1.0, NULL, NULL, 0.0, NULL, NULL, |
| 5983 | xAnimDefaultBeforeEnter, NULL, NULL); |
nothing calls this directly
no test coverage detected