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hub / github.com/bfbbdecomp/bfbb / IdleCB

Function IdleCB

src/SB/Game/zEntPlayer.cpp:1449–1454  ·  view source on GitHub ↗

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1447}
1448
1449static U32 IdleCB(xAnimTransition*, xAnimSingle*, void*)
1450{
1451 zEntPlayer_SNDStop(ePlayerSnd_SlipLoop);
1452 idle_tmr = 0.0f;
1453 return 0;
1454}
1455
1456static U32 InactiveCheck(xAnimTransition* tran, xAnimSingle*, void*)
1457{

Callers

nothing calls this directly

Calls 1

zEntPlayer_SNDStopFunction · 0.85

Tested by

no test coverage detected