| 1578 | } |
| 1579 | |
| 1580 | static U32 BubbleSpinCB(xAnimTransition*, xAnimSingle* anim, void*) |
| 1581 | { |
| 1582 | anim->CurrentSpeed = 0.0f; |
| 1583 | zEntPlayer_SNDPlay(ePlayerSnd_BubbleWand, 0.0f); |
| 1584 | sPlayerAttackInAir++; |
| 1585 | zEntPlayer_SNDStop(ePlayerSnd_SlipLoop); |
| 1586 | return 0; |
| 1587 | } |
| 1588 | |
| 1589 | // FIXME: These floats are out of order (again...) |
| 1590 | static void float_fix2(float* out) |
nothing calls this directly
no test coverage detected