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hub / github.com/bfbbdecomp/bfbb / BoulderRollWindupCB

Function BoulderRollWindupCB

src/SB/Game/zEntPlayer.cpp:2459–2466  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2457}
2458
2459static U32 BoulderRollWindupCB(xAnimTransition*, xAnimSingle*, void*)
2460{
2461 zEntPlayer_SNDPlay(ePlayerSnd_BoulderStart, 0.0f);
2462 zEntPlayer_SNDPlayStreamRandom(ePlayerStreamSnd_SpongeBallComment1,
2463 ePlayerStreamSnd_SpongeBallComment3, 0.2f);
2464 zEntPlayer_SNDStop(ePlayerSnd_SlipLoop);
2465 return 0;
2466}
2467
2468static void zEntPlayer_BoulderVehicleUpdate(xEnt* ent, xScene* sc, F32 dt);
2469static void zEntPlayer_BoulderVehicleMove(xEnt*, xScene*, F32, xEntFrame* frame);

Callers

nothing calls this directly

Calls 3

zEntPlayer_SNDPlayFunction · 0.85
zEntPlayer_SNDStopFunction · 0.85

Tested by

no test coverage detected