| 1707 | } |
| 1708 | |
| 1709 | static U32 BBounceToJumpCB(xAnimTransition* tran, xAnimSingle* anim, void* param_3) |
| 1710 | { |
| 1711 | zEntPlayerJumpStart(&globals.player.ent, &globals.player.s->Jump); |
| 1712 | |
| 1713 | startDouble = globals.player.ent.frame->mat.pos.y; |
| 1714 | startJump = startDouble; |
| 1715 | globals.player.CanJump = 0; |
| 1716 | globals.player.IsJumping = 1; |
| 1717 | globals.player.Jump_CanDouble = 1; |
| 1718 | globals.player.IsDJumping = 0; |
| 1719 | |
| 1720 | zCameraSetBbounce(false); |
| 1721 | zEntPlayer_SNDStop(ePlayerSnd_BubbleBashStart); |
| 1722 | zEntPlayer_SNDPlay(ePlayerSnd_BubbleBashHit1, 0.0f); |
| 1723 | return 0; |
| 1724 | } |
| 1725 | |
| 1726 | static U32 BbowlCheck(xAnimTransition* tran, xAnimSingle* anim, void* param_3) |
| 1727 | { |
nothing calls this directly
no test coverage detected