| 229 | namespace |
| 230 | { |
| 231 | void play_sound(z_disco_floor& df) |
| 232 | { |
| 233 | xVec3 var_48; |
| 234 | |
| 235 | xVec3Sub(&var_48, &df.bound.center, (xVec3*)&globals.player.ent.model->Mat->pos); |
| 236 | |
| 237 | if (xVec3Length2(&var_48) < SQR(df.bound.r) * SQR(1.5f) * SQR(1.5f)) |
| 238 | { |
| 239 | df.curr_note++; |
| 240 | |
| 241 | if (df.curr_note >= 5) |
| 242 | { |
| 243 | df.curr_note = 5.0f * -xurand() - 5.0f; |
| 244 | } |
| 245 | |
| 246 | F32 pitch = (df.curr_note >= 0) ? close_encounters[df.curr_note] : |
| 247 | blues_scale[(S32)(6.0f * xurand() - 0.01f)]; |
| 248 | F32 pitch_offset = pitch; |
| 249 | |
| 250 | if (df.transition_delay < 0.05f) |
| 251 | { |
| 252 | pitch_offset += 17.0f; |
| 253 | } |
| 254 | else if (df.transition_delay > 1.0f) |
| 255 | { |
| 256 | pitch_offset += -10.0f; |
| 257 | } |
| 258 | else |
| 259 | { |
| 260 | F32 tmp = (df.transition_delay - 0.05f); |
| 261 | tmp /= 0.95f; |
| 262 | tmp = (1.0f - tmp) * 27.0f; |
| 263 | tmp += -10.0f; |
| 264 | |
| 265 | pitch_offset += tmp; |
| 266 | } |
| 267 | |
| 268 | xSndPlay3D(xStrHash("Disco_6_Alt"), 0.231f, pitch_offset, 0, 0, &df.bound.center, |
| 269 | 0.75f * df.bound.r, 1.5f * df.bound.r, SND_CAT_GAME, 0.0f); |
| 270 | |
| 271 | df.sound_delay = 0.0f; |
| 272 | } |
| 273 | } |
| 274 | |
| 275 | size_t state_byte_size(size_t mask_size); |
| 276 |
no test coverage detected