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hub / github.com/bfbbdecomp/bfbb / zAnimListGetTable

Function zAnimListGetTable

src/SB/Game/zAnimList.cpp:108–122  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

106}
107
108xAnimTable* zAnimListGetTable(U32 id)
109{
110 U32* current_id = aids;
111
112 for (S32 i = 0; i < nals; i++)
113 {
114 if (id == *current_id)
115 {
116 return atbls[i];
117 }
118 current_id++;
119 }
120
121 return NULL;
122}
123
124S32 zAnimListGetNumUsed(U32 id)
125{

Callers 2

load_anim_listFunction · 0.70
zEntInitFunction · 0.70

Calls

no outgoing calls

Tested by

no test coverage detected