| 1187 | } |
| 1188 | |
| 1189 | static void EffectActiveRemove(xAnimActiveEffect* active, U32 index, U32 count) |
| 1190 | { |
| 1191 | count--; |
| 1192 | |
| 1193 | if (index == count || !(active + 1)->Effect) |
| 1194 | { |
| 1195 | active->Effect = NULL; |
| 1196 | } |
| 1197 | else |
| 1198 | { |
| 1199 | xAnimActiveEffect* curr = active; |
| 1200 | |
| 1201 | while (index < count && (curr + 1)->Effect) |
| 1202 | { |
| 1203 | curr++; |
| 1204 | index++; |
| 1205 | } |
| 1206 | |
| 1207 | *active = *curr; |
| 1208 | curr->Effect = NULL; |
| 1209 | } |
| 1210 | } |
| 1211 | |
| 1212 | static U32 EffectPlaying(xAnimSingle* single, xAnimEffect* effect) |
| 1213 | { |
no outgoing calls
no test coverage detected