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hub / github.com/bfbbdecomp/bfbb / zFX_SpawnBubbleWall

Function zFX_SpawnBubbleWall

dwarf/SB/Game/zFX.cpp:2917–2929  ·  view source on GitHub ↗

Compile unit: C:\SB\Game\zFX.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x00178280 -> 0x00178488 */ Range: 0x178280 -> 0x178488

Source from the content-addressed store, hash-verified

2915*/
2916// Range: 0x178280 -> 0x178488
2917void zFX_SpawnBubbleWall() {
2918 // Blocks
2919 /* anonymous block */ {
2920 // Range: 0x178280 -> 0x178488
2921 class RwCamera * camera; // r3
2922 class RwMatrixTag * mat; // r21
2923 class xVec3 pos[100]; // r29+0x530
2924 class xVec3 vel[100]; // r29+0x80
2925 class xVec3 * pp; // r20
2926 class xVec3 * vp; // r19
2927 unsigned int i; // r18
2928 }
2929}
2930
2931/*
2932 Compile unit: C:\SB\Game\zFX.cpp

Callers 2

on_spawn_bubble_wallFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected