Compile unit: C:\SB\Game\zFX.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x00178490 -> 0x00178660 */ Range: 0x178490 -> 0x178660
| 2936 | */ |
| 2937 | // Range: 0x178490 -> 0x178660 |
| 2938 | void zFX_SpawnBubbleMenuTrail(class xVec3 * pos /* r30 */, unsigned int num /* r22 */, class xVec3 * pos_rnd /* r21 */, class xVec3 * vel_rnd /* r20 */) { |
| 2939 | // Blocks |
| 2940 | /* anonymous block */ { |
| 2941 | // Range: 0x178490 -> 0x178660 |
| 2942 | class xVec3 * posbuf; // r19 |
| 2943 | class xVec3 * velbuf; // r18 |
| 2944 | class xVec3 * pp; // r17 |
| 2945 | class xVec3 * vp; // r16 |
| 2946 | signed int j; // r23 |
| 2947 | } |
| 2948 | } |
| 2949 | |
| 2950 | /* |
| 2951 | Compile unit: C:\SB\Game\zFX.cpp |
no outgoing calls
no test coverage detected