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hub / github.com/axmolengine/axmol / transformVector

Method transformVector

core/math/Mat4.cpp:846–850  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

844}
845
846void Mat4::transformVector(Vec3* vector) const
847{
848 AX_ASSERT(vector);
849 transformVector(vector->x, vector->y, vector->z, 0.0f, vector);
850}
851
852void Mat4::transformVector(const Vec3& vector, Vec3* dst) const
853{

Callers 15

projectMethod · 0.80
projectGLMethod · 0.80
unprojectMethod · 0.80
unprojectGLMethod · 0.80
transformMethod · 0.80
beforeSimulationMethod · 0.80
afterSimulationMethod · 0.80
convertToGLMethod · 0.80
convertToUIMethod · 0.80
syncToNodeMethod · 0.80
Mat4.hFile · 0.80

Calls

no outgoing calls

Tested by 1

unprojectMethod · 0.64