| 770 | } |
| 771 | |
| 772 | void spawnplayer(playerent *d) |
| 773 | { |
| 774 | d->respawn(); |
| 775 | d->spawnstate(gamemode); |
| 776 | d->state = (d==player1 && editmode) ? CS_EDITING : CS_ALIVE; |
| 777 | findplayerstart(d); |
| 778 | } |
| 779 | |
| 780 | void respawnself() |
| 781 | { |
no test coverage detected