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Functions
2,061 in github.com/asc-community/MxEngine
⨍
Functions
2,061
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Types & classes
401
Function
operator==
src/Core/BoundingObjects/Cylinder.h:76
Function
operator==
src/Core/BoundingObjects/Capsule.h:80
Function
operator==
src/Core/BoundingObjects/BoundingSphere.h:55
Method
operator==
! compares two iterator for equality, returns false if they point to different vector pools \returns true if iterators point t
src/Utilities/VectorPool/VectorPool.h:148
Method
operator==
src/Utilities/Factory/FactoryImpl.h:207
Method
operator==
src/Utilities/UUID/UUID.cpp:91
Method
operator==
! compares two component iterators, forwards comparison to vector Pool iterators \returns true if vector Pool iterators are eq
src/Utilities/ECS/ComponentView.h:147
Method
operator==
src/Core/Components/Transform.cpp:34
Method
operator==
src/Core/Components/Instancing/InstanceFactory.h:96
Method
operator==
src/Core/BoundingObjects/Rectangle.h:47
Method
operator==
src/Core/BoundingObjects/Circle.h:46
Method
operator>
src/Utilities/Factory/FactoryImpl.h:225
Method
operator>
src/Utilities/UUID/UUID.cpp:112
Method
operator>=
src/Utilities/Factory/FactoryImpl.h:237
Method
operator>=
src/Utilities/UUID/UUID.cpp:122
Method
operator[]
src/Utilities/Array/Array2D.h:141
Function
operator|
src/Core/Rendering/RenderUtilities/ShadowMapGenerator.cpp:215
Method
rearrange
src/Utilities/Array/Array2D.h:179
Function
to_json
src/Utilities/Json/Json.cpp:49
Function
to_json
src/Core/Config/Config.cpp:140
Method
what
src/Core/Macro/Macro.h:58
Method
~Application
src/Core/Application/Application.cpp:400
Method
~Array2D
src/Utilities/Array/Array2D.h:62
Method
~AudioBuffer
src/Platform/OpenAL/AudioBuffer.cpp:57
Method
~AudioPlayer
src/Platform/OpenAL/AudioPlayer.cpp:69
Method
~Behaviour
src/Core/Components/Behaviour.cpp:41
Method
~BoxShape
src/Platform/Bullet3/BoxShape.cpp:53
Method
~BufferBase
src/Platform/OpenGL/BufferBase.cpp:70
Method
~CameraController
src/Core/Components/Camera/CameraController.cpp:123
Method
~CapsuleShape
src/Platform/Bullet3/CapsuleShape.cpp:67
Method
~ComponentManager
src/Utilities/ECS/Component.h:130
Method
~CompoundShape
src/Platform/Bullet3/CompoundShape.cpp:59
Method
~CubeMap
src/Platform/OpenGL/CubeMap.cpp:134
Method
~CylinderShape
src/Platform/Bullet3/CylinderShape.cpp:71
Method
~DebugGroup
src/Platform/GPUDebug/DebugGroup.cpp:39
Method
~EventLogger
src/Utilities/ImGui/EventLogger.cpp:47
Method
~FrameBuffer
src/Platform/OpenGL/FrameBuffer.cpp:184
Method
~GraphicConsole
src/Utilities/ImGui/GraphicConsole.cpp:29
Method
~Image
src/Utilities/Image/Image.cpp:49
Method
~Indent
! destroys Indent object, removing indent from GUI elements */
src/Utilities/ImGui/Layout.h:59
Method
~InputController
src/Core/Components/Camera/InputController.cpp:39
Method
~InstanceFactory
src/Core/Components/Instancing/InstanceFactory.cpp:86
Method
~ManagedResource
src/Utilities/Factory/Factory.h:52
Method
~Mesh
src/Core/Resources/Mesh.cpp:123
Method
~ModuleManager
src/Core/Application/Application.cpp:429
Method
~MoveOnlyAllocation
src/Core/Resources/Mesh.h:47
Method
~MxObject
src/Core/MxObject/MxObject.cpp:86
Method
~NativeRigidBody
src/Platform/Bullet3/NativeRigidBody.cpp:119
Method
~ParticleSystem
src/Core/Components/Rendering/ParticleSystem.cpp:36
Method
~RenderBuffer
src/Platform/OpenGL/RenderBuffer.cpp:52
Method
~RuntimeEditor
src/Core/Runtime/RuntimeEditor.cpp:51
Method
~ScopeProfiler
! destroyed scope profiler, forcing it to write json entry to profiler */
src/Utilities/Profiler/Profiler.h:125
Method
~ScopeTimer
src/Utilities/Profiler/Profiler.cpp:92
Method
~ShaderBase
src/Platform/OpenGL/ShaderBase.cpp:217
Method
~ShadowMapGenerator
src/Core/Rendering/RenderUtilities/ShadowMapGenerator.cpp:44
Method
~SphereShape
src/Platform/Bullet3/SphereShape.cpp:60
Method
~Texture
src/Platform/OpenGL/Texture.cpp:126
Method
~TreeNodeAutoPop
src/Utilities/ImGui/Layout.h:69
Method
~VertexArray
src/Platform/OpenGL/VertexArray.cpp:54
Method
~Window
src/Platform/Window/Window.cpp:465
Method
~array_view
src/Utilities/Array/ArrayView.h:55
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