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Functions
2,061 in github.com/asc-community/MxEngine
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Functions
2,061
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Types & classes
401
Method
SetOuterAngleVolume
src/Platform/OpenAL/AudioPlayer.cpp:125
Method
SetOuterAngleVolume
src/Core/Components/Audio/AudioSource.cpp:155
Method
SetParticleAngularSpeed
src/Core/Components/Rendering/ParticleSystem.cpp:224
Method
SetPlaybackSpeed
src/Core/Components/Audio/AudioSource.cpp:119
Method
SetPlaying
src/Core/Components/Audio/AudioSource.cpp:96
Method
SetPosition
src/Platform/Window/WindowManager.cpp:83
Method
SetPushVelocity
src/Core/Components/Physics/RigidBody.cpp:518
Method
SetRadius
src/Core/Components/Lighting/PointLight.cpp:65
Method
SetRaySteps
src/Core/Components/Camera/CameraSSGI.cpp:70
Method
SetReferenceDistance
src/Platform/OpenAL/AudioPlayer.cpp:165
Method
SetReferenceDistance
src/Core/Components/Audio/AudioSource.cpp:167
Method
SetRelative
src/Platform/OpenAL/AudioPlayer.cpp:115
Method
SetRelative
src/Core/Components/Audio/AudioSource.cpp:113
Method
SetRelative
src/Core/Components/Rendering/ParticleSystem.cpp:269
Method
SetRenderToDefaultFrameBuffer
src/Core/Application/Rendering.cpp:96
Method
SetRightKeyBinding
src/Core/Components/Camera/InputController.cpp:315
Method
SetRightVector
src/Core/Components/Camera/CameraController.cpp:388
Method
SetRigidBodyParent
src/Core/Application/Physics.cpp:111
Method
SetRollingFriction
src/Core/Components/Physics/RigidBody.cpp:346
Method
SetRollofFactor
src/Platform/OpenAL/AudioPlayer.cpp:160
Method
SetRollofFactor
src/Core/Components/Audio/AudioSource.cpp:161
Method
SetRotateSpeed
src/Core/Components/Physics/CharacterController.cpp:149
Method
SetRotation
src/Core/Components/Camera/CameraController.cpp:370
Method
SetSampleCount
src/Core/Components/Camera/CameraSSAO.cpp:60
Method
SetScale
src/Platform/Bullet3/NativeRigidBody.cpp:241
Method
SetSeed
src/Utilities/Random/Random.cpp:50
Method
SetShape
src/Core/Components/Rendering/ParticleSystem.cpp:290
Method
SetShapeTransformByIndex
src/Platform/Bullet3/CompoundShape.cpp:89
Method
SetSimulationStep
src/Platform/Modules/PhysicsModule.cpp:80
Method
SetSimulationStep
src/Core/Application/Physics.cpp:162
Method
SetSize
src/Utilities/ImGui/GraphicConsole.cpp:155
Method
SetSize
src/Platform/Window/WindowManager.cpp:88
Method
SetSoundModel
src/Core/Components/Audio/AudioListener.cpp:78
Method
SetSoundSpeed
src/Core/Components/Audio/AudioListener.cpp:56
Method
SetSpinningFriction
src/Core/Components/Physics/RigidBody.cpp:336
Method
SetStacktraceOnError
src/Utilities/Logging/Logger.cpp:169
Method
SetStartDistance
src/Core/Components/Camera/CameraSSR.cpp:60
Method
SetSteps
src/Core/Components/Camera/CameraSSR.cpp:55
Method
SetSubMeshesInternal
src/Core/Resources/Mesh.cpp:219
Method
SetThickness
src/Core/Components/Camera/CameraSSR.cpp:50
Method
SetTimeLeftInternal
src/Core/Components/Behaviour.cpp:121
Method
SetTimeRequestInternal
src/Core/Components/Behaviour.cpp:126
Method
SetTimerModeInternal
src/Core/Components/Behaviour.cpp:116
Method
SetTitle
src/Platform/Window/WindowManager.cpp:78
Method
SetTransform
src/Core/Resources/SubMesh.cpp:47
Method
SetTurnVelocity
src/Core/Components/Physics/RigidBody.cpp:529
Method
SetTypeInternal
src/Core/Components/Physics/RigidBody.cpp:233
Method
SetUpKeyBinding
src/Core/Components/Camera/InputController.cpp:321
Method
SetUpVector
src/Core/Components/Camera/CameraController.cpp:383
Method
SetUsageType
src/Platform/OpenGL/BufferBase.cpp:140
Method
SetVelocity
src/Platform/OpenAL/AudioPlayer.cpp:140
Method
SetVelocity
src/Core/Components/Audio/AudioListener.cpp:50
Method
SetVelocity
src/Core/Components/Audio/AudioSource.cpp:125
Method
SetViewport
src/Platform/OpenGL/Renderer.cpp:97
Method
SetViewport
src/Core/Application/Rendering.cpp:41
Method
SetVignetteIntensity
src/Core/Components/Camera/CameraEffects.cpp:139
Method
SetVignetteRadius
src/Core/Components/Camera/CameraEffects.cpp:134
Method
SetVolume
src/Platform/OpenAL/AudioPlayer.cpp:120
Method
SetVolume
src/Core/Components/Audio/AudioListener.cpp:34
Method
SetVolume
src/Core/Components/Audio/AudioSource.cpp:101
Method
SetWidth
src/Platform/Window/WindowManager.cpp:53
Method
SetZFar
src/Core/Components/Camera/CameraBase.cpp:110
Method
SetZNear
src/Core/Components/Camera/CameraBase.cpp:121
Method
ShaderBase
src/Platform/OpenGL/ShaderBase.cpp:214
Method
ShaderBase
src/Platform/OpenGL/ShaderBase.h:79
Method
ShaderPreprocessor
src/Utilities/Parsing/ShaderPreprocessor.cpp:36
Method
ShaderStorageBuffer
src/Platform/OpenGL/ShaderStorageBuffer.h:39
Method
ShadowMapGenerator
src/Core/Rendering/RenderUtilities/ShadowMapGenerator.cpp:36
Function
SignedSqrt
! computes safe sqrt for any floating point value \param x value from which sqrt(x) is computed \returns sqrt(x) if x >= 0.0f, -sqrt(-x) i
src/Utilities/Math/Math.h:485
Method
Skybox
src/Core/Components/Rendering/Skybox.h:46
Method
Sleep
src/Utilities/Time/Time.cpp:75
Function
Slerp
src/Utilities/Math/Math.h:225
Method
SphereCollider
src/Core/Components/Physics/SphereCollider.h:45
Method
SphereShape
src/Platform/Bullet3/SphereShape.h:44
Method
SphereShape
src/Platform/Bullet3/SphereShape.cpp:35
Method
SpotLight
src/Core/Components/Lighting/SpotLight.h:51
Method
SpotLightInstancedObject
src/Core/Rendering/RenderObjects/SpotLightInstancedObject.h:54
Function
Sqr
src/Utilities/Math/Math.h:503
Method
StackAlloc
src/Utilities/Memory/RandomAllocator.h:283
Method
StackAlloc
src/Utilities/Memory/PoolAllocator.h:220
Method
StackAlloc
src/Utilities/Memory/StackAllocator.h:178
Method
StackAlloc
src/Utilities/Memory/LinearAllocator.h:173
Method
StackAllocator
! creates empty stack allocator (nullptr chunk pointer, size = 0) */
src/Utilities/Memory/StackAllocator.h:93
Method
Start
src/Utilities/Profiler/Profiler.h:94
Method
StartCompilationTask
src/Core/Application/Runtime.h:98
Method
StartCompilationTask
src/Core/Runtime/RuntimeCompiler.cpp:499
Method
Stop
src/Core/Components/Audio/AudioSource.cpp:72
Function
StubSetSubMeshes
src/Core/Resources/Mesh.cpp:275
Method
SubMesh
src/Core/Resources/SubMesh.cpp:44
Method
SubmitDirectionalLightInformation
src/Core/Rendering/RenderController.cpp:532
Method
SubmitToVBO
src/Core/Rendering/RenderObjects/PointLightInstancedObject.h:77
Method
System
src/Utilities/Time/Time.cpp:54
Method
TakeScreenShot
src/Utilities/Image/ImageManager.cpp:142
Function
TextEditCallbackStub
In C++11 you are better off using lambdas for this sort of forwarding callbacks
src/Utilities/ImGui/GraphicConsole.cpp:13
Method
Texture
src/Platform/OpenGL/Texture.cpp:80
Method
Texture
src/Platform/OpenGL/Texture.h:93
Function
Third
src/Utilities/Math/Math.h:463
Function
ThreeOverTwoPi
src/Utilities/Math/Math.h:349
Function
ToSphere
src/Core/BoundingObjects/BoundingSphere.h:47
Method
ToggleAnisotropicFriction
src/Core/Components/Physics/RigidBody.cpp:555
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