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Functions2,061 in github.com/asc-community/MxEngine

MethodInitStorage
src/Platform/OpenGL/RenderBuffer.cpp:114
MethodInitialize
src/Utilities/StaticSerializer/StaticSerializer.h:45
MethodInitializeRootDirectory
src/Utilities/FileSystem/FileManager.cpp:55
MethodInitializeWall
samples/PhysicsSample/MxApplication.cpp:65
MethodInputController
src/Core/Components/Camera/InputController.h:52
FunctionInputVec3OnClick
! creates input field for a vec3 and apply-button next to it \param title input field title \param v value in which input will be stored
src/Utilities/ImGui/Layout.h:144
MethodInstance
src/Core/Components/Instancing/Instance.h:42
MethodInstanceFactory
src/Core/Components/Instancing/InstanceFactory.h:159
MethodInstanceIterator
src/Core/Components/Instancing/InstanceFactory.h:48
MethodInstanceView
src/Core/Components/Instancing/InstanceFactory.h:110
MethodIntersection
src/Core/BoundingObjects/FrustrumCuller.h:69
FunctionInvalidateCollider
src/Core/Components/Physics/RigidBody.cpp:100
MethodInvalidateUniformCache
src/Platform/OpenGL/ShaderBase.cpp:380
MethodInvoke
src/Utilities/EventDispatcher/EventDispatcher.h:198
MethodInvoke
src/Core/Application/Event.h:77
MethodInvokeAll
! Invokes all shedules events in the order they were added */
src/Utilities/EventDispatcher/EventDispatcher.h:216
MethodInvokeAll
! Invokes all shedules events in the order they were added. Note that invoke also forces queues to be invalidated */
src/Core/Application/Event.h:94
MethodInvokeOnCollisionCallback
src/Core/Components/Physics/RigidBody.cpp:148
MethodInvokeOnCollisionEnterCallback
src/Core/Components/Physics/RigidBody.cpp:136
MethodInvokeOnCollisionExitCallback
src/Core/Components/Physics/RigidBody.cpp:142
MethodInvokeScriptableObject
src/Core/Runtime/RuntimeCompiler.cpp:565
MethodIsAbortOnFatal
src/Utilities/Logging/Logger.cpp:95
MethodIsActive
src/Platform/Bullet3/NativeRigidBody.cpp:273
MethodIsApplicationPaused
src/Core/Application/Runtime.h:118
MethodIsAutoCompilationEnabled
src/Core/Runtime/RuntimeCompiler.cpp:509
MethodIsDebugOverlayed
src/Core/Application/Rendering.cpp:84
MethodIsDepthOnly
src/Platform/OpenGL/Texture.cpp:388
MethodIsDirectory
src/Utilities/FileSystem/File.cpp:170
MethodIsEditorActive
src/Core/Application/Runtime.h:108
MethodIsFile
src/Utilities/FileSystem/File.cpp:155
MethodIsHeld
src/Core/Events/MouseEvent.h:50
MethodIsHeld
src/Core/Events/KeyEvent.h:178
MethodIsHorizontalRotationBound
src/Core/Components/Camera/InputController.cpp:282
MethodIsInDirectory
src/Utilities/FileSystem/FileManager.cpp:241
MethodIsInternalEngineResource
src/Platform/OpenAL/AudioBuffer.cpp:181
MethodIsInternalEngineResource
src/Platform/OpenGL/Texture.cpp:506
MethodIsInternalEngineResource
src/Platform/OpenGL/CubeMap.cpp:298
MethodIsInternalEngineResource
src/Core/Resources/Material.h:68
FunctionIsInternalEngineTexture
src/Utilities/ImGui/Editors/EditorExtra.cpp:185
MethodIsKeyHeld
src/Platform/Window/Input.cpp:28
MethodIsKeyHeld
src/Platform/Window/Window.cpp:249
MethodIsKeyHeldInEditor
src/Core/Application/Runtime.h:143
MethodIsKeyPressed
src/Platform/Window/Input.cpp:33
MethodIsKeyPressed
src/Platform/Window/Window.cpp:254
MethodIsKeyReleased
src/Platform/Window/Input.cpp:38
MethodIsKeyReleased
src/Platform/Window/Window.cpp:259
MethodIsListeningWindowResizeEvent
src/Core/Components/Camera/CameraController.cpp:211
MethodIsLogFileOpened
src/Utilities/Logging/Logger.cpp:90
MethodIsLogToConsole
src/Utilities/Logging/Logger.cpp:80
MethodIsLogToFile
src/Utilities/Logging/Logger.cpp:85
MethodIsLooping
src/Core/Components/Audio/AudioSource.cpp:173
MethodIsMouseHeld
src/Platform/Window/Input.cpp:43
MethodIsMouseHeld
src/Platform/Window/Window.cpp:264
MethodIsMouseHeldUnchecked
src/Platform/Window/Window.cpp:286
MethodIsMousePressed
src/Platform/Window/Input.cpp:48
MethodIsMousePressed
src/Platform/Window/Window.cpp:269
MethodIsMouseReleased
src/Platform/Window/Input.cpp:53
MethodIsMouseReleased
src/Platform/Window/Window.cpp:274
MethodIsMoving
src/Platform/Bullet3/NativeRigidBody.cpp:195
MethodIsMoving
src/Core/Components/Physics/RigidBody.cpp:214
MethodIsPlaying
src/Core/Components/Audio/AudioSource.cpp:178
MethodIsPressed
src/Core/Events/MouseEvent.h:51
MethodIsRayCastable
src/Core/Components/Physics/RigidBody.cpp:201
MethodIsReleased
src/Core/Events/MouseEvent.h:52
MethodIsRenderedToDefaultFrameBuffer
src/Core/Application/Rendering.cpp:101
MethodIsRenderedToDefaultFrameBuffer
src/Core/Rendering/RenderAdaptor.cpp:536
MethodIsRunning
src/Core/Application/Application.cpp:395
MethodIsStacktraceOnError
src/Utilities/Logging/Logger.cpp:100
MethodIsVerticalRotationBound
src/Core/Components/Camera/InputController.cpp:277
MethodKeyEvent
src/Core/Events/KeyEvent.h:175
MethodLastModifiedTime
src/Utilities/FileSystem/File.cpp:185
MethodLength
src/Core/BoundingObjects/BoundingBox.h:49
FunctionLerp
src/Utilities/Math/Math.h:220
MethodLinearAllocator
! creates empty linear allocator (nullptr chunk pointer, size = 0) */
src/Utilities/Memory/LinearAllocator.h:93
MethodLinkToFrameBuffer
src/Platform/OpenGL/RenderBuffer.cpp:125
FunctionLnLnTwo
src/Utilities/Math/Math.h:457
FunctionLnTen
src/Utilities/Math/Math.h:451
FunctionLnTwo
src/Utilities/Math/Math.h:445
MethodLoad
src/Utilities/ObjectLoading/ObjectLoader.cpp:160
MethodLoad
src/Platform/OpenAL/AudioBuffer.cpp:90
MethodLoad
src/Platform/OpenGL/ShaderStorageBuffer.h:51
MethodLoad
src/Platform/OpenGL/ComputeShader.cpp:76
MethodLoad
src/Platform/OpenGL/Shader.cpp:97
MethodLoad
src/Core/Application/Scene.cpp:35
MethodLoad<FilePath>
src/Platform/OpenGL/ComputeShader.cpp:68
MethodLoadAudio
src/Core/Resources/AssetManager.cpp:294
MethodLoadCompiledModules
src/Core/Runtime/RuntimeCompiler.cpp:519
MethodLoadComputeShader
src/Core/Resources/AssetManager.cpp:223
MethodLoadCubeMap
src/Core/Resources/AssetManager.cpp:51
MethodLoadDebugVariables<FilePath>
src/Platform/OpenGL/ComputeShader.cpp:37
MethodLoadDepth
src/Platform/OpenGL/CubeMap.cpp:263
MethodLoadFromString
src/Platform/OpenGL/ComputeShader.cpp:60
MethodLoadFromString
src/Platform/OpenGL/Shader.cpp:159
MethodLoadImage
src/Utilities/Image/ImageLoader.cpp:40
MethodLoadImageFromMemory
src/Utilities/Image/ImageLoader.cpp:54
MethodLoadMaterials
src/Utilities/ObjectLoading/ObjectLoader.cpp:332
MethodLoadMaterials
src/Core/Components/Rendering/MeshRenderer.cpp:102
MethodLoadMaterials
src/Core/Resources/AssetManager.cpp:272
MethodLoadMesh
src/Core/Resources/AssetManager.cpp:247
MethodLoadScreenSpaceShader
src/Core/Resources/AssetManager.cpp:200
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