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Functions3,700 in github.com/alexbatalov/fallout1-ce

↓ 15 callersFunctionmem_realloc
0x4AECB0
src/plib/gnw/memory.cc:107
↓ 15 callersFunctionmouseGetPositionInWindow
src/plib/gnw/mouse.cc:831
↓ 15 callersFunctionmouse_hidden
0x4B5330
src/plib/gnw/mouse.cc:713
↓ 15 callersFunctionobj_blocking_at
0x47D2F0
src/game/object.cc:2288
↓ 15 callersFunctionobj_destroy
0x48AD38
src/game/protinst.cc:613
↓ 15 callersFunctionobj_set_frame
Sets object frame. 0x47C66C
src/game/object.cc:1525
↓ 15 callersFunctionwin_height
0x4C39EC
src/plib/gnw/gnw.cc:1150
↓ 14 callersFunctionListDrvdStats
0x42F324
src/game/editor.cc:2182
↓ 14 callersFunctionPrntFlist
0x41E8D8
src/game/bmpdlog.cc:1393
↓ 14 callersFunctionanim_preload
0x41384C
src/game/anim.cc:486
↓ 14 callersFunctionart_frame_max_frame
0x418F60
src/game/art.cc:713
↓ 14 callersFunctioncompat_fopen
src/platform_compat.cc:243
↓ 14 callersFunctiondb_fwrite
0x4B0764
src/plib/db/db.cc:1169
↓ 14 callersMethodgetContext
()
os/android/app/src/main/java/org/libsdl/app/SDL.java:35
↓ 14 callersFunctiongmouse_3d_on
0x4447C0
src/game/gmouse.cc:1467
↓ 14 callersFunctiongsnd_build_weapon_sfx_name
0x449090
src/game/gsound.cc:1453
↓ 14 callersFunctionitem_hit_with
0x46A874
src/game/item.cc:832
↓ 14 callersFunctionobj_sid
0x489F60
src/game/protinst.cc:44
↓ 14 callersFunctionscr_find_obj_from_program
0x491CA4
src/game/scripts.cc:448
↓ 14 callersFunctionset_game_time
TODO: Make unsigned. 0x49188C
src/game/scripts.cc:257
↓ 14 callersFunctionstat_recalc_derived
0x49C8D4
src/game/stat.cc:398
↓ 13 callersFunctionPrintBasicStat
0x42EBD0
src/game/editor.cc:1997
↓ 13 callersFunctiondark_trans_buf_to_buf
0x47D758
src/game/object.cc:2511
↓ 13 callersFunctiondb_freadByte
0x4B07AC
src/plib/db/db.cc:1199
↓ 13 callersFunctiondb_freadInt16
src/plib/db/db.cc:2787
↓ 13 callersFunctiondb_get_file_list
0x4B0EF0
src/plib/db/db.cc:1579
↓ 13 callersFunctiondisplay_body
0x463EB0
src/game/inventry.cc:1670
↓ 13 callersFunctiongmovie_play
0x44E690
src/game/gmovie.cc:102
↓ 13 callersFunctionitem_total_weight
0x46A728
src/game/item.cc:754
↓ 13 callersFunctionmouse_info
0x4B4DD8
src/plib/gnw/mouse.cc:417
↓ 13 callersFunctionmouse_set_shape
0x4B48EC
src/plib/gnw/mouse.cc:201
↓ 13 callersFunctionmyrealloc
0x476424
src/int/memdbg.cc:112
↓ 13 callersFunctionobj_top_environment
Returns root owner of given object. 0x47CE64
src/game/object.cc:2036
↓ 13 callersFunctionprogramStackPushFloat
src/int/intrpret.cc:3126
↓ 13 callersFunctionregister_object_call
0x4148BC
src/game/anim.cc:1083
↓ 13 callersFunctionsoundPlay
0x49ACC0
src/int/sound.cc:711
↓ 13 callersFunctionsoundVolume
0x49B38C
src/int/sound.cc:1051
↓ 13 callersFunctionstat_name
0x49CA2C
src/game/stat.cc:425
↓ 12 callersFunctionadjust_ac
This function removes armor bonuses and effects granted by [oldArmor] and adds appropriate bonuses and effects granted by [newArmor]. Both [oldArmor]
src/game/inventry.cc:2193
↓ 12 callersFunctioncompat_itoa
src/platform_compat.cc:50
↓ 12 callersFunctioncompat_remove
src/platform_compat.cc:252
↓ 12 callersFunctioncompat_scr_get_local_var
src/game/reaction.cc:177
↓ 12 callersFunctioncritter_set_who_hit_me
0x428BB0
src/game/critter.cc:1146
↓ 12 callersFunctionexecuteProc
0x461728
src/int/intrpret.cc:2696
↓ 12 callersFunctiongame_time_hour
Returns game hour/minute in military format (hhmm). Examples: - 8:00 A.M. -> 800 - 3:00 P.M. -> 1500 - 11:59 P.M. -> 2359 game_time_hour 0x4917D8
src/game/scripts.cc:237
↓ 12 callersFunctionintface_update_move_points
0x4547D4
src/game/intface.cc:1182
↓ 12 callersFunctioninven_worn
0x465168
src/game/inventry.cc:2446
↓ 12 callersFunctionis_pc_flag
0x428A64
src/game/critter.cc:1076
↓ 12 callersFunctionmystrdup
0x476480
src/int/memdbg.cc:147
↓ 12 callersFunctionobj_connect
0x47BB90
src/game/object.cc:1067
↓ 12 callersFunctionobj_find_first
0x47CF08
src/game/object.cc:2090
↓ 12 callersFunctionobj_find_next
0x47CF7C
src/game/object.cc:2120
↓ 12 callersFunctionpause_for_tocks
0x4B3BC4
src/plib/gnw/input.cc:638
↓ 12 callersFunctionproto_name
0x48D108
src/game/proto.cc:351
↓ 12 callersFunctionregister_object_change_fid
0x414BF4
src/game/anim.cc:1228
↓ 12 callersFunctionscr_get_msg_str
0x494DB4
src/game/scripts.cc:2511
↓ 12 callersFunctionstat_set_bonus
0x49C814
src/game/stat.cc:355
↓ 12 callersFunctiontile_dir
0x49E5C0
src/game/tile.cc:824
↓ 12 callersFunctionwin_get_rect
0x4C3A08
src/plib/gnw/gnw.cc:1166
↓ 12 callersFunctionwin_show
0x4C2E68
src/plib/gnw/gnw.cc:681
↓ 11 callersFunctionart_frame_hot
0x418FA8
src/game/art.cc:774
↓ 11 callersFunctionconfig_set_double
0x426ECC
src/game/config.cc:503
↓ 11 callersFunctioncritter_body_type
0x428558
src/game/critter.cc:882
↓ 11 callersFunctiondb_fwriteByte
0x4B0870
src/plib/db/db.cc:1280
↓ 11 callersFunctiondb_fwriteInt32List
src/plib/db/db.cc:2942
↓ 11 callersFunctiondo_move_timer
0x469458
src/game/inventry.cc:5108
↓ 11 callersFunctiongDialogProcessReply
0x43F488
src/game/gdialog.cc:1714
↓ 11 callersFunctiongame_ui_enable
0x43C5B8
src/game/game.cc:903
↓ 11 callersFunctionintface_is_item_right_hand
0x454F14
src/game/intface.cc:1492
↓ 11 callersFunctionkb_clear
0x4B6548
src/plib/gnw/kb.cc:151
↓ 11 callersFunctionmouseGetWheel
src/plib/gnw/mouse.cc:855
↓ 11 callersFunctionobj_insert
0x47EFCC
src/game/object.cc:3582
↓ 11 callersFunctionobj_turn_off
0x47CA50
src/game/object.cc:1840
↓ 11 callersMethodonNativeMouse
(int button, int action, float x, float y, boolean relative)
os/android/app/src/main/java/org/libsdl/app/SDLActivity.java:916
↓ 11 callersFunctionperk_name
0x486868
src/game/perk.cc:297
↓ 11 callersFunctionrectGetWidth
TODO: Remove.
src/plib/gnw/rect.h:51
↓ 11 callersFunctionrefresh_box_bar_win
Updates indicator bar. 0x45455C
src/game/intface.cc:2445
↓ 11 callersFunctionsoundBufferIsValid
src/audio_engine.cc:42
↓ 11 callersFunctionstat_get_base
Returns base stat value (accounting for traits if critter is dude). 0x49C5B8
src/game/stat.cc:235
↓ 11 callersFunctionwindowGetYres
0x4A5B5C
src/int/window.cc:1491
↓ 10 callersFunctionDecGamma
0x48407C
src/game/options.cc:1716
↓ 10 callersFunctionDrawInfoWin
0x4305DC
src/game/editor.cc:2607
↓ 10 callersFunctionGNW_add_input_buffer
0x4B3454
src/plib/gnw/input.cc:238
↓ 10 callersFunctionIncGamma
0x483F9C
src/game/options.cc:1691
↓ 10 callersFunctionListSkills
0x430184
src/game/editor.cc:2474
↓ 10 callersFunctionMapDirErase
0x471C68
src/game/loadsave.cc:2584
↓ 10 callersFunctionai_cap
0x424AD8
src/game/combatai.cc:311
↓ 10 callersFunctioncombat_turn_run
0x420698
src/game/combat.cc:2130
↓ 10 callersFunctioncompat_windows_path_to_native
src/platform_compat.cc:276
↓ 10 callersFunctiondb_filelength
0x4B1A98
src/plib/db/db.cc:1842
↓ 10 callersFunctiondb_freadInt8List
src/plib/db/db.cc:2834
↓ 10 callersFunctiondb_fwriteIntCount
0x4B0C3C
src/plib/db/db.cc:1455
↓ 10 callersFunctiongame_ui_disable
0x43C584
src/game/game.cc:891
↓ 10 callersFunctiongdialog_free_speech
0x43E164
src/game/gdialog.cc:757
↓ 10 callersFunctiongetWord
0x486160
src/int/pcx.cc:43
↓ 10 callersFunctionget_bk_time
0x4B3C58
src/plib/gnw/input.cc:687
↓ 10 callersFunctiongmouse_3d_is_on
0x444944
src/game/gmouse.cc:1560
↓ 10 callersFunctiongmouse_bk_process
0x443274
src/game/gmouse.cc:477
↓ 10 callersFunctiongmouse_disable
0x44307C
src/game/gmouse.cc:385
↓ 10 callersFunctiongmouse_enable
0x443044
src/game/gmouse.cc:373
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