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Functions3,700 in github.com/alexbatalov/fallout1-ce

↓ 29 callersFunctioncheck_registry
0x41390C
src/game/anim.cc:526
↓ 29 callersFunctioninternal_free
0x4B2890
src/plib/db/db.cc:2668
↓ 29 callersFunctionitem_remove_mult
0x469FB8
src/game/item.cc:309
↓ 29 callersFunctionrectCopy
TODO: Remove.
src/plib/gnw/rect.h:42
↓ 29 callersFunctionwin_delete_button
0x4C5374
src/plib/gnw/button.cc:768
↓ 28 callersFunctionDrawCard
0x434AC8
src/game/editor.cc:4503
↓ 28 callersFunctionsoundDelete
0x49AE60
src/int/sound.cc:785
↓ 28 callersFunctionsoundUpdate
0x49C15C
src/int/sound.cc:1654
↓ 26 callersFunctionconfig_get_string
0x4266E0
src/game/config.cc:114
↓ 26 callersFunctionmap_enable_bk_processes
0x473CDC
src/game/map.cc:417
↓ 26 callersFunctionmouse_get_position
0x4B5268
src/plib/gnw/mouse.cc:674
↓ 25 callersFunctiondisplay_target_inventory
Render inventory item. 0x463C00
src/game/inventry.cc:1516
↓ 25 callersFunctionmouse_hide
0x4B4D70
src/plib/gnw/mouse.cc:399
↓ 25 callersFunctionrect_inside_bound
Calculates intersection of two source rectangles and places it into third rectangle and returns 0. If two source rectangles do not have intersection i
src/plib/gnw/rect.cc:225
↓ 25 callersFunctionstat_pc_get
0x49CAD4
src/game/stat.cc:449
↓ 24 callersFunctionbutton_draw
0x4C58C0
src/plib/gnw/button.cc:1095
↓ 24 callersFunctioncompat_strupr
src/platform_compat.cc:40
↓ 24 callersFunctiongame_time
TODO: Make unsigned. Returns game time in ticks (1/10 second). 0x491740
src/game/scripts.cc:188
↓ 24 callersFunctionlzss_decode_chunk_to_buf
src/plib/db/lzss.cc:244
↓ 24 callersFunctionlzss_decode_chunk_to_file
src/plib/db/lzss.cc:276
↓ 23 callersFunctionart_exists
0x419050
src/game/art.cc:838
↓ 23 callersFunctiondb_free_file_list
0x4B1518
src/plib/db/db.cc:1754
↓ 23 callersFunctiondb_ftell
0x4B06A8
src/plib/db/db.cc:1122
↓ 23 callersFunctionitem_w_curr_ammo
0x46AE64
src/game/item.cc:1164
↓ 23 callersFunctionobj_dist
0x47D468
src/game/object.cc:2386
↓ 23 callersFunctionrequireBits
src/sound_decoder.cc:1289
↓ 23 callersFunctionscr_find_sid_from_program
0x491C00
src/game/scripts.cc:429
↓ 23 callersFunctionscr_set_objs
0x491E00
src/game/scripts.cc:500
↓ 23 callersFunctionselect_fatal_error
0x496D4C
src/game/select.cc:1041
↓ 23 callersFunctionskill_level
0x498388
src/game/skill.cc:205
↓ 23 callersFunctionwin_register_button_func
0x4C4810
src/plib/gnw/button.cc:210
↓ 22 callersFunctionanim_set_continue
0x415620
src/game/anim.cc:1600
↓ 22 callersFunctionart_lock
0x418998
src/game/art.cc:418
↓ 22 callersFunctiondb_fseek
0x4B051C
src/plib/db/db.cc:1039
↓ 22 callersFunctioninterpretMangleName
0x45B418
src/int/intrpret.cc:186
↓ 22 callersFunctioninven_right_hand
0x4650E8
src/game/inventry.cc:2402
↓ 22 callersFunctiontile_num
0x49E354
src/game/tile.cc:674
↓ 21 callersFunctiondisplay_table_inventories
0x468138
src/game/inventry.cc:4461
↓ 21 callersFunctiongsnd_build_character_sfx_name
0x448F34
src/game/gsound.cc:1400
↓ 21 callersFunctionint_debug
0x44B5E4
src/int/support/intextra.cc:146
↓ 21 callersFunctionregister_object_must_call
0x4149E4
src/game/anim.cc:1132
↓ 21 callersFunctionselectWindowID
0x4A4CD8
src/int/window.cc:939
↓ 21 callersFunctiontile_refresh_display
0x49DEBC
src/game/tile.cc:488
↓ 20 callersFunctioncycle_enable
0x428F1C
src/game/cycle.cc:174
↓ 20 callersFunctiondb_fgetc
0x4B02A0
src/plib/db/db.cc:883
↓ 20 callersFunctiondb_fgets
0x4B04A4
src/plib/db/db.cc:1001
↓ 20 callersFunctionendgame_display_image
0x43915C
src/game/endgame.cc:575
↓ 20 callersFunctionmap_disable_bk_processes
0x473D18
src/game/map.cc:430
↓ 20 callersFunctionmouseHitTestInWindow
src/plib/gnw/mouse.cc:842
↓ 20 callersFunctionobj_set_rotation
0x47C7BC
src/game/object.cc:1644
↓ 20 callersFunctionprogramStackPushValue
src/int/intrpret.cc:3109
↓ 19 callersMethodgetContext
This method is called by SDL using JNI.
os/android/app/src/main/java/org/libsdl/app/SDLActivity.java:1125
↓ 19 callersFunctionintface_is_enabled
0x454520
src/game/intface.cc:1051
↓ 19 callersFunctioninven_set_mouse
0x4643EC
src/game/inventry.cc:1886
↓ 19 callersFunctionitem_w_max_ammo
0x46AE38
src/game/item.cc:1146
↓ 19 callersFunctionremove_bk_process
0x4B360C
src/plib/gnw/input.cc:362
↓ 19 callersFunctionwin_enable_button
0x4C552C
src/plib/gnw/button.cc:879
↓ 18 callersFunctionGNW_find_button
0x4C3A94
src/plib/gnw/gnw.cc:1205
↓ 18 callersFunctiongmouse_3d_off
0x4448C8
src/game/gmouse.cc:1531
↓ 18 callersFunctiongmouse_3d_set_mode
0x4444AC
src/game/gmouse.cc:1292
↓ 18 callersFunctionintface_update_items
0x454918
src/game/intface.cc:1255
↓ 18 callersFunctionloadColorTable
0x4C046C
src/plib/color/color.cc:436
↓ 18 callersFunctionobj_change_fid
Sets object fid. 0x47C624
src/game/object.cc:1500
↓ 18 callersFunctionobj_new
0x47B878
src/game/object.cc:922
↓ 18 callersFunctionprogramStackPushPointer
src/int/intrpret.cc:3142
↓ 18 callersFunctionprogramStackPushString
src/int/intrpret.cc:3134
↓ 17 callersFunctionPrintBigNum
0x42E684
src/game/editor.cc:1820
↓ 17 callersFunctionblock_for_tocks
0x4B3C00
src/plib/gnw/input.cc:657
↓ 17 callersFunctioncritter_is_dead
0x4284AC
src/game/critter.cc:828
↓ 17 callersFunctionqueue_add
0x4908A0
src/game/queue.cc:213
↓ 17 callersFunctionscr_exec_map_update_scripts
0x494A70
src/game/scripts.cc:2438
↓ 17 callersFunctionwin_print
0x4C2908
src/plib/gnw/gnw.cc:470
↓ 16 callersFunctionGNW_win_refresh
0x4C3094
src/plib/gnw/gnw.cc:829
↓ 16 callersFunctionInCity
0x4AD48C
src/game/worldmap.cc:2855
↓ 16 callersFunctioncompat_scr_set_local_var
src/game/reaction.cc:169
↓ 16 callersFunctionconfigGetBool
NOTE: Boolean-typed variant of [config_get_value].
src/game/config.cc:512
↓ 16 callersFunctioncritter_adjust_hits
0x427AA0
src/game/critter.cc:238
↓ 16 callersFunctioncritter_get_hits
0x427A9C
src/game/critter.cc:232
↓ 16 callersFunctioncritter_name
0x4279B8
src/game/critter.cc:177
↓ 16 callersFunctioncycle_disable
0x428F10
src/game/cycle.cc:168
↓ 16 callersFunctiondb_freadIntCount
0x4B0AB0
src/plib/db/db.cc:1371
↓ 16 callersFunctiondb_select
0x4AEF10
src/plib/db/db.cc:180
↓ 16 callersFunctiondraw_shaded_box
0x4BDABC
src/plib/gnw/grbuf.cc:142
↓ 16 callersFunctionelapsed_tocks
0x4B3C48
src/plib/gnw/input.cc:677
↓ 16 callersFunctiongame_quit_with_confirm
0x43D274
src/game/game.cc:1168
↓ 16 callersFunctioninternal_malloc
0x4B2868
src/plib/db/db.cc:2654
↓ 16 callersFunctionintface_update_hit_points
Render hit points. 0x4545A8
src/game/intface.cc:1072
↓ 16 callersFunctioninven_left_hand
0x465128
src/game/inventry.cc:2424
↓ 16 callersFunctionitem_inv_fid
0x46A838
src/game/item.cc:823
↓ 16 callersFunctionitem_w_subtype
0x46AAE4
src/game/item.cc:958
↓ 16 callersFunctionstat_get_bonus
0x49C64C
src/game/stat.cc:269
↓ 16 callersFunctionstrmfe
copy filename replacing extension 0x42DFD8
src/game/editor.cc:1572
↓ 16 callersFunctiontile_set_center
0x49DEDC
src/game/tile.cc:496
↓ 16 callersFunctionwin_fill
0x4C2D84
src/plib/gnw/gnw.cc:652
↓ 16 callersFunctionwin_register_button_mask
0x4C48E0
src/plib/gnw/button.cc:274
↓ 15 callersFunctionadd_bk_process
0x4B35BC
src/plib/gnw/input.cc:339
↓ 15 callersFunctionaudioEngineIsInitialized
src/audio_engine.cc:37
↓ 15 callersFunctionconfig_set_string
0x426728
src/game/config.cc:140
↓ 15 callersFunctiongsound_background_stop
0x4483E4
src/game/gsound.cc:824
↓ 15 callersFunctionhexGridTileIsValid
src/game/map_defs.h:26
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