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Functions3,700 in github.com/alexbatalov/fallout1-ce

↓ 671 callersFunctiondebug_printf
0x476338
src/int/memdbg.cc:42
↓ 340 callersFunctioninterpretAddFunc
0x4620A4
src/int/intrpret.cc:3040
↓ 328 callersFunctionart_id
0x4192C8
src/game/art.cc:987
↓ 306 callersFunctiongetmsg
0x476E6C
src/game/message.cc:484
↓ 305 callersFunctionart_ptr_unlock
0x418A2C
src/game/art.cc:446
↓ 275 callersFunctionmem_free
0x4AED84
src/plib/gnw/memory.cc:158
↓ 266 callersFunctionprogramStackPopInteger
src/int/intrpret.cc:3162
↓ 235 callersFunctionbuf_to_buf
0x4BDF64
src/plib/gnw/grbuf.cc:207
↓ 199 callersFunctiondb_freadInt32
src/plib/db/db.cc:2811
↓ 179 callersFunctionstat_level
0x49C4C8
src/game/stat.cc:186
↓ 175 callersFunctiontext_font
0x4C199C
src/plib/gnw/text.cc:273
↓ 167 callersFunctiondb_fwriteInt32
src/plib/db/db.cc:2904
↓ 162 callersFunctionmessage_search
0x476998
src/game/message.cc:244
↓ 161 callersFunctionwin_register_button
0x4C4320
src/plib/gnw/button.cc:28
↓ 148 callersFunctionwin_draw
0x4C3018
src/plib/gnw/gnw.cc:793
↓ 141 callersFunctionmem_malloc
0x4AEC30
src/plib/gnw/memory.cc:72
↓ 139 callersFunctiondb_fclose
0x4B2664
src/plib/db/db.cc:665
↓ 138 callersFunctiongsound_play_sfx_file
0x4492D4
src/game/gsound.cc:1609
↓ 127 callersFunctioninterpretError
0x45B5E4
src/int/intrpret.cc:251
↓ 123 callersFunctionmyfree
0x4763F8
src/int/memdbg.cc:123
↓ 121 callersFunctionproto_ptr
0x4904AC
src/game/proto.cc:1735
↓ 117 callersFunctionart_ptr_lock_data
0x418954
src/game/art.cc:396
↓ 116 callersFunctionwin_register_button_sound_func
0x4C48B0
src/plib/gnw/button.cc:256
↓ 112 callersFunctionprogramStackPushInteger
src/int/intrpret.cc:3118
↓ 111 callersFunctionwin_get_buf
0x4C3968
src/plib/gnw/gnw.cc:1104
↓ 110 callersFunctionrenderPresent
src/plib/gnw/svga.cc:228
↓ 103 callersFunctiongmouse_set_cursor
0x4442D4
src/game/gmouse.cc:1192
↓ 102 callersFunctiondbg_error
0x44B5A8
src/int/support/intextra.cc:128
↓ 101 callersFunctionprogramStackPopPointer
src/int/intrpret.cc:3189
↓ 96 callersFunctiondisplay_print
0x42BE3C
src/game/display.cc:190
↓ 94 callersFunctiondb_fwriteInt
0x4B08EC
src/plib/db/db.cc:1307
↓ 92 callersFunctiondb_freadInt
0x4B0820
src/plib/db/db.cc:1233
↓ 92 callersFunctionprogramStackPopValue
src/int/intrpret.cc:3150
↓ 89 callersFunctionart_ptr_lock
0x41892C
src/game/art.cc:384
↓ 86 callersFunctionget_time
0x4B3BB8
src/plib/gnw/input.cc:632
↓ 84 callersFunctionconfig_get_value
0x4267DC
src/game/config.cc:182
↓ 81 callersMethodmark
src/fps_limiter.cc:13
↓ 81 callersMethodthrottle
src/fps_limiter.cc:18
↓ 80 callersFunctionget_input
0x4B33C8
src/plib/gnw/input.cc:183
↓ 80 callersFunctionwin_delete
0x4C2524
src/plib/gnw/gnw.cc:354
↓ 79 callersFunctionisInCombat
src/game/combat.h:61
↓ 77 callersFunctiontile_refresh_rect
0x49DEA4
src/game/tile.cc:478
↓ 74 callersFunctionscr_ptr
0x493FD8
src/game/scripts.cc:1920
↓ 73 callersFunctiontrans_buf_to_buf
0x4BDF94
src/plib/gnw/grbuf.cc:213
↓ 69 callersFunctionroll_random
0x4914D0
src/game/roll.cc:111
↓ 68 callersFunctiondb_fopen
0x4AF9C4
src/plib/db/db.cc:522
↓ 68 callersFunctionwin_draw_rect
0x4C303C
src/plib/gnw/gnw.cc:809
↓ 67 callersFunctionconfig_set_value
0x4268E0
src/game/config.cc:238
↓ 67 callersFunctioninterpretGetString
0x45BC2C
src/int/intrpret.cc:481
↓ 67 callersFunctionrect_min_bound
Calculates a union of two source rectangles and places it into result rectangle. 0x4B2CC8
src/plib/gnw/rect.cc:212
↓ 65 callersFunctionmymalloc
0x4763D0
src/int/memdbg.cc:101
↓ 64 callersFunctionelapsed_time
0x4B3C28
src/plib/gnw/input.cc:668
↓ 63 callersFunctioncompat_stricmp
src/platform_compat.cc:30
↓ 63 callersFunctionperk_level
0x486854
src/game/perk.cc:291
↓ 63 callersFunctionscreenGetHeight
src/plib/gnw/svga.cc:169
↓ 63 callersFunctionscreenGetWidth
src/plib/gnw/svga.cc:163
↓ 58 callersFunctionart_frame_data
0x418FF8
src/game/art.cc:803
↓ 57 callersFunctiondraw_line
0x4BD850
src/plib/gnw/grbuf.cc:10
↓ 55 callersFunctionmessage_exit
0x4766D4
src/game/message.cc:132
↓ 54 callersFunctionbuf_fill
0x4BE10C
src/plib/gnw/grbuf.cc:240
↓ 53 callersFunctionitem_get_type
0x46A458
src/game/item.cc:581
↓ 53 callersFunctionwin_add
0x4C22F8
src/plib/gnw/gnw.cc:252
↓ 50 callersFunctionobj_bound
0x47D108
src/game/object.cc:2202
↓ 47 callersFunctionart_frame_length
0x418F8C
src/game/art.cc:732
↓ 47 callersFunctionmouse_get_buttons
0x4B5328
src/plib/gnw/mouse.cc:707
↓ 47 callersFunctionprogramStackPopString
src/int/intrpret.cc:3180
↓ 46 callersFunctionart_frame_width
0x418F74
src/game/art.cc:719
↓ 46 callersFunctiondb_fputs
0x4B0794
src/plib/db/db.cc:1189
↓ 46 callersFunctiontile_coord
0x49E258
src/game/tile.cc:636
↓ 45 callersFunctiontext_curr
0x4C1994
src/plib/gnw/text.cc:267
↓ 43 callersFunctionanim_cleanup
0x413878
src/game/anim.cc:500
↓ 42 callersFunctiondialog_out
0x41BE70
src/game/bmpdlog.cc:126
↓ 42 callersFunctiondisplay_inventory
0x463758
src/game/inventry.cc:1320
↓ 40 callersFunctiondb_fread
0x4AFD50
src/plib/db/db.cc:671
↓ 40 callersFunctionregister_object_animate
0x414380
src/game/anim.cc:896
↓ 38 callersFunctionfetchLong
0x45B6AC
src/int/intrpret.cc:286
↓ 38 callersFunctionregister_begin
0x413584
src/game/anim.cc:340
↓ 38 callersFunctionwin_width
0x4C39D0
src/plib/gnw/gnw.cc:1134
↓ 37 callersFunctionColor2RGB
0x4BFEA0
src/plib/color/color.cc:194
↓ 37 callersFunctiondropBits
src/sound_decoder.cc:1305
↓ 37 callersFunctionregister_object_play_sfx
0x414EB4
src/game/anim.cc:1330
↓ 37 callersFunctiontrait_level
Returns `true` if the specified trait is selected. 0x4A0668
src/game/trait.cc:173
↓ 36 callersFunctionexec_script_proc
0x492924
src/game/scripts.cc:1065
↓ 36 callersFunctionintface_fatal_error
0x4566E8
src/game/intface.cc:2316
↓ 36 callersFunctionmessage_init
0x4766BC
src/game/message.cc:122
↓ 35 callersFunctionGNW_find
0x4C3940
src/plib/gnw/gnw.cc:1087
↓ 35 callersFunctionpalette_fade_to
0x485164
src/game/palette.cc:62
↓ 33 callersFunctiongame_get_global_var
0x43C5E8
src/game/game.cc:922
↓ 33 callersFunctionmessage_load
0x476814
src/game/message.cc:164
↓ 33 callersFunctionmouse_show
0x4B4B88
src/plib/gnw/mouse.cc:331
↓ 33 callersFunctionobject_name
0x47DFC8
src/game/object.cc:2862
↓ 33 callersFunctionregister_end
0x413788
src/game/anim.cc:458
↓ 31 callersFunctionitem_add_force
0x469DE4
src/game/item.cc:232
↓ 31 callersFunctionpip_print
0x487464
src/game/pipboy.cc:898
↓ 31 callersFunctionregister_clear
0x413708
src/game/anim.cc:423
↓ 30 callersFunctionGNWSystemError
0x4C42B8
src/plib/gnw/gnw.cc:1320
↓ 30 callersFunctionobj_erase_object
0x47CCE4
src/game/object.cc:1962
↓ 30 callersFunctionobj_move_to_tile
0x47C228
src/game/object.cc:1350
↓ 30 callersFunctiontile_num_in_direction
0x49E570
src/game/tile.cc:808
↓ 30 callersFunctionwin_disable_button
0x4C5588
src/plib/gnw/button.cc:900
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