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Functions3,700 in github.com/alexbatalov/fallout1-ce

↓ 2 callersFunctionbuf_texture
0x4BE170
src/plib/gnw/grbuf.cc:251
↓ 2 callersFunctionbuildBlendTable
0x4C06CC
src/plib/color/color.cc:545
↓ 2 callersFunctionbutton_create
0x4C490C
src/plib/gnw/button.cc:291
↓ 2 callersFunctioncacheInsert
0x477208
src/int/mousemgr.cc:182
↓ 2 callersFunctioncache_destroy_item
0x41F440
src/game/cache.cc:550
↓ 2 callersFunctioncache_init
0x41E9C0
src/game/cache.cc:32
↓ 2 callersFunctioncache_make_room
Prepare cache for storing new entry with the specified size. 0x41F54C
src/game/cache.cc:611
↓ 2 callersFunctioncache_resize_array
0x41F740
src/game/cache.cc:718
↓ 2 callersFunctioncache_stats
0x41EE9C
src/game/cache.cc:247
↓ 2 callersFunctioncalculateColor
0x4BFE74
src/plib/color/color.cc:182
↓ 2 callersFunctioncan_see
0x412974
src/game/actions.cc:1502
↓ 2 callersFunctioncheck_move
0x417964
src/game/anim.cc:2975
↓ 2 callersFunctioncheck_ranged_miss
0x420ED4
src/game/combat.cc:2559
↓ 2 callersFunctionclear_pupdate_data
0x48D4A8
src/game/proto.cc:401
↓ 2 callersFunctioncombat_attack_this
0x423D98
src/game/combat.cc:4475
↓ 2 callersFunctioncombat_begin_extra
0x41FE6C
src/game/combat.cc:1775
↓ 2 callersFunctioncombat_give_exps
Give exp for destroying critter. 0x4200C8
src/game/combat.cc:1871
↓ 2 callersFunctioncombat_over
0x41FF48
src/game/combat.cc:1803
↓ 2 callersFunctioncombat_sequence_init
0x4202FC
src/game/combat.cc:1981
↓ 2 callersFunctioncombat_standup
0x4235FC
src/game/combat.cc:4135
↓ 2 callersFunctioncombat_whose_turn
0x41FD48
src/game/combat.cc:1720
↓ 2 callersFunctioncombatai_check_retaliation
0x426278
src/game/combatai.cc:1564
↓ 2 callersFunctioncombatai_load_messages
Load combatai.msg and apply language filter. 0x426364
src/game/combatai.cc:1624
↓ 2 callersFunctioncombatai_rating
0x4261B0
src/game/combatai.cc:1529
↓ 2 callersFunctioncombatai_switch_team
0x425E40
src/game/combatai.cc:1333
↓ 2 callersFunctioncombatai_unload_messages
0x426408
src/game/combatai.cc:1649
↓ 2 callersFunctioncombatai_want_to_join
0x425D20
src/game/combatai.cc:1252
↓ 2 callersFunctioncompat_splitpath
src/platform_compat.cc:55
↓ 2 callersFunctioncompat_strlwr
src/platform_compat.cc:45
↓ 2 callersFunctioncompat_tell
src/platform_compat.cc:204
↓ 2 callersFunctioncompute_explosion_damage
0x413044
src/game/actions.cc:1781
↓ 2 callersFunctionconfig_get_values
0x426810
src/game/config.cc:199
↓ 2 callersFunctionconfig_parse_line
Parses a line from .INI file into config. A line either contains a "[section]" section key or "key=value" pair. In the first case section key is not
src/game/config.cc:350
↓ 2 callersFunctionconfig_save
Writes config into .INI file. 0x426AA4
src/game/config.cc:285
↓ 2 callersFunctionconfig_split_line
Splits "key=value" pair from [string] and copy appropriate parts into [key] and [value] respectively. Both key and value are trimmed. 0x426D14
src/game/config.cc:392
↓ 2 callersFunctioncopy_file_data
Copy data from stream1 to stream2. 0x41BCC0
src/game/automap.cc:1021
↓ 2 callersFunctioncorrectDeath
[forceBack] is to force fall back animation, otherwise it's fall front if it's present 0x0x44E690
src/int/support/intextra.cc:1920
↓ 2 callersFunctioncorrectFidForRemovedItem
0x44B674
src/int/support/intextra.cc:173
↓ 2 callersFunctioncreateRenderer
src/plib/gnw/svga.cc:175
↓ 2 callersFunctioncreate_pull_down
0x4C8014
src/plib/gnw/intrface.cc:686
↓ 2 callersFunctioncritter_can_obj_dude_rest
0x428C1C
src/game/critter.cc:1162
↓ 2 callersFunctioncritter_compute_ap_from_distance
0x428D28
src/game/critter.cc:1234
↓ 2 callersFunctioncritter_copy
0x4279A4
src/game/critter.cc:171
↓ 2 callersFunctioncritter_kill_count_clear
0x428080
src/game/critter.cc:601
↓ 2 callersFunctioncritter_kill_name
0x428174
src/game/critter.cc:668
↓ 2 callersFunctioncritter_pc_reset_name
0x427A80
src/game/critter.cc:226
↓ 2 callersFunctioncritter_reset
0x4278F4
src/game/critter.cc:130
↓ 2 callersFunctioncscale
0x4BDC80
src/plib/gnw/grbuf.cc:151
↓ 2 callersFunctioncycle_is_enabled
0x428F28
src/game/cycle.cc:180
↓ 2 callersFunctiondb_exit
0x4AF048
src/plib/db/db.cc:252
↓ 2 callersFunctiondb_findclose
0x4B2854
src/plib/db/db.cc:2636
↓ 2 callersFunctiondb_findfirst
0x4B2810
src/plib/db/db.cc:2561
↓ 2 callersFunctiondb_findnext
0x4B2838
src/plib/db/db.cc:2604
↓ 2 callersFunctiondb_fputc
0x4B077C
src/plib/db/db.cc:1179
↓ 2 callersFunctiondb_freadByteCount
0x4B09D4
src/plib/db/db.cc:1335
↓ 2 callersFunctiondb_freadUInt8
src/plib/db/db.cc:2758
↓ 2 callersFunctiondb_fwriteUInt8
src/plib/db/db.cc:2879
↓ 2 callersFunctiondb_hash_string_to_key
0x4B2394
src/plib/db/db.cc:2341
↓ 2 callersFunctiondb_register_callback
0x4B1B14
src/plib/db/db.cc:1872
↓ 2 callersFunctiondb_reset_hash_table
0x4B1F9C
src/plib/db/db.cc:2145
↓ 2 callersFunctiondemo_copy_options
0x43F9D0
src/game/gdialog.cc:1928
↓ 2 callersFunctiondetachProgram
0x45B8D8
src/int/intrpret.cc:367
↓ 2 callersFunctiondetermine_to_hit_no_range
0x421E34
src/game/combat.cc:3217
↓ 2 callersFunctiondialogClose
0x431434
src/int/dialog.cc:700
↓ 2 callersFunctiondialogGetDialogDepth
0x431518
src/int/dialog.cc:736
↓ 2 callersFunctiondialogGetMediaFlag
0x431554
src/int/dialog.cc:761
↓ 2 callersFunctiondialogQuit
0x431198
src/int/dialog.cc:539
↓ 2 callersFunctiondialogSetOptionColor
0x431370
src/int/dialog.cc:654
↓ 2 callersFunctiondialogSetOptionWindow
0x4311B8
src/int/dialog.cc:551
↓ 2 callersFunctiondialogSetReplyColor
0x4313C8
src/int/dialog.cc:666
↓ 2 callersFunctiondialogSetReplyWindow
0x4311E0
src/int/dialog.cc:563
↓ 2 callersFunctiondialogStart
0x430D40
src/int/dialog.cc:406
↓ 2 callersFunctiondialogTitle
0x430E84
src/int/dialog.cc:470
↓ 2 callersFunctiondisable_bk
0x4B3638
src/plib/gnw/input.cc:383
↓ 2 callersMethoddisconnectBluetoothDevice
(BluetoothDevice bluetoothDevice)
os/android/app/src/main/java/org/libsdl/app/HIDDeviceManager.java:481
↓ 2 callersFunctiondisplay_clear
0x42BFF4
src/game/display.cc:281
↓ 2 callersFunctiondoRightButtonProc
0x4A3B74
src/int/window.cc:561
↓ 2 callersFunctiondoSubtitle
0x479360
src/int/movie.cc:755
↓ 2 callersFunctiondo_random_cripple
0x421DEC
src/game/combat.cc:3190
↓ 2 callersFunctiondraw_grid
0x49F9EC
src/game/tile.cc:1536
↓ 2 callersFunctiondraw_loc
0x4237E0
src/game/combat.cc:4199
↓ 2 callersFunctiondraw_loc_off
0x4237C8
src/game/combat.cc:4187
↓ 2 callersFunctiondraw_top_down_map
Renders automap in Map window. 0x41AC74
src/game/automap.cc:377
↓ 2 callersFunctiondraw_top_down_map_pipboy
Renders automap in Pipboy window. 0x41AF5C
src/game/automap.cc:498
↓ 2 callersFunctiondude_move
0x417A1C
src/game/anim.cc:3012
↓ 2 callersFunctiondude_run
0x417A5C
src/game/anim.cc:3035
↓ 2 callersFunctiondude_standup
0x417EAC
src/game/anim.cc:3221
↓ 2 callersFunctiondxinput_get_mouse_state
0x4E053C
src/plib/gnw/dxinput.cc:56
↓ 2 callersFunctionelevator_select
Presents elevator dialog for player to pick a desired level. 0x437E8C
src/game/elevator.cc:241
↓ 2 callersFunctionenable_bk
0x4B362C
src/plib/gnw/input.cc:377
↓ 2 callersFunctionendgameEndingUpdateOverlay
src/game/endgame.cc:890
↓ 2 callersFunctionendgame_load_palette
0x4394CC
src/game/endgame.cc:739
↓ 2 callersFunctionendgame_load_voiceover
0x4392F8
src/game/endgame.cc:669
↓ 2 callersFunctionendgame_show_subtitles
Refreshes subtitles. 0x439640
src/game/endgame.cc:809
↓ 2 callersFunctionendgame_stop_voiceover
0x4394B0
src/game/endgame.cc:730
↓ 2 callersMethodexecuteNextGattOperation
()
os/android/app/src/main/java/org/libsdl/app/HIDDeviceBLESteamController.java:364
↓ 2 callersFunctionexecuteProcedure
0x4619D4
src/int/intrpret.cc:2770
↓ 2 callersFunctionexit_move_timer_win
0x469B5C
src/game/inventry.cc:5367
↓ 2 callersFunctionexportClearAllVariables
0x43A324
src/int/export.cc:325
↓ 2 callersFunctionexportFindProcedure
0x43A08C
src/int/export.cc:283
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