MCPcopy Create free account

hub / github.com/alex-petrenko/megaverse / functions

Functions801 in github.com/alex-petrenko/megaverse

MethodsetMaxSlope
src/libs/env/src/kinematic_character_controller.cpp:658
FunctionsetMegaverseLogLevel
src/libs/bindings/megaverse.cpp:29
MethodsetRenderResolution
* Call this before the first call to render() */
src/libs/bindings/megaverse.cpp:148
MethodsetRewardShaping
src/libs/bindings/megaverse.cpp:219
MethodsetRewardShaping
* @param agentIdx * @param rs new reward shaping for the agent */
src/libs/env/include/env/scenario.hpp:205
MethodsetStepHeight
src/libs/env/src/kinematic_character_controller.cpp:684
MethodsetUp
src/libs/env/src/kinematic_character_controller.cpp:705
MethodsetUpInterpolate
src/libs/env/src/kinematic_character_controller.cpp:700
MethodsetUpVector
src/libs/env/src/kinematic_character_controller.cpp:716
FunctionsetUseGhostSweepTest
src/libs/env/include/env/kinematic_character_controller.hpp:113
MethodsetViewParameters
src/examples/arcball/ArcBall.cpp:63
MethodsetWalkDirection
src/libs/env/src/kinematic_character_controller.cpp:445
Functionsgn
src/libs/util/include/util/util.hpp:14
MethodspawnAgents
* Override this if your scenario needs agents of a different type or a different logic for spawning agents. * @param agents resulting vector of a
src/libs/scenarios/include/scenarios/scenario_default.hpp:80
Methodstep
src/libs/scenarios/src/scenario_tower_building.cpp:179
Methodstep
src/libs/scenarios/src/scenario_football.cpp:143
Methodstep
src/libs/scenarios/src/scenario_rearrange.cpp:126
Methodstep
src/libs/scenarios/src/scenario_box_a_gone.cpp:97
Methodstep
src/libs/scenarios/src/scenario_hex_memory.cpp:79
Methodstep
src/libs/scenarios/src/scenario_obstacles.cpp:197
Methodstep
src/libs/scenarios/src/scenario_hex_explore.cpp:42
Methodstep
src/libs/scenarios/src/scenario_sokoban.cpp:168
Methodstep
src/libs/scenarios/src/scenario_collect.cpp:145
Methodstep
src/libs/scenarios/include/scenarios/component_fall_detection.hpp:33
Methodstep
src/libs/scenarios/include/scenarios/component_object_stacking.hpp:45
Methodstep
src/libs/scenarios/include/scenarios/scenario_empty.hpp:19
Methodstep
src/libs/viewer/src/viewer.cpp:81
Methodstep
src/libs/env/include/env/scenario_component.hpp:26
Methodstep
* This is called by the environment after the physics simulation step. * This method should normally contain main logic of the scenario. */
src/libs/env/include/env/scenario.hpp:118
MethodstepDown
phase 3: down * @param collisionWorld * @param dt */
src/libs/env/src/kinematic_character_controller.cpp:400
MethodstepEnv
src/libs/env/src/vector_env.cpp:48
MethodstepForwardAndStrafe
* Phase 2: react to directional user input * @param collisionWorld * @param horizontalVelocity * @param dt */
src/libs/env/src/kinematic_character_controller.cpp:337
MethodstepUp
src/libs/env/src/kinematic_character_controller.cpp:223
FunctionstringTo
src/libs/util/include/util/string_utils.hpp:20
MethodsyncPose
needed after changing the pose from Magnum side */
src/libs/env/include/env/physics.hpp:69
MethodtaskFunc
src/libs/env/src/vector_env.cpp:59
MethodteamAffinity
* Each agent is for himself. */
src/libs/scenarios/include/scenarios/scenario_box_a_gone.hpp:92
MethodteamAffinity
* Which team the agent belongs to. By default all agents are on the same team. */
src/libs/env/include/env/scenario.hpp:265
MethodteamSize
src/libs/env/include/env/scenario.hpp:267
MethodteamSpirit
* @return teamSpirit configured for this agent, can be used in collaborative tasks. */
src/libs/env/include/env/scenario.hpp:257
FunctiontestLog
src/test/src/logger_tests.cpp:19
Methodtest_env
(self)
megaverse/tests/test_env.py:22
Methodtest_env_close_immediately
(self)
megaverse/tests/test_env.py:28
Methodtest_megaverse
(self)
megaverse_rl/tests/test_voxel_env.py:11
Methodtest_memleak
(self)
megaverse/tests/test_env.py:142
Methodtest_multitask
(self)
megaverse/tests/test_env.py:163
Methodtest_performance
(self)
megaverse/tests/test_env.py:116
Methodtest_render
(self)
megaverse/tests/test_env.py:78
Methodtest_render_reset
(self)
megaverse/tests/test_env.py:84
Methodtest_render_vulkan
(self)
megaverse/tests/test_env.py:81
Methodtest_render_vulkan_reset
(self)
megaverse/tests/test_env.py:87
Methodtest_reward_shaping
(self)
megaverse/tests/test_env.py:123
Methodtest_seeds
(self)
megaverse/tests/test_env.py:42
Methodtest_two_envs_same_process
(self)
megaverse/tests/test_env.py:32
Methodtest_viewer
(self)
megaverse/tests/test_env.py:187
MethodtickEvent
src/apps/viewer_app.cpp:73
MethodtoggleCollision
src/libs/env/include/env/physics.hpp:76
MethodtoggleDebugMode
src/libs/magnum_rendering/src/magnum_env_renderer.cpp:122
MethodtransformationMatrix
Get the camera's transformation matrix */
src/examples/arcball/ArcBall.h:104
MethodtranslateDelta
src/examples/arcball/ArcBall.cpp:115
MethodtrueObjective
src/libs/scenarios/include/scenarios/scenario_tower_building.hpp:42
MethodtrueObjective
* Different trueObjective depending on whether this is a single-agent or competitive setting. */
src/libs/scenarios/include/scenarios/scenario_box_a_gone.hpp:57
MethodtrueObjective
src/libs/scenarios/include/scenarios/scenario_hex_explore.hpp:25
MethodtrueObjective
src/libs/scenarios/include/scenarios/scenario_rearrange.hpp:95
MethodtrueObjective
src/libs/scenarios/include/scenarios/scenario_collect.hpp:40
MethodtrueObjective
src/libs/scenarios/include/scenarios/scenario_football.hpp:31
MethodtrueObjective
src/libs/scenarios/include/scenarios/scenario_sokoban.hpp:39
MethodtrueObjective
src/libs/scenarios/include/scenarios/scenario_hex_memory.hpp:41
MethodtrueObjective
src/libs/scenarios/include/scenarios/scenario_empty.hpp:25
MethodtrueObjective
src/libs/scenarios/include/scenarios/scenario_obstacles.hpp:36
MethodtrueObjective
src/libs/bindings/megaverse.cpp:209
FunctionupdateAction
btActionInterface interface
src/libs/env/include/env/kinematic_character_controller.hpp:34
MethodupdateInternalTransformations
src/examples/arcball/ArcBall.cpp:167
MethodupdateTargetPositionBasedOnCollision
src/libs/env/src/kinematic_character_controller.cpp:313
MethodupdateTransformation
src/examples/arcball/ArcBall.cpp:129
MethodupdateUI
src/libs/scenarios/include/scenarios/scenario_default.hpp:164
MethodviewDistance
Return the distance from the camera position to the center view */
src/examples/arcball/ArcBall.h:107
MethodviewMatrix
Get the camera's view transformation as a matrix */
src/examples/arcball/ArcBall.h:94
MethodviewportEvent
src/examples/arcball/ArcBallExample.cpp:189
Method~BoxAGonePlatform
src/libs/scenarios/src/scenario_box_a_gone.cpp:15
Method~CellBorder
src/libs/mazes/include/mazes/cellborder.h:10
Method~ContextEGL
src/libs/magnum_rendering/src/rendering_context.cpp:148
Method~DefaultKinematicAgent
src/libs/env/src/agent.cpp:67
Method~DynamicRigidBody
src/libs/scenarios/src/scenario_football.cpp:54
Method~EnvPhysics
src/libs/env/include/env/env.hpp:104
Method~EnvRenderer
src/libs/env/include/env/env_renderer.hpp:15
Method~FallDetectionCallbacks
src/libs/scenarios/include/scenarios/component_fall_detection.hpp:12
Method~Impl
src/libs/v4r_rendering/src/v4r_env_renderer.cpp:239
Method~Impl
src/libs/magnum_rendering/src/magnum_env_renderer.cpp:235
Method~LogMessage
src/libs/util/src/tiny_logger.cpp:98
Method~Maze
src/libs/mazes/include/mazes/maze.h:15
Method~ObjectStackingCallbacks
src/libs/scenarios/include/scenarios/component_object_stacking.hpp:18
Method~Platform
src/libs/scenarios/include/scenarios/platforms.hpp:147
Method~RearrangePlatform
src/libs/scenarios/src/scenario_rearrange.cpp:19
Method~RenderingContext
src/libs/magnum_rendering/include/magnum_rendering/rendering_context.hpp:12
Method~RigidBody
src/libs/env/include/env/physics.hpp:40
Method~RigidBody
src/examples/bullet_example/bullet_example.cpp:141
Method~Scenario
src/libs/env/include/env/scenario.hpp:37
Method~ScenarioComponent
src/libs/env/include/env/scenario_component.hpp:21
Method~TowerBuildingPlatform
src/libs/scenarios/src/scenario_tower_building.cpp:17
← previousnext →701–800 of 801, ranked by callers