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github.com/alex-petrenko/megaverse
/ functions
Functions
801 in github.com/alex-petrenko/megaverse
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Functions
801
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Types & classes
175
Method
setMaxSlope
src/libs/env/src/kinematic_character_controller.cpp:658
Function
setMegaverseLogLevel
src/libs/bindings/megaverse.cpp:29
Method
setRenderResolution
* Call this before the first call to render() */
src/libs/bindings/megaverse.cpp:148
Method
setRewardShaping
src/libs/bindings/megaverse.cpp:219
Method
setRewardShaping
* @param agentIdx * @param rs new reward shaping for the agent */
src/libs/env/include/env/scenario.hpp:205
Method
setStepHeight
src/libs/env/src/kinematic_character_controller.cpp:684
Method
setUp
src/libs/env/src/kinematic_character_controller.cpp:705
Method
setUpInterpolate
src/libs/env/src/kinematic_character_controller.cpp:700
Method
setUpVector
src/libs/env/src/kinematic_character_controller.cpp:716
Function
setUseGhostSweepTest
src/libs/env/include/env/kinematic_character_controller.hpp:113
Method
setViewParameters
src/examples/arcball/ArcBall.cpp:63
Method
setWalkDirection
src/libs/env/src/kinematic_character_controller.cpp:445
Function
sgn
src/libs/util/include/util/util.hpp:14
Method
spawnAgents
* Override this if your scenario needs agents of a different type or a different logic for spawning agents. * @param agents resulting vector of a
src/libs/scenarios/include/scenarios/scenario_default.hpp:80
Method
step
src/libs/scenarios/src/scenario_tower_building.cpp:179
Method
step
src/libs/scenarios/src/scenario_football.cpp:143
Method
step
src/libs/scenarios/src/scenario_rearrange.cpp:126
Method
step
src/libs/scenarios/src/scenario_box_a_gone.cpp:97
Method
step
src/libs/scenarios/src/scenario_hex_memory.cpp:79
Method
step
src/libs/scenarios/src/scenario_obstacles.cpp:197
Method
step
src/libs/scenarios/src/scenario_hex_explore.cpp:42
Method
step
src/libs/scenarios/src/scenario_sokoban.cpp:168
Method
step
src/libs/scenarios/src/scenario_collect.cpp:145
Method
step
src/libs/scenarios/include/scenarios/component_fall_detection.hpp:33
Method
step
src/libs/scenarios/include/scenarios/component_object_stacking.hpp:45
Method
step
src/libs/scenarios/include/scenarios/scenario_empty.hpp:19
Method
step
src/libs/viewer/src/viewer.cpp:81
Method
step
src/libs/env/include/env/scenario_component.hpp:26
Method
step
* This is called by the environment after the physics simulation step. * This method should normally contain main logic of the scenario. */
src/libs/env/include/env/scenario.hpp:118
Method
stepDown
phase 3: down * @param collisionWorld * @param dt */
src/libs/env/src/kinematic_character_controller.cpp:400
Method
stepEnv
src/libs/env/src/vector_env.cpp:48
Method
stepForwardAndStrafe
* Phase 2: react to directional user input * @param collisionWorld * @param horizontalVelocity * @param dt */
src/libs/env/src/kinematic_character_controller.cpp:337
Method
stepUp
src/libs/env/src/kinematic_character_controller.cpp:223
Function
stringTo
src/libs/util/include/util/string_utils.hpp:20
Method
syncPose
needed after changing the pose from Magnum side */
src/libs/env/include/env/physics.hpp:69
Method
taskFunc
src/libs/env/src/vector_env.cpp:59
Method
teamAffinity
* Each agent is for himself. */
src/libs/scenarios/include/scenarios/scenario_box_a_gone.hpp:92
Method
teamAffinity
* Which team the agent belongs to. By default all agents are on the same team. */
src/libs/env/include/env/scenario.hpp:265
Method
teamSize
src/libs/env/include/env/scenario.hpp:267
Method
teamSpirit
* @return teamSpirit configured for this agent, can be used in collaborative tasks. */
src/libs/env/include/env/scenario.hpp:257
Function
testLog
src/test/src/logger_tests.cpp:19
Method
test_env
(self)
megaverse/tests/test_env.py:22
Method
test_env_close_immediately
(self)
megaverse/tests/test_env.py:28
Method
test_megaverse
(self)
megaverse_rl/tests/test_voxel_env.py:11
Method
test_memleak
(self)
megaverse/tests/test_env.py:142
Method
test_multitask
(self)
megaverse/tests/test_env.py:163
Method
test_performance
(self)
megaverse/tests/test_env.py:116
Method
test_render
(self)
megaverse/tests/test_env.py:78
Method
test_render_reset
(self)
megaverse/tests/test_env.py:84
Method
test_render_vulkan
(self)
megaverse/tests/test_env.py:81
Method
test_render_vulkan_reset
(self)
megaverse/tests/test_env.py:87
Method
test_reward_shaping
(self)
megaverse/tests/test_env.py:123
Method
test_seeds
(self)
megaverse/tests/test_env.py:42
Method
test_two_envs_same_process
(self)
megaverse/tests/test_env.py:32
Method
test_viewer
(self)
megaverse/tests/test_env.py:187
Method
tickEvent
src/apps/viewer_app.cpp:73
Method
toggleCollision
src/libs/env/include/env/physics.hpp:76
Method
toggleDebugMode
src/libs/magnum_rendering/src/magnum_env_renderer.cpp:122
Method
transformationMatrix
Get the camera's transformation matrix */
src/examples/arcball/ArcBall.h:104
Method
translateDelta
src/examples/arcball/ArcBall.cpp:115
Method
trueObjective
src/libs/scenarios/include/scenarios/scenario_tower_building.hpp:42
Method
trueObjective
* Different trueObjective depending on whether this is a single-agent or competitive setting. */
src/libs/scenarios/include/scenarios/scenario_box_a_gone.hpp:57
Method
trueObjective
src/libs/scenarios/include/scenarios/scenario_hex_explore.hpp:25
Method
trueObjective
src/libs/scenarios/include/scenarios/scenario_rearrange.hpp:95
Method
trueObjective
src/libs/scenarios/include/scenarios/scenario_collect.hpp:40
Method
trueObjective
src/libs/scenarios/include/scenarios/scenario_football.hpp:31
Method
trueObjective
src/libs/scenarios/include/scenarios/scenario_sokoban.hpp:39
Method
trueObjective
src/libs/scenarios/include/scenarios/scenario_hex_memory.hpp:41
Method
trueObjective
src/libs/scenarios/include/scenarios/scenario_empty.hpp:25
Method
trueObjective
src/libs/scenarios/include/scenarios/scenario_obstacles.hpp:36
Method
trueObjective
src/libs/bindings/megaverse.cpp:209
Function
updateAction
btActionInterface interface
src/libs/env/include/env/kinematic_character_controller.hpp:34
Method
updateInternalTransformations
src/examples/arcball/ArcBall.cpp:167
Method
updateTargetPositionBasedOnCollision
src/libs/env/src/kinematic_character_controller.cpp:313
Method
updateTransformation
src/examples/arcball/ArcBall.cpp:129
Method
updateUI
src/libs/scenarios/include/scenarios/scenario_default.hpp:164
Method
viewDistance
Return the distance from the camera position to the center view */
src/examples/arcball/ArcBall.h:107
Method
viewMatrix
Get the camera's view transformation as a matrix */
src/examples/arcball/ArcBall.h:94
Method
viewportEvent
src/examples/arcball/ArcBallExample.cpp:189
Method
~BoxAGonePlatform
src/libs/scenarios/src/scenario_box_a_gone.cpp:15
Method
~CellBorder
src/libs/mazes/include/mazes/cellborder.h:10
Method
~ContextEGL
src/libs/magnum_rendering/src/rendering_context.cpp:148
Method
~DefaultKinematicAgent
src/libs/env/src/agent.cpp:67
Method
~DynamicRigidBody
src/libs/scenarios/src/scenario_football.cpp:54
Method
~EnvPhysics
src/libs/env/include/env/env.hpp:104
Method
~EnvRenderer
src/libs/env/include/env/env_renderer.hpp:15
Method
~FallDetectionCallbacks
src/libs/scenarios/include/scenarios/component_fall_detection.hpp:12
Method
~Impl
src/libs/v4r_rendering/src/v4r_env_renderer.cpp:239
Method
~Impl
src/libs/magnum_rendering/src/magnum_env_renderer.cpp:235
Method
~LogMessage
src/libs/util/src/tiny_logger.cpp:98
Method
~Maze
src/libs/mazes/include/mazes/maze.h:15
Method
~ObjectStackingCallbacks
src/libs/scenarios/include/scenarios/component_object_stacking.hpp:18
Method
~Platform
src/libs/scenarios/include/scenarios/platforms.hpp:147
Method
~RearrangePlatform
src/libs/scenarios/src/scenario_rearrange.cpp:19
Method
~RenderingContext
src/libs/magnum_rendering/include/magnum_rendering/rendering_context.hpp:12
Method
~RigidBody
src/libs/env/include/env/physics.hpp:40
Method
~RigidBody
src/examples/bullet_example/bullet_example.cpp:141
Method
~Scenario
src/libs/env/include/env/scenario.hpp:37
Method
~ScenarioComponent
src/libs/env/include/env/scenario_component.hpp:21
Method
~TowerBuildingPlatform
src/libs/scenarios/src/scenario_tower_building.cpp:17
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